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Paint the Town Red News

1.0.8 Hotfix Notes

This is a minor update to fix some issues with the ammo count and Endless Arena countdown text after changes made in the last hotfix update. A larger update with new features will be coming soon.

Version 1.0.8
  • Fixed ammo count and Endless Arena timer text rendering issues
  • Fixed some collision issues in the VR room in the Beneath Facility

1.0.7 Hotfix Notes

This is a minor update to fix some text rendering issues in some parts of the game in some languages. A larger update with new features will be coming soon.

[h2]Changelist[/h2]

Version 1.0.7
  • Fixed rendering of some outlined text in Chinese Traditional, Chinese Simplified, Korean and Japanese

Live Q&A With the Developers!



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Brawlers,

On Friday 18:00 ET, the developers of Paint the Town Red will be on Discord for a live Q&A!

Joining will be Matthew who does programming, Jeff who creates the music and SFX, and Shane the artist.

Feel free to start leaving your questions in the #question-submission channel on the Discord server.

You can ask about anything you would like, such as current development plans, upcoming updates, events, or any other questions you may have.

Discord Invite Link:
https://discord.gg/pwUnNs2tFN

Hope to see you there!

Join the Newly Official Paint the Town Red Discord!



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Hey Brawlers,

Many of you may be familiar with the community-run Discord server β€œPaint the Town Red Network.” We are pleased to announce that this Discord is now being made official!

What does this mean? This means that you will now be seeing the developers and the new Community Manager there much more frequently! There will also be new officially sponsored events on the horizon.

Join the Official Discord server using this link:
https://discord.gg/dzc4var

We would also like to thank the previous owner, π•π• π•œπ•–π•£, for building the server to where it is now, but also for stepping down so that it can be made official. He is still on the Admin Team though thankfully!

This thank you also extends to the admin team who run the server daily, and built the community to where it is today

So thank you Adventuregamer, Dahcuesta, Fallout, GamingFlaming, Kersher, Supa Player, and π•π• π•œπ•–π•£!

We hope to see you around Discord soon!



Version 1.0.6 Changelist

This is a minor update to address some issues with some of the changes made in the previous update.

We have a much larger update in the works which will add a huge amount of new functionality to the Level Editor and we'll be showing off some previews of that soon.

[h2]Changelist[/h2]

Version 1.0.6
  • Moved Primitives and Logics to new Level Editor prop subcategories
  • Stopped some new workshop level optimisations running on low memory machines to avoid crashes
  • Prevented negative scales from being set on primitives in the Level Editor to avoid various bugs
  • Fixed decal bug on some combined meshes in workshop levels
  • Fixed issues with negatively scaled primitives in groups in workshop levels
  • Fixed duplicate mesh data on some combined primitives in workshop levels