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Stealth Strike News

Hotfix 1.0.2

[h3]Changes[/h3]
  • Fixed issue with starting an online lobby right after finishing the tutorial.
  • (Potentially) Fixed error when avatar catching fails.

Hotfix 1.0.1

[h3]Changes[/h3]
  • Fixed a problem on Small Bank and Docks Warehouses where the objective wouldn't progress correctly.

Stealth Strike is now available

Stealth Strike is now available!

There are currently 3 heists in 3 different difficulties playable, plus 12 skills and 4 tools to unlock.

But that's not the end! Just like my last game, more content updates will be released in the coming days and weeks! A small roadmap can be found in the main menu.

Release Date

Stealth Strike will be available from 07.04!
Add the game to your wishlist to be notified.

There will probably also be another playtest shortly before the release!

Playtest starts soon

The playtest for Stealth Strike will take place from 28.02 to 03.03.
During this time, the tutorial and the first level, the Jewelry, will be available.

The goal of the playtest is to test the multiplayer functions and sync. Not all gameplay features are final and many things will be reworked and improved until the release! (especially the UI and UX)

I look forward to any feedback and bug reports!