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ARK: Survival Evolved News

ARK: Aquatica and A.S.E. Progress 7/30

[p][/p]
Good afternoon,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are also maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p]
[/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will continue to stream live again this week![/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes, and answer player/community questions.[/p]
  • [p]The current schedule will be: Thursday (7/31) at 2PM PST.[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[h3]We are currently experiencing issues with the latest game engine update that would allow more mods to load, rather than introduce new issues, we will delay the game engine update until a solution is found. We will continue testing to be able to release the next update in full soon.[/h3][p][/p][h3]We have reverted the initial fix of dinos/ships disappearing cryopod issue to prevent long load times with primalgamedata. This is a complicated issue, the developers have elected to roll back this fix to accelerate load times and provide a solution soon. Remember that this bug will be reintroduced by reverting our initial fix and loss of dinos/ships/cryopod issues without tribe logs will happen again.[/h3][h3][/h3][h3]Current top priority issues:[/h3]
  • [p]FPS and Level Optimization[/p]
  • [p]Mods Compatibility / Updated Dev Kit[/p]
  • [p]Server Issues[/p]
  • [p]Core Functionality [/p]
[h3]In the meantime, the ‘preaquatica’ branch will remain available.[/h3][p]
[/p][h2]Patch notes for today’s update (v360.7 Live Branch)[/h2]
  • [p]Fixed a crash when accessing a custom radial menu.[/p]
  • [p]Added Spearbolt to anvil.[/p]
  • [p]Crystal trees / crystalized wood harvestable visual update[/p]
  • [p]Balancing of Thalassian Rifle damage.[/p]
  • [p]Raft launching fix.[/p]
  • [p]Fixed Monodon ranged attacks so it will no longer damage players and dinosaurs that are immune to ranged damage.[/p]
  • [p]Adding select TEK items to boss drops.[/p]
  • [p]Karkinos overspawn fix.[/p]
  • [p]Trilobite overspawn fix.[/p]
  • [p]Adding Alpha Karkinos spawns.[/p]
  • [p]Updated select environmental visuals.[/p]
  • [p]Reverted initial fix for dinos/ships disappearing without tribe logs as well as cryopod issues to prevent long load times for primalgamedata, more information on this coming soon.[/p]
  • [p]Missing meshes are being addressed and will be restored into the level. (unintended/abusive ratholes/etc)[/p]
[h3]Tek Engrams to be added:[/h3]
  • [p]Tek Boots[/p]
  • [p]Tek Gauntlets[/p]
  • [p]Tek Cap[/p]
  • [p]Tek Chestpiece[/p]
  • [p]Tek Leggings[/p]
  • [p]Tek Shield[/p]
  • [p]Tek Shield Riot[/p]
  • [p]Tek Grenade[/p]
  • [p]Tek Sword[/p]
  • [p]Tek Rifle[/p]
  • [p]Tek Cloning Chamber[/p]
  • [p]Tek Light[/p]
  • [p]Tek Turret[/p]
[p]More Tek Engram additions have been proposed and are a work in progress.[/p][p]
[/p][h3]There is an issue with in-game broadcasting of server downtime warnings. Some servers may see the warnings but not others. This will be addressed in the future, the update times are listed below:[/h3][h3][/h3][h3]This update will require a minor server downtime of 1 hour to official ARK: Aquatica servers. Servers with the highest population will be prioritized. This update will be pushed starting:[/h3][h3]9:00 PM UTC
5:00 AM CST
2:00 PM PST
5:00 PM EST
[/h3][p][/p][p]Look forward to continued updates as the development team makes progress, we appreciate the community’s extended patience.[/p][p]
[/p]

ARK: Aquatica and A.S.E. Progress 7/28

[p][/p]
Good afternoon,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are also maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p][/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will continue to stream live throughout the week![/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes, and answer player/community questions.[/p]
  • [p]The current schedule will be: Tuesday (7/29) and Thursday (7/31) at 2PM PST.[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p]
[/p][h3]We are currently experiencing issues with the latest update, rather than introduce new issues, we will delay the update until a solution is found. We will continue testing to be able to release the next update in full soon.[/h3][p][/p][h3]On Tuesday (7/22), we released an update that included a fix for loading mods that will continue to be developed. Another solution will be coming soon. While we have specifically tested certain mods, we are going through a list provided by the community.
[/h3][h3]In the meantime, the ‘preaquatica’ branch will remain available.
[/h3][p][/p]
Top priorities 
  • [p]FPS Improvement[/p]
  • [p]Continued Progress on Mods / Updating the Dev Kit[/p]
  • [p]Server Issues[/p]
  • [p]Core Functionality 
    [/p]
[p]Issues pipeline (v360.6 Live Branch)[/p]
  • [p]Adding the Spearbolt to the Anvil[/p]
  • [p]Explorer Note Location update[/p]
  • [p]Raft launching fix[/p]
  • [p]Fixing the Monodon ranged attack to no longer count as melee damage[/p]
  • [p]Balancing Thalassian Rifle damage[/p]
  • [p]Updating select environmental visuals[/p]
  • [p]Adding select Tek Engrams into the boss loot table[/p]
  • [p]Investigating server cluster transfer issues[/p]
  • [p]Continuing to address areas where players are falling off the map when crossing big pools of lava[/p]
  • [p]Addressing rending and mesh popping in the level[/p]
  • [p]Hydrosphere issues[/p]
  • [p]Infected barnacle bugs[/p]
  • [p]Continuing dino spawner updates[/p]
  • [p]Linux binaries missing[/p]
  • [p]Vehicle updates in general (rafts/motorboats and stinger)[/p]
  • [p]Ocean platform placement issues

