1. Airships: Conquer the Skies
  2. News

Airships: Conquer the Skies News

Version 1.0.23.6 - Performance, Networking, Stability

  • Fixed a bug where the game would crash on startup due to corrupted preferences. This should mean that the "full reinstall" procedure as documented in the troubleshooting docs is no longer needed. At worst, your preferences will reset.
  • Improved game performance, especially landship pathing, preventing pauses in large games.
  • Fixed a bug where opening the ship design list from refit mode in conquest would pause networking, causing horrible networking problems.

Version 1.0.23.5

Fixed a crash in the key configuration screen.

Version 1.0.23.4

  • Ability to set keys to nothing in key configuration.
  • Can now access key configuration from conquest menu.
  • Fleshcrackers no longer jump around like they're at a rave.
  • Fleshcrackers and other legged landships should no longer randomly hover in midair.
  • Bombers will no longer use their bombs to attack enemy boarders. It ends badly.
  • Can no longer place ships from the reserve to underground.
  • Cultist crew have reduced maintenance.
  • Brigands no longer spawn in monster nests without road access.
  • Fixed an exploit involving module replacement.

Special thanks to Discord user Towarish Broven who very professionally reported a lot of the bugs fixed in this update.

For future reference, here's how to optimally report a bug with the game so it can be fixed quickly and efficiently:

The optimal description for reporting an issue looks like this: Reproduce, Observed, Expected.
  • Observed Issue: The bad thing that happens.
  • Reproduce: The detailed steps required to make the bad thing happen. Include any relevant files, e.g replays, ship designs.
  • Expected: The thing that should happen instead.

Example fictional bug:
  • Observed Issue: The ship vanishes forever.
  • Reproduce: Start a combat in conquest with multiple ships on your side. Move a ship into the reserve during combat.
  • Expected: The ship shows up in the reserve list.

In addition, submit any save files or replays that make it easier for me to experience the bug myself. This makes my work much easier and faster.

Version 1.0.23.3

Fixed performance / freezing / corruption issues with mod crossloading.

1.0.23.2 - Performance Fixes, Better Tracks

As so often after a bigger release, we now have a flurry of smaller releases to fix and improve things. This update does two things: It improves performance in conquest mode, getting rid of pauses related to the road update, and it improves the ability of tracked landships to move across rugged terrain a bit.