1. Paint the Town Red
  2. News

Paint the Town Red News

Version 1.2.1 Changelist

Version 1.2.1
  • Level Editor: Added a 'Shard Lords Can Teleport' level option
  • Level Editor: Added some Beneath class idle and Arena spectator animations
  • Changed the Custom Texture Menu to have more camera control over preview character
  • Fixed issues that could lead to Beneath multiplayer save slot mix ups
  • Fixed zombies having human voices in Workshop levels
  • Fixed Zombies and Tentacle Mutants having some incorrect settings applied in Workshop levels

Version 1.2.0 - Shooter Modifiers

[previewyoutube][/previewyoutube]
Version 1.2.0 is now available and brings a bunch of new shooter focused Modifiers to the Scenarios, a variety of new Level Editor options to support characters using guns and other ranged weapons, and some Multiplayer improvements including allowing some Modifiers in coop Scenarios and allowing the host to change the level at any time.

[h2]Scenario Modifiers[/h2]

The new modifiers available in the Scenarios are: Easy Shooter, Hard Shooter, Pistols Shooter, Nailguns Shooter, Primitive Shooter, Unlimited Ammo, Double Jump, and Shields Everywhere.

[h3]Shooter Modifiers[/h3]

The Shooter modifiers give all the enemies in a Scenario a variety of different ranged weapons with different aggressiveness, accuracy and range settings depending on the modifier.
  • Easy Shooter has less aggressive weapons and AI
  • Hard Shooter has the toughest weapons and more aggressive and accurate AI
  • Primitive Shooter uses only non-firearm ranged weapons
  • Pistols Shooter features only the various pistols in the game
  • Nailguns Shooter gives everyone a nailgun

There are so many creative modifier combinations to find that can make things more fun or more challenging.


[h3]Double Jump Modifier[/h3]
The Double Jump modifier gives the player the ability to perform a second jump in the air. In Workshop levels that include fall damage, this will also allow the player to prevent fall damage with a last second jump.


[h3]Shields Everywhere Modifier[/h3]
The Shields Everywhere modifier puts a variety of shields throughout the Scenario levels and can be very helpful when combined with the Shooter modifiers.

[h2]Level Editor Changes[/h2]

New Weapons: MP5 and M1911
In addition to being available in the new Scenario modifiers, the MP5 and M1911 are now available to use in the Level Editor.


Assigning Characters to a Weapon
Using the Logic connection system you can now assign a weapon to a character in the Level Editor and have them either immediately have it when the level starts, or have it be something they go to pick up once combat starts.

Ambient Lighting Preview
You can now see what your level will look like with the ambient light value you've set while editing it. This makes setting up lighting for dark levels approximately 28000x easier.


[h2]Multiplayer Modifiers and Level Select[/h2]
Many of the Scenario modifiers available in single player are now also available to use in the Scenario in multiplayer. This includes all the new Shooter modifiers, the class modifiers and many more.

The host of a multiplayer match can now restart or change the level and mode from the 'pause' menu or after dying in Beneath or the Arena.


There have also been a lot of other additions, improvements and fixes in this update. Thanks to everyone that was able to test out the WIP versions of this update over the past week and provide valuable feedback. Special recognition to hollowedcommander on the official Discord server for being the MVP of bug reporting for this build.

The full changelist is below.

[h2]Changelist[/h2]

Version 1.2.0
  • Some modifiers can now be used in Multiplayer for Scenario levels
  • Added Shooter Modifiers: Easy Shooter, Hard Shooter, Pistols Shooter, Nailguns Shooter, Primitive Shooter
  • Added Double Jump modifier
  • Added Shields Everywhere modifier
  • Added Unlimited Ammo modifier
  • Level Editor: Added MP5 and M1911 weapons
  • Level Editor: Characters can now be connected to weapons to either pick them up when combat starts or have them immediately
  • Level Editor: Added an option to the Enemy Tracker prop to disable logics
  • Level Editor: Level Editor Text props can now be grouped with other props
  • Level Editor: Various misc props can now be grouped with other props
  • Level Editor: Added option to preview the Ambient lighting in edit mode
  • Level Editor: Added Global Friendy Fire setting and Same Faction Gun Friendly Fire level settings
  • Level Editor: Added Enemy Gun Damage Multiplier and Player Gun Damage Multiplier levels settings
  • Level Editor: New Character options related to gun use and connected weapon
  • Level Editor: Added Editor Settings for default 'Can Use Guns' and 'Prefer Guns' settings
  • The multiplayer host can now change the level and game mode from the Pause Menu
  • The multiplayer host can now change the level and game mode when dead in Beneath
  • Added MP5 and M1911 to the Gun Show modifier selection
  • Added travel sound for bullets
  • Improved some sound handling for guns and bullets
  • Added effect for ranged taser bullets hitting environment
  • Bullets now will add some force to doors they pass through
  • Tweaked damage of ranged weapons to remove randomness in damage
  • Changes to Capture Device to try and fix bug for some players
  • Added link to the PTTR Discord server in the menu and pause menu
  • Improved fast bullet teleporter handling
  • Improved how crossbow bolts and speargun and harpoon bullets stick into walls
  • Updated Arena stats UI to utilise regular stats UI to ensure equal level controls in multiplayer
  • Added an option to enable the old snare drum sound when enemies are killed
  • Fixed enemies being able to walk in the air in some Scenario situations
  • Fixed the game not continuing to run without window focus
  • Fixed handles coming off bucket weapons held by enemies and potential causing them to die
  • Fixed weapons being able to shoot through walls if it is sticking through one when firing
  • Fixed the 'All' weapons list when adding a weapon to a character having incorrect weapons
  • Fix small projectiles having collision when stuck in walls
  • Fixed some powers not ending correctly if you die while they're active in multiplayer
  • Fixed missing text on some buttons in the Facility shop UI when using a controller
  • Fixed issues with some UI elements at narrow resolution ratios
  • Fixed the Gremlin not animating on clients in multiplayer
  • Fixed moving teleporters not teleporting bullets
  • Fixed clients in multiplayer not being able to change class from death screen sometimes
  • Fixed player getting benefits from kills they weren't involved in and missing benefits from ones they were
  • Fixed Floating Heads getting significantly extra damage in multiplayer if hit by a client player while charging
  • Fixed bullets shot from close to a teleporter not being teleported
  • Fixed bullets shot through a teleporter potentially not hitting something immediately on the other side
  • Fixed bullets shot through a teleporter potentially not going through if the teleporter was against another surface
  • Fixed characters attempting to pick up a second shield

