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Fuel Harvest Together News

Patch Notes (Version 0.0.2)

CUSTOMER MOVEMENT ISSUES HAVE BEEN FIXED.( If you still encounter any problems, please let us know.)
Added an [Optimized Liquid Physics] option to the settings menu to address FPS drops and crash issues during oil extraction. Players experiencing performance issues can enable this setting.
Fixed an issue where the Pumper could not be destroyed.
Added an exit button to the Store Customization screen.
Minor performance optimizations.
Various small bug fixes.
Minor UI adjustments.

🎉 Fuel Harvest Together is now in Early Access!

🎉 Fuel Harvest Together is now in Early Access!
After months of development -and thanks to your amazing feedback- the game has reached an exciting new stage.

Since the demo, a lot has changed:

🔧 Major performance optimizations
📦 Pallet Jack system to move product boxes
🚗 A brand new traffic system to bring life to the city
🛒 Full store customization support
🎮 Full controller support
🚚 Truck and tanker systems for deeper fuel logistics
📈 A rebalanced economy that feels fair and rewarding
🛠️ And most importantly, hundreds of player suggestions implemented to improve the flow and feel of the gameplay

This is just the beginning.
Fuel Harvest Together is a game that will continue to grow and evolve with your input.
Every idea, every bit of feedback helps shape what’s next. ❤️

🗨️If you’d like to support us, leaving a review means a lot. ❤️
🎮 Jump in now!
❤️ Fuel Harvest Together is out! ❤️

[h3]To reach out to us or share your feedback and suggestions, please use our Discord server or QQ or Community Group.[/h3]

Our Discord Server: https://discord.gg/bsQFhKWyww Community Group: https://steamcommunity.com/app/3441460/discussions/

DEVLOG #9

Hey everyone!

Early Access prep is going full steam ahead! This week, I focused more on improving the player experience. I've spent the last few days working on key binding and controller support and it's finally in! You can now rebind your keys and play comfortably with a gamepad. Whether you’re on keyboard+mouse or using a controller, the game is ready to go. 🎮



I also made a bunch of small but important improvements:

🎥 Camera smoothing was making some players feel motion sick (totally understandable). You can now turn it off in the settings.

📦 Object placement now has visual indicators, and object angles align more accurately when placing them.

🧱 Fixed some overlapping/clipping issues during object placement.

🪨 Rocks will now only spawn within rented areas, no more randomly popping up outside your zones.

👥 Adjusted customer spawn timings ( you're no longer left waiting forever or getting overwhelmed.)

💰 Made major changes to the in-game economy. Resource balancing and pricing now feel more consistent and fair.

🐞 Thanks a ton for reporting bugs! I’ve fixed a lot of them already, and I’m keeping an eye on the rest.

⏱️ Barrel loading is now faster and smoother.

🔊 Made improvements to the audio. Things sound a bit more polished and punchy now.

⚙️ Optimization has been significantly improved. The game should now run smoother across a wider range of systems.

So yeah, it’s been a busy week! These tweaks might seem small, but they really add up and make the whole experience feel better. I’ll keep fine-tuning everything as we get closer to Early Access.

Huge thanks to everyone sending in feedback. you’re helping shape the game in a big way. 💪

We’re building this together. ❤️

-dhalgusar

Early Access Release Date

Hey everyone!
The Early Access release date for Fuel Harvest Together is finally set:
April 25, 2025



I'm really looking forward to sharing it with you. Right now I'm finishing up the last round of testing. Fixing things, making improvements, and if time allows, adding a few more features as well.

Development will continue throughout Early Access, and as always, I’ll keep posting devlogs to share the progress. Your feedback during this time will be incredibly important. What you enjoy, what feels off, and where you'd like to see the game go next will all help shape the future of Fuel Harvest.


Looking forward to seeing you in the game!
-dhalgusar

DEVLOG #8

Hey everyone!💚

Alongside the core system development, today I’ve added one of the most requested features to the game: store customization. In the Early Access version, you'll be able to paint your store's walls and floors with a variety of colors and patterns!

Just pick a color from the palette and apply it. you'll get real-time visual feedback, allowing you to shape the atmosphere of your space to match your personal taste.



With This System:
🎨 Express your own style with a wide range of color options.
⚡ See changes instantly with real-time preview.

This feature was added directly thanks to your feedback. I read every single message you send, and I try my best to reflect your ideas into the game. This will continue to be my approach throughout the entire development process.

🎯As Early Access evolves, more customization options will be introduced step by step, shaped by your input and creativity.

💚 I'm genuinely grateful to be developing this game together with such a supportive community. Your feedback, your energy, and your encouragement mean the world to me.

Let’s keep building this together!