1. Age of Fear 2: The Chaos Lord GOLD
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Age of Fear 2: The Chaos Lord GOLD News

SEA PEOPLE!!

Hi all, we have been quiet for a while, however you can be sure we were working hard on the series!

In preparation for the coming release, we have massively updated AOF engine and content. Aside from the promised Invisibility, Traps and Crafting features (which will be available in mainstream games), we have introduced a whole lot of new units, spells and skills.

The below list mentions only the major changes and we leave the rest for you to discover.

  • Sea People - the whole new faction is being added to the series! Four-arms Nagas, brave Divers, charming Mermaids, weather-changing Sea Witches, giant Sea Snakes, poisonous Sea Snails, etc. As with all other factions, new tactics need to be learned.

  • Two new units for humans - an Oracle and a flying Griffin Knight. The Oracle is a unit with a unique Clairvoyance skill that helps to see hidden units and traps. The Griffin Knight is an alternative upgrade for a Knight, adding the prized flying ability.

  • New ray attack mechanic - all units in a line are hit(instead of a single target). For example we upgraded Evil Eyes' Death Ray.

  • New spells and skills like Silence (temporarily disables enemy spells and skills), Shield Bash (can stun opponent), Riposte (counter-attack after missed strike), Crystal Skin (new trait for Mana addicts), Sharp Senses (to detect traps), Phoenix (restores unit once per battle), etc.

  • AI-only specialised factions like Spiders, Elementals, Harpies, etc. which randomly appear in locations.

  • Crafting and resources which let you create almost any item available in game. This feature will only be available for mainstream games in the series.

  • Invisibility and Traps: Units' actions are hidden from an opponent's view (AI included).This adds a completely new layer to the battles where players need to guess the location of enemies. We also created a set of accompanying skills useful to counter this mechanics. We will release this feature in the coming games in the series.


As always, all feedback is welcome!

Take care and have a good time,
Les & AOF Team

NEW HEROES!! (30TH APRIL)

I am pleased to announce we will be adding two new heroes to the Age of Fear series:

  • Angela - a fearsome lady with a blazing gun! She excels at shooting multiple enemies at close range and, as any decent Vampire Hunter, will shred all Undead in vicinity. She comes with a selection of unique guns on her own!

  • Nazell - a mysterious Elementalist mage with the powers of controlling natural creatures! That plus the standard assortment of Fire Balls, Chain Lightnings and magical traps.


Came back 30th April to check the update!


Take care,
Les

INVISIBILITY AND TRAPS!!

Hi all,

The invisibility mechanics are already coded and being tested at the moment. Be ready for a surprise and major shake up of your tactics!

Together with invisibility we are also introducing traps, which can be placed and will trigger their effects onto unaware trespassers. Oh, the AI can do it too.

We are hoping to release it 30th April with a major series update.

Take care,
Les & AOF Team

CRAFTING (BETA)!!

We have made a good progress with crafting (as you can see below). All items have been grouped into themes, e.g. Chaos, Alchemy, Knight, etc. Crafting one item from one group has a chance to let you learn another item from its theme group.



There are over forty resource items which are gathered after battles. The available resource types depend on environment and also on defeated enemies.

The crafting will be released together with the next game in the series. We hope to release in April 2021.

Take care,
Les & AOF Team

HAPPY NEW YEAR 2021!!



WISHING YOU AND YOURS SOME WELL-DESERVED DOWNTIME AND A VERY HAPPY NEW YEAR TO COME.

THANK YOU FOR BEING THE BEST COMMUNITY EVER!

AOF Team