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Guilty as Sock! News

Hotfix update 1.0.11

What’s new:
🧭 Lobby sorting is now by creation date, not distance. This should help players in quieter regions find games more easily.
🖼️ Image import now works on Mac! ⚠️ Heads-up: if the host is a prosecutor on Mac, photo uploads might cause a slowdown. We recommend avoiding hosting in that role for now if you're on MacOS.
🔡 Lobby codes no longer need to be typed in ALL CAPS — lowercase works too!
🧯 Duplicate lobby names should no longer appear in the list.

Weekly Update #1 - Ver. 1.0.1

[p]Watch the full devlog (and the first preview of the upcoming courtroom next week): [/p][previewyoutube][/previewyoutube][p][/p][h2]✅ Quality of Life Improvements [/h2]
  • [p]Deck Export/Import: Share your decks with others and allow for unofficial translations of default cards (Note: Currently not compatible on Mac) [/p]
  • [p]Character Support: Japanese, Simplified Chinese, and Korean characters now supported in custom decks (This is not full localization, just display support)[/p]
  • [p]Voice Detection Indicator: See who's talking in lobby chat with a new visual indicator [/p]
[p][/p][h2]🧢 Cosmetics [/h2]
  • [p]3 New Costumes & 3 New Hats: Fresh looks voted by the community! [/p]
  • [p]New Eyes: A variety of expressive eyes to customize your sock’s emotions [/p]
  • [p]3 Sock Patterns: More styles for your sock collection[/p]

Minor update 1.0.024: Performance improvements and bug fixes


What’s new:
🏠 Improved VOIP performance
💻 Minor translation and UI fixes
🔗 Added a link in the lobby to the official Guilty as Sock! website for viewing game rules
🌐 Further network optimizations

Thanks for enjoying the game!

[h2]We’re Blown Away[/h2]
First off: a massive THANK YOU for playing the demo, and an even bigger thank you for diving into the full game!

Honestly, we weren’t ready for this much love. You showed up, played hard, and made us seriously sweaty while we were hotfixing stuff.

It’s been amazing to see a community growing around the game, and from such wildly different backgrounds, too. We’re honored to have you all aboard this slightly chaotic ride.

[h2]Demo: Time to Say Goodbye (Cue the Sad Violin)[/h2]
We hope you’ve had fun with the demo! The team really wanted to leave it up for the first weekend of the release. We hope it gave you a good taste of the core mechanics and helped you prepare for the full experience!

Since we want to focus on improving the full game, and because the demo no longer reflects the final version, we’ll be taking it offline in 24 hours. So if you were planning to try the demo tonight, have one last hurrah with your mates before it goes offline.

That said, we’re not ruling out bringing back a demo for special events in the future, although it would be a different version. We’ll keep you posted!

[h2]What's Coming Next[/h2]
Now for the juicy part: the full game has more updates in the pipeline than a coffee-fueled coder in crunch time (like we are right now).

Thanks to all your suggestions and feedback on Discord, we’re starting to prioritize the most requested features.

The first update is dropping this week, with new cosmetics and some quality-of-life improvements. We’ll talk more about those QoL upgrades in a future post (good cliffhanger, huh?).

[h2]Fashion Week: Sock Edition[/h2]
Let’s talk style. We’re adding:
  • Hats (for stylish heads)
  • Accessories (for dramatic flair)
  • New eyes (for maximum judgmental stares)
  • Costumes (because why not go full fabulous?)

The costumes are being chosen by YOU on Discord, so hop in next time and make your voice heard!

[h2]Thanks a Million[/h2]
Once again, thank you for making all of this possible.

We’re working our socks off to make the game even better, and we genuinely hope the upcoming updates will make you laugh, cry (happy tears only), and smash that "START AGAIN" button.

May the Sock be with you.

– Demon Max Team

Minor Update: 9-player lobbies, ready button, paper balls...

What’s new:
💻 Lobbies can now be properly full (9 players) without any issues
🚫 Fixed the "ready" bug that showed more players than were actually in the lobby and let games start before everyone was ready
🌐 Despawning paperballs to improve network performance and reduce crashes
🌐 Overall network improvements
v1.0.022