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Nine-Ball Roulette News

[2025-03-03#1] Hotfix - Fixed SFX Bug

This update includes:
  1. Fixed a bug that caused the cue hit sound to disappear when hitting the ball.

Feed us bug reports via [email protected]!

[2025-03-03]Gameplay Update - Network Optimization

Just now, we made some updates to the game.

The content of this gameplay update is:
  • Now players can only enter lobbies with the same version of the game as their own. Please update to the latest version through Steam in time to avoid unexpected bugs.
  • Optimize network data packets to improve game network stability.
  • Fix a bug that caused the player's stats in practice mode to not be correctly saved. (Thanks to Jin Gangwan for the feedback)
  • Now when the player is typing, WASD will not trigger the player's movement. (Thanks to Tomasz Truchan for the feedback)

Thanks for your support. If you have any comments or suggestions, please send us feedback via [email protected]!

[2025-03-02] Gameplay Update - Chat History Scrolling

Just now, we made some updates to the game.

The content of this gameplay update is:
  • Now when you are typing in the chat box, scrolling the mouse wheel will be able to scroll up and down the history instead of aiming fine-tuning.
  • Fixed a bug that once caused players to hit the cue ball through the ball. (Thanks to Vladyslav Pavlenko for the feedback)

Thanks for your support. If you have any comments or suggestions, please feel free to contact us at [email protected]!

[2025-02-28] Gameplay Update - Added Stats Display

Just now, we have made some updates to the game.

The content of this gameplay update is:
  • Now in the room, when you hover the mouse over a player, you will be able to see the player's stats. (This data was previously saved to fire achievements)
  • Added 90 and 144 options to the max fps.

Thank you for your support. If you have any comments and suggestions, you can give us feedback through [email protected]!

[2025-02-25]Hotfix - Optimize GPU Memory Usage

This update includes:
  1. Optimized the game's GPU memory usage, reducing it by about 300mb.
  2. Fixed the bug that the mouse wheel can still be used during the ball-in-hand phase.

Please report bugs to us via [email protected]!