Paint The Town Red Official Map Maker Contest #9


[hr][/hr]
Hello everyone,

It is time for another Map Making Contest! This is the second official contest and the ninth overall. We have had some fantastic entries in previous contests, and we cannot wait to see this contest's results!

The theme of this contest is Tribute!
That means you have to submit a level based on popular media.
Your level can be a scene from a show, favorite game, a popular movie, etc.

[hr][/hr]
[h2]Contest Rules:[/h2]

  1. Your level must be published and submitted between May 27, 2022, and July 8, 2022, 11:00 AM CST. You're not allowed to submit any levels outside of that period
  2. Your level should fit the theme of the contest.
  3. There should only be one submission per player; you're not allowed to submit multiple levels to the contest.
  4. You're allowed to submit levels as a collaboration. Be sure to arrange who of you gets the Steam code if you win, though.
  5. Any cheating (stealing prefabs, trying to post multiple levels, etc.) will disqualify your level.
  6. Your level must follow the Steam workshop guidelines.
  7. The contest moderators are not allowed to participate in the contest, of course.
  8. To submit your level to the contest, post a message with a link to your level in the contest_submissions channel on the Discord server.


[h2]Prizes: [/h2]
The winners of the contest will receive the following prizes:

🥇 First place:
  • $100 Steam gift card
  • The @Contest Winner discord role
  • A custom 1st place badge to add to the level's description

🥈 Second place:
  • $50 Steam gift card
  • A custom 2nd place badge to add to the level's description

🥉 Third place:
  • $25 Steam gift card
  • A custom 3rd place badge to add to the level's description


Can't wait to see your EPIC creations! See you there!

The GIF That Keeps Giving - Contest Winners

Greetings!

'The GIF That Keeps Giving' event is now over with over 110 entries! First of all, we want to thank everyone for participating and leaving your feedback for future events. We are super happy with the results, and we can't wait to start the next remastered edition of this contest!

There were OVER 110 ENTRIES! It was a tough competition, here are the winning submissions:

[h4]1st place - Chillshark2003#8905[/h4]

O H N O
[hr][/hr]
[h4]2nd place - Moneymaker535#4646[/h4]

The wrath of god is real people

[hr][/hr]
[h4]3rd place - The Administrator#2558[/h4]

Man really T-posed, said and temporarily teleported to the fifth dimension.

[hr][/hr]

We will contact the winners and send out the prizes this week!
Don't forget to join our Discord to be notified about future contests!

Thank you for participating!

[hr][/hr]
https://store.steampowered.com/app/337320/Paint_the_Town_Red/

The GIF That Keeps Giving

Hello, everyone!

Welcome to the first edition of THE GIF THAT KEEPS GIVING event!
We will be hosting this contest monthly and will allow you to win fabulous prizes by exploiting your brawling, chopping, and kicking skills to create an epic GIF using the in-game creator!

This month’s theme will be:

[hr][/hr]
BROKEN

[hr][/hr]

WHEN?
This will be a monthly event, the first edition will take place from Apr 21, 2022, to Apr 29, 2022

WHERE?
Submissions and ratings will occur on our Discord server.

PRIZES
Top 3 community votes

  1. $25 Steam Gift Card + PTTR Soundtrack Steam Key
  2. $10 Steam Gift Card + $5 Steam Gift Card
  3. $10 Steam Gift Card

The winners will be announced both on Discord and Steam.

THE RULES
  • Participants will post their entries on a #GIF-Contest channel (to avoid them being mixed up with regular non-contest posts)
  • Maximum of one (1) entry per person
  • The theme doesn’t have to be strictly followed, but it should be present in some way in the GIFs submitted.
  • All GIFs must be created and uploaded directly from the in-game editor
  • You may include a caption to complement your GIF (this is entirely optional but encouraged!)
  • All entries should be new, any previously uploaded GIFs will be disqualified


So there it is! Enjoy, have fun, and GIF it your all!