1. Age of Fear 2: The Chaos Lord GOLD
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Age of Fear 2: The Chaos Lord GOLD News

SERIES UPDATE

Hello everyone, there wasn't an update for some time and I would like to bring you up to speed in what we are working on. Aside from a number of bug fixes, we are mainly working on our new game in the Age of Fear series. 

The first version of a trailer can be seen here:
https://www.youtube.com/watch?v=1fTLifEvHi4

I will also post a log of what new features are being worked on:
  • ONGOING: Creating - yes, you read correctly. We finally implement craftsmanship. Recently we implemented stackable items feature which will be also used for resources. We are working on many resources, such as plants and metal ore, as well as special skills for heroes, such as Alchemist, Blacksmith, Jeweller, etc.
  • ONGOING: Ashlands is another type of environment we are working on. After expanding the world map and adding deserts, we found that lava levels do not match the gray areas near volcanoes; that's why we decided to create a new unique area.
  • ONGOING: The invisibility mechanics are already coded, but requires more testing for AI to learn this function. Invisibility will add surprise to your battles and break your tactics! Get ready for the unexpected!
  • ONGOING: Ratmen Faction - we are creating a new faction based on stealth and treachery. Stay tuned - more news will follow!


Also, please remember of our Stay-At-Home bundle offer (it will last till the end of COVID-19):

https://store.steampowered.com/bundle/13885/


Take care,
AOF Team

THE NEXT GAME IN AOF SERIES

Hi everyone, with the Covid-19 pandemic almost over (I hope!) I thought we would like to share our progress in the next game in the Age of Fear series.

Our testers finished the first playthrough, finding a number of bugs and other issues that we will be working on. We've also started working on the trailer, which you can see several screenshots in this post.

In addition to a completely new story and factions, the main additions to the series (in terms of new features) will be the crafting system and invisibility. We also add many other related mechanics, such as traps, weather-changing spells, and a whole set of 'detector' skills (as a counter for hidden units),. We're still on track to release in 2020 (but that's not a promise!).

Also remember that till the end of pandemic we run the 'Stay-at-Home' bundle:


The bundle is available here:
https://store.steampowered.com/bundle/13885/Age_of_Fear_StayAtHome_Bundle/

Take care and have fun!
Les

THE AGE OF FEAR SERIES UPDATE

Hello everyone, I hope that most of you will remain safe at home in these troubled times. We have accelerated the development of our next game in this series and I would like to provide some details.

Our testers finished the first playthrough, finding a number of bugs and other issues that we will be working on. We've also started working on the trailer, which you can see several screenshots in this post.

In addition to a completely new story and factions, the main additions to the series (in terms of new features) will be the crafting system and invisibility. We also add many other related mechanics, such as traps, weather-changing spells, and a whole set of 'detector' skills (as a counter for hidden units),. We're still on track to release in 2020 (but that's not a promise!).

The main hero of the campaign is Angela - the daughter of a former hunter known from the Blood and Moon expansion. She will set out on an expedition to solve the murders of underground crime lords. She will be joined by Sea People and even more adventurers, for example ourcast elementalist mage. The story takes place within the lore of series, and during the story you will meet old friends from the other games. We hope to release it before the end of this year and will definitely release more messages before ^^

In the meantime, please be safe at home and avoid contact with others. Remember, it's for your own good and health.
Take care,
Les

STAY-AT-HOME BUNDLE!!

Hello everyone, as the whole world is fighting the recent pandemic of coronavirus, many of you stay at home. To help you, we have prepared a highly discounted the Age of Fear series bundle that will last until the end of the pandemic. Enjoy!

https://store.steampowered.com/bundle/13885/Age_of_Fear_StayAtHome_Bundle/

Take care,
Les

UPDATE RELEASED!! (v6.5.8)

Hi everyone,

with this patch we have added many internal changes in preparation for the next game in the series. There was also a number of bug-fixes and balance adjustments as below:

CHANGE LOG:
  • NEW: 20+ new soundtracks were added to the series. We will certainly use them in our new games.[/b[

  • NEW: For modders - all games of the Age of Fear series now contain old units’ portraits and other assets. There is unused folder ‘resourcesformodels' folder within aof-data.zip where you can find those.

  • UPDATE: Visual enhancements on World Map.

  • UPDATE: Items’ count is not shown if there is zero or one item.

  • UPDATE: Mini-games (Dices, Cups, Fishing, etc.) exits to previous level.

  • BALANCE: Stealth (previously Infravision) - moving unit will awaken only nearby enemies.

  • BALANCE: Coward adds +1 turn to Panic.

  • BUGFIX: Bestiary was not updating correctly when a new unit was seen.

  • BUGFIX: Clumsy doesn’t work with Segmented Move.

  • BUGFIX: Skeletal Beast cannot use armour, helmet, etc.



ONGOING FEATURES:
  • ONGOING: Creating - yes, you read correctly. We finally implement craftsmanship. Recently we implemented stackable items feature which will be also used for resources. We are working on many resources, such as plants and metal ore, as well as special skills for heroes, such as Alchemist, Blacksmith, Jeweller, etc.

  • ONGOING: Ashlands is another type of environment we are working on. After expanding the world map and adding deserts, we found that lava levels do not match the gray areas near volcanoes; that's why we decided to create a new unique area.

  • ONGOING: The invisibility mechanics are already coded, but requires more testing for AI to learn this function. Invisibility will add surprise to your battles and break your tactics! Get ready for the unexpected!

  • ONGOING: Ratmen Faction - we are creating a new faction based on stealth and treachery. Stay tuned - more news will follow!

  • ONGOING: The Age of Fear 4 - the main story is already written and we are working on scripts and game flows, as well as illustrations. The release is planned for 2020 and we will definitely publish even more news.



PLEASE REVIEW OUR GAMES!

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Thanks to everyone who supported us with constructive feedback and ideas!

Take care,
Les & AOF Team