    [/p]
[h3]Tek Engrams to be added to boss drop loot tables:[/h3]
  • [p]Tek Boots[/p]
  • [p]Tek Gauntlets[/p]
  • [p]Tek Cap[/p]
  • [p]Tek Chestpiece[/p]
  • [p]Tek Leggings[/p]
  • [p]Tek Shield[/p]
  • [p]Tek Shield Riot[/p]
  • [p]Tek Grenade[/p]
  • [p]Tek Sword[/p]
  • [p]Tek Rifle[/p]
  • [p]Tek Cloning Chamber[/p]
  • [p]Tek Light[/p]
  • [p]Tek Turret[/p]
[p][/p][p]Look forward to continued updates as the development team makes progress, we appreciate the community’s extended patience.[/p][p]
[/p]

ARK: Aquatica and A.S.E. progress outlook 7/26

Good afternoon,
[p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p][/p][h3]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will be continuing to stream live![/h3]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes, and answer player/community questions.[/p]
  • [p]Schedule for the next week of developer streams coming soon.[/p]
[h3]
On Tuesday (7/22), we released an update that included a fix for loading mods that will continue to be developed. Another solution will be coming soon. While we have specifically tested certain mods, we are going through a list provided by the community.[/h3][h3][/h3][h3]While the specific game engine issue is being addressed and is progressing, we would also like to iterate that FPS optimization and server cluster transfer work will be elevated to a higher priority on our pipeline. We will continue to provide updates on these issues as they are developed.[/h3][h3][/h3][h3]The last update on Friday (7/25) developed a potential issue with “PrimalGameData” taking a long time to load. The game might seem to be stalled but it does in fact load, it will take a while. After the first time loading, joining servers/loading into the game returns to normal speed. We advise that players do not bail out/close the program and let the program load normally for the first time.[/h3][h3][/h3][h3]Currently, we are dealing with a few complex issues regarding fixes that are going into the next update, we hope to have an update soon.
[/h3][h3]In the meantime, the ‘preaquatica’ branch will remain available.[/h3][p][/p][h2]Issues pipeline and coming fixes (v360.6 Live Branch)[/h2]
  • [p]Adding Tek Armor and Tek Turret + other select Tek engrams into the boss reward/loot pool for ARK: Aquatica to come very soon. Tek Engram list will come with this update.[/p]
  • [p]More game engine fixes to be able to load more mods without an updated devkit[/p]
  • [p]Finalizing fixes for dino/ships/cryopod issues when logging off[/p]
  • [p]Investigating server cluster transfer issues[/p]
  • [p]Continued FPS / Level optimization[/p]
  • [p]Updated DevKit[/p]
  • [p]Continuing to address areas where players are falling off the map when crossing big pools of lava[/p]
  • [p]Addressing rending and mesh popping in the level[/p]
  • [p]Hydrosphere issues[/p]
  • [p]Infected barnacle bugs[/p]
  • [p]Continuing dino spawner updates[/p]
  • [p]Linux binaries missing[/p]
  • [p]Vehicle updates in general (rafts/motorboats and stinger issues)[/p]
  • [p]Ocean platforms placement issue[/p]
  • [p]Settings resetting with each patch update[/p]
  • [p]Explorer Notes location update[/p]
[p]
[/p][p]Look forward to continued updates as the development team makes progress, we appreciate the community’s extended patience.[/p][p]
[/p]

