1. Airships: Conquer the Skies
  2. News

Airships: Conquer the Skies News

Hotfix 1.2.7.1

Loading no longer hangs if you are not subscribed to any workshop items. Oops.

Version 1.2.7

Version 1.2.7 is out, bringing a number of new features and improvements.

[h2]Ship and City Lists[/h2]
There are two new tabs in the Empire view that show you a list of all the ships and cities in your empire. The lists are sortable, and I've added as much information and interactivity in there as I could. If you have feedback or further suggestions, let me know in the comments.


[h2]Steam Deck Compatibility[/h2]
Until now, Airships on the Deck had to run via Proton despite there being a native Linux version. This should now be fixed. Also, clicking on any input field should now automatically pop up the Deck keyboard. I'll be resubmitting the game for Deck verification and hoping it gets a green checkmark.

[h2]AI Fleet Revamp[/h2]
The ships and buildings that AI empires build have undergone a revamp. Some old fleets have been removed, fleets are now more suitable to the difficulty level you chose, and several new fleets by WAS, yakcamkir, Clockwork Giant, Henry, and Deggo have been added.


[h2]New Armour Types and Decals[/h2]
There's a whole lot of new armour variants courtesy of YellowMiner. By popular request, there are now also half-panel and dome decals.


[h2]End of Game Messages[/h2]
The game now acknowledges the manner of your victory or defeat with a brief message in the end of game screen.


[h2]Other Fixes and Improvements[/h2]
  • There is now a "Remove All" button when editing windows.
  • Steam workshop items load much faster again, speeding up the game startup.
  • Construction progress is now saved properly, which may also fix some desyncs.
  • Slowed down overly fast spiders.
  • Removed massive gatling sponson recoil.
  • The game no longer second-guesses your GUI scale choices.
  • Slightly reduced the number of ritual sites needed to win via the Final Ritual.
  • Various crash fixes.

New Lost Flotilla Demo

Airships: Conquer the Skies has a special 50% off deal on Steam this week, so if you've been thinking about getting the game, this is the optimal time.

I'd also like to again point you towards Airships: Lost Flotilla, an autoshooter set in the same universe. You control a single airship from a top-down view, moving it arcade-style as it automatically shoots at enemies. You then collect the burning wreckage of your foes and use it to repair and upgrade your ship.



I've just released a new version of the demo that adds an overworld map. So instead of going straight into the next fight after upgrading, you instead choose where your fleet goes on its journey.



Different destinations have pros and cons in terms of what enemies you fight, the rewards you get, the available upgrades, and your relationship with local factions.

Plus, you can now install tentacles on your airship.



And finally, there is now a mysterious magical keypad...



Anyway, do try out the demo!

Version 1.2.6.3

Fixed an issue on Linux that prevented people from being able to see ingame news and register their coat of arms.

🥳 Reveal & Demo Release Airships: Lost Flotilla 🥳

Hi all! 👋 So as you may have noticed if you were carefully reading the discord, I've been working on a new game, and I'm finally ready to announce it - and show you a demo. 🎉

It's called Airships: Lost Flotilla, and it's an autoshooter set in the same world as Airships: Conquer the Skies. You control a single airship from a top-down view, moving it arcade-style as it automatically shoots at enemies. You then collect the burning wreckage of your foes and use it to repair and upgrade your ship.

[previewyoutube][/previewyoutube]

As is traditional, there's quite a lot of upgrade possibilities with different synergies. In the demo, you get access to three ships: the cruiser, the slow but powerful battleship, and the very fast aeroplane.



Actually, that's not quite true. If you happen to have a copy of Airships: Conquer the Skies installed alongside your Lost Flotilla demo, you also get the Copter, a very fragile and nimble ship with a different control scheme.



And once you defeat the boss for the first time, you also get three captains to choose from that more radically change the way the game plays: Zoe Davies massively increases your weapon accuracy, Imani van Knorpel lets you cheaply look for and pile on repeated upgrades, and Commander Yithrak gives you double fire rate whenever you get hurt.

Why yes, you do know these people already from Heroes & Villains. So you can look forward to more captains in the full release.

https://store.steampowered.com/app/2858150/Airships_Lost_Flotilla?snr=1_5_9_