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Tiny Auto Knights News

Demo Patchnotes August 29

  • [p]Fixed an issue where you're didn't get any experience points when losing a run[/p]
  • [p]Fixed controller input on player rewards popup[/p]
  • [p]Fixed current value display of King[/p]
  • [p]Fixed edge case where Mercenary could give too many Poison/Freeze stacks[/p]
  • [p]Fixed endless loop/crash in certain cases with more than one Jester[/p]
  • [p]Fixed unintentionally unbenching a character[/p]
  • [p]Fixed character tooltip when hovering a benched character[/p]
  • [p]Fixed a minor issue in the Italian translation[/p]
  • [p]Fixed tooltip hovering in deck creation menu when using a controller[/p]

Gamescom 2025 Recap

[p]Gamescom is over and we survived! It was our first Gamescom and honestly it was quite overwhelming at the beginning. But we also a had a lot of fun and met tons of cool people![/p][p][/p][p]We're super proud that we could present our game there and hundreds of players played and wishlisted Tiny Auto Knights in front of us. We gathered a lot of feedback on the game and and could meet other devs and some of our own personal heroes! Even the Minister of Digital Affairs of Bavaria, Dr. Fabian Mehring, played some Tiny Auto Knights and promptly got his first win! [/p][carousel][/carousel][p]A shoutout to Malterus and Ripperchieff, two of the earliest content creators for Tiny Auto Knights! They came to visit our booth and to talk with us about the game. We also met the guys from GaHa Games, another German indie studio, whose YouTube devlogs we love to watch in our lunch break. It was quite a fanboy moment for us! And of course there were also Niklas and Leon from Bonjwa (a big German streaming channel). We were super happy to meet them and talk about Tiny Auto Knights![/p][p][/p][p]Just before Gamescom we also got our "wishlist ranking" which means we will be in the "Popular upcoming" category before launch, which will give us a massive boost in visibility! Over 6.500 people already wishlisted the game and I think that's also because so many of you gave us early feedback and helped us to make the game as good as it is right now! [/p][p][/p][p]Now we're back home and working with charged batteries on the full release so that you all can play it soon™. [/p][p][/p][p]Cheers,
Laurin[/p]

Demo: Big update July 23

[p]Hey folks,[/p][p][/p][p]we just released the biggest update to the demo ever![/p][p]The initial release of the demo exceeded our expectations by far and we were super happy to see how many people played the game and enjoyed it. But through your direct feedback and while watching various videos and streams of the demo, we also saw some stuff that needs improvement. And that's what this update is about![/p][h3]Patchnotes[/h3]
  • [p]Reworked and rebalanced over 30 heroes to create more variety in strong builds[/p]
  • [p]Added weekly decks which gives you a curated deck every week and you will only face opponents with the same weekly deck[/p]
  • [p]Added health kit which restores your lifes in round 3 so that the randomness of the first 2 rounds doesn't hurt your endgame[/p]
  • [p]Enabled opponent preview also in ranked games[/p]
  • [p]Added a list showing new player rewards which were unlocked when returning to main menu[/p]
  • [p]Various quality of life improvements and fixes[/p]
[carousel][/carousel][p][/p]

Steam Deck support

[p]Hi,[/p][p][/p][p]we want to share a quick update on Steam Deck support:[/p][p]We don't own a Steam Deck ourselves, but from the feedback we got from the community we can say that Tiny Auto Knights runs without any problems on the Steam Deck.[/p]
  • [p]Full controller support[/p]
  • [p]Supported resolution 1280x720 (which means small black bars on top and bottom)[/p]
  • [p]No reported issues with online multiplayer or save games[/p]
[p][/p][p][/p]

Demo: Big localization update

[p]Hey folks,[/p][p][/p][p]we just added localization for the following languages:[/p]
  • [p]French[/p]
  • [p]Italian[/p]
  • [p]Turkish[/p]
  • [p]Russian[/p]
  • [p]Traditional Chinese[/p]
[p][/p][p]We also added some small improvements to the UI and made sure that the texts are pretty in every language. Plus, there are some small quality of life features and fixes to the game.[/p][p][/p][p]Hope you will enjoy it![/p][p]We're already working on a bigger update gameplay update which will adjust many characters to enable even more synergies. Stay tuned![/p]