ARK: Aquatica and A.S.E. Progress 7/25

[p][/p]
Good afternoon,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p]
[/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will be doing his last stream of this week TODAY, with more streams to come in the future![/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes, and answer player/community questions.[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink]
    [/p]
[h3]On Tuesday (7/22), we released an update that included a fix for loading mods that will continue to be developed. Another solution will be coming soon. While we have specifically tested certain mods, we are going through a list provided by the community.[/h3][h3][/h3][h3]While the specific game engine issue is being addressed and is progressing, we would also like to iterate that FPS optimization and server cluster transfer work will be elevated to a higher priority on our pipeline. We will continue to provide updates on these issues as they are developed.[/h3][p][/p][h3]Currently, we are dealing with a few complex issues regarding fixes that are going into the next update, we hope to have an update soon.[/h3][p][/p][h3]In the meantime, the ‘preaquatica’ branch will remain available.[/h3][p]
[/p][h2]Patch notes for today’s update (v360.6 Live Branch)[/h2]
  • [p]Another wave of FPS / Level Optimization solutions. [/p]
  • [p]Addressing players falling off the map when crossing big pools of lava.[/p]
  • [p]Initial fix for issue with dinos/ships disappearing. This is still a work in progress.[/p]
  • [p]Vulcanite updates; including the ability to ride tamed Vulcanites.[/p]
  • [p]Dino overspawning fix for a specific section of the level.[/p]
  • [p]Boss Dossiers now found in the Guardian category.[/p]
  • [p]Patch versioning.[/p]
[h3]Issues Pipeline[/h3]
  • [p]Adding Tek Armor and Tek Turret + other select tek engrams, more information on this soon[/p]
  • [p]Investigating server cluster transfer issues[/p]
  • [p]Continued FPS / Level optimization[/p]
  • [p]Updated DevKit[/p]
  • [p]Continuing to address areas where players are falling off the map when crossing big pools of lava[/p]
  • [p]Addressing rending and mesh popping in the level[/p]
  • [p]Hydrosphere issues[/p]
  • [p]Infected barnacle bugs[/p]
  • [p]Continued dino spawner updates[/p]
  • [p]Linux binaries missing[/p]
  • [p]Vehicle updates in general (rafts/motorboats and stinger issues)[/p]
  • [p]Ocean platforms placement issue[/p]
  • [p]Settings resetting with each patch update[/p]
  • [p]Explorer Notes location update[/p]
[p][/p][h3]This update will require a minor server downtime of 1 hour to official ARK: Aquatica servers. Servers with the highest population will be prioritized. This update will be pushed starting:[/h3][h3]8:30 PM UTC
4:30 AM CST
1:30 PM PST
4:30 PM EST
[/h3][h3][/h3][p]Look forward to continued updates as the development team makes progress, we appreciate the community’s extended patience.[/p][p]
[/p]

ARK: Aquatica and A.S.E. Progress 7/24

[p][/p]
Good afternoon,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p]
[/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will continue to stream live throughout the week![/p][p]
[/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes, and answer player/community questions.[/p]
  • [p]Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h3]On Tuesday (7/22), we released an update that included a fix for loading mods that will continue to be developed. Another solution will be coming soon. While we have specifically tested certain mods, we are going through a list provided by the community.[/h3][p][/p][h3]While the specific game engine issue is being addressed and is progressing, we would also like to iterate that FPS optimization and server cluster transfer work will be elevated to a higher priority on our pipeline. We will continue to provide updates on these issues as they are developed.[/h3][p][/p][h3]Currently, we are dealing with a few complex issues regarding fixes that are going into the next update, we hope to have an update soon.[/h3][p]
[/p][p]In the meantime, the ‘preaquatica’ branch will remain available.[/p][p]
[/p][h2]Pre-Patch notes for the next update (v360.1 Live Branch)[/h2]
  • [p]Game engine issues are actively being tested for release.[/p]
  • [p]Issue with dinos/ships disappearing and cryopod bug under investigation.[/p]
  • [p]Addressing areas where players fall off the map when crossing big pools of lava.[/p]
  • [p]More solutions for FPS / Level Optimization are a work in progress.[/p]
  • [p]Vulcanite Updates[/p]
  • [p]Dino Spawner Updates[/p]
  • [p]Beginning of Patch versioning[/p]
[h3]Issues Pipeline[/h3]
  • [p]Boss battle music fix[/p]
  • [p]Addressing rending and mesh popping in the level[/p]
  • [p]Infection loop bugs[/p]
  • [p]Hydrosphere issues[/p]
  • [p]Dino spawner updates[/p]
  • [p]Linux Binaries[/p]
  • [p]Updated DevKit[/p]
  • [p]Vehicle Updates in general[/p]
    • [p]Rafts/Motorboats[/p]
    • [p]Stinger [/p]
  • [p]Ocean platforms placement issue[/p]
  • [p]Investigating server transfer issues[/p]
[p][/p][p]Look forward to continued updates as the development team makes progress, we appreciate the community’s extended patience.[/p][p]
[/p]