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Dominova News

Playtest concluded, preparing for demo release

[p]Hello everyone,[/p][p][/p][p]The Dominova Playtest is now over. Thanks everyone for playing and providing feedback. A lot of your feedback has already been implemented for the demo, which will launch early August, more details on that later. The demo will introduce some new gameplay mechanics, including a fully procedurally generated map system with special level nodes.

Also a save system, seeding system and a speed up button.

[/p][p]The playtest leaderboards were stacked with a total of 354 people finishing at least 1 run. [/p][p][/p][p]The highest score was achieved by pivototo with a total of 237.042 points!

The demo will have a new leaderboard, let's see who will get on top!
[/p][p]Have a nice day!

Glenn[/p]

Dominova playtest + Demo info

[p]Hello everyone,[/p][p][/p][p]The Dominova Playtest version is now playable. It is a simplified version of the demo, which will release early August. If you want to give the playtest a shot and give me feedback I would appreciate it immensely![/p][p][/p][p]Also a wishlist could never hurt also. ːsteamhappyː

247 people have completed at least one run and submitted their score in the leaderboards! Can YOU reach top 100????
[/p][p]If you're on the demo page you might not see the playtest version available for download. You can find the download button here:

[dynamiclink][/dynamiclink][/p][p]Thanks for playing and have a nice day!

Glenn[/p]

Playtest beta is almost ready



Hey everyone!

I am currently super busy with getting the first playtest build ready. With this I'll be able to slowly get some feedback from players. The first playtest build will not be open invitation until I know for certain that the game is stable enough to show to the general steam audience. If you want to be one of the first to play you can join the discord and I'll select a few players every few days.

Discord link: https://discord.gg/jzZXWm36X8

If you haven't already, please wishlist the game if you are interested. It helps out a lot with Steam algorithm visibility.

Glenn