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Deadswitch Combat News

Beta Devlog [v0.1.0]

v0.1.0-beta
  • [p]Added Hardcore game setting[/p]
  • [p]Added Cycle Support Item control key (default X) to cycle through items[/p]
  • [p]Added news[/p]
  • [p]Adjusted bot behavior[/p]
  • [p]HUD updates[/p]
  • [p]Fixed UI alignment when resizing game[/p]
  • [p]Fixed Tactical Crate equipment (Riot Shield and Repair Tool now available)[/p]
  • [p]Fixed Stopping Power bug when self-inflicting damage[/p]
  • [p]Fixed airdrop bug when helicopter is outside of map[/p]
  • [p]Other minor UI updates[/p]
Next Fest - Free Demo Available!
[p]Get the free Deadswitch Combat demo for Steam Next Fest![/p][p][dynamiclink][/dynamiclink]Remember to share feedback, suggestions, or bugs in the Discord server![/p]

Beta Devlog [v0.0.9]

v0.0.9-beta
  • [p]Improved bot pathfinding and behavior, especially when controlling vehicles[/p]
  • [p]Rebalanced bot difficulties[/p]
  • [p]New character taunts[/p]
  • [p]The final survivor in Infected now receives Scavenger and Sleight of Hand perks[/p]
  • [p]Increased health for VIP in Assassination[/p]
  • [p]Fixed hidden chat bug during the end game screen in multiplayer[/p]
  • [p]Fixed bot team functionality for Local Play[/p]
  • [p]New settings: Show Rarity Colors, Announcer Voice, and Character Voices[/p]
  • [p]Lots of other UI/bug fixes[/p]
Steam Next Fest
[p]Deadswitch Combat has moved from alpha to beta in preparation of Steam Next Fest![/p][p]Remember to add the free demo to your wishlist for this Monday:[/p][p][dynamiclink][/dynamiclink]Join Deadswitch Combat Discord[/p]

Alpha Devlog [v0.0.8]

v0.0.8-alpha
  • Server optimizations
  • Increased default time for XP/Weapon Tokens from 15 minutes to 30 minutes
  • Rarity color for weapon/attachment skins is now displayed in-game
  • Editor maps can now be imported into Local Play via game settings
  • Added ability to load all default maps into Editor
  • Steam Workshop support for Editor maps
  • Updates to existing maps to fix bot pathfinding
  • Updated German translations
  • Fixed end of round voting for multiplayer games
  • Lots of other UI/bug fixes


Steam Next Fest

Next Fest starts June 9th! Check out the free demo and make sure to add it to your wishlist:

https://store.steampowered.com/app/3775080/Deadswitch_Combat_Demo/

Remember to join the official Discord server if you haven't already!

Alpha Devlog [v0.0.7]

v0.0.7-alpha
  • Added character hair, beard, and hair color customization
  • Added scavenger pickups when using Scavenger perk
  • Added Riot Shield functionality
  • Added color presets for lasers
  • Increased TAR-21 fire rate
  • Added District map
  • Added new weapon skins
  • Fixed bot pathfinding on Airport map
  • Lots of other UI/bug fixes


Join the official Discord server to start playtesting if you haven't already!

[h2]Steam Next Fest[/h2]
Deadswitch Combat will be participating in Steam Next Fest June 2025! Stay tuned for more details.

Alpha Devlog [v0.0.6]

v0.0.6-alpha
  • New weapons (like the SMAW and Railgun)
  • New weapon and attachment skins
  • New character items (like AETIC and The Drifter)
  • Added Dynamic Camera setting
  • Added Physics Auto Update setting (for players with high refresh monitors)
  • Added Downturn map
  • Challenge stat fixes
  • Lots of other UI/bug fixes


If you haven't joined the Discord server yet, here's the notes from the previous build!

[h3]v0.0.5-alpha[/h3]
  • New weapons (like the TAR-21 and Siege XT Crossbow)
  • New weapon skins and attachment skins
  • Added Rarities for skins and other items
  • Added player Callsigns
  • Perks are now available in Survival
  • New maps from Deadswitch 3
  • Increased starting ammo and increased Ammo Box uses
  • Bot/pathfinding improvements
  • Lots of other UI/bug fixes


Stay tuned for updates regarding Steam Next Fest...