1. ARK: Survival Evolved
  2. News

ARK: Survival Evolved News

ARK: Aquatica and A.S.E. Progress 7/22

[p][/p]
Good Morning community,
[p][/p][p]We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p][/p][h3]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will look to continue streaming live this week![/h3]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes and answer player/community questions.[/p]
  • [p]Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h3]Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Today, we have included a fix that will continue to be tested, currently tested mods are listed below in the Patch Notes section.[/h3][p]The “preaquatica” beta branch is still live and will remain available until further notice.[/p][p]
[/p][h2]Patch notes for the next update (v360.1 Live Branch)[/h2]
  • [p]A Game engine fix is a part of today’s patch. Progress will continue to be made, some mods will be functional. This will continue to be addressed in waves. What follows is a list of mods that we have confirmed are working, we will continue to test more and more mods that have been reported via the community broken mods sheet listed here: Broken Mods[/p]
  • [p]Additional Emotes[/p]
  • [p]Advanced Rafts[/p]
  • [p]ARK: Omega[/p]
  • [p]ARKomatic[/p]
  • [p]Awesome Spyglass[/p]
  • [p]Awesome Teleporters[/p]
  • [p]Capitalism Currency[/p]
  • [p]Capitalism Player Trader[/p]
  • [p]Castles, Keeps, and Forts Remastered[/p]
  • [p]Death Recovery Mod (v1.13)[/p]
  • [p]Dragons Evolved[/p]
  • [p]eco In Wonderland[/p]
  • [p]eco's RP Decor[/p]
  • [p]Human NPC's[/p]
  • [p]Immersive Taming[/p]
  • [p]Items+ Companion[/p]
  • [p]Kanga Core Library[/p]
  • [p]Kanga Culinary[/p]
  • [p]Kanga Husbandry[/p]
  • [p]Lethals Reusables[/p]
  • [p]MarniiMods: Hairstyles[/p]
  • [p]MarniiMods: Wildlife[/p]
  • [p]More Narcotics & More Tranq-Arrows Combined v3.0[/p]
  • [p]Party of Six[/p]
  • [p]Primal Fear[/p]
  • [p]Primal Fear Bosses[/p]
  • [p]RP Enhancements[/p]
  • [p]RR-MedievalRoleplayDeco[/p]
  • [p]ShapeshiftingThe Last Grapple[/p]
  • [p]Travi Transformations[/p]
[p][/p][h3]Patch notes (continued)[/h3]
  • [p]Fixed Takifugu textures when inflated.[/p]
  • [p]Addressed a few issues causing server instability.[/p]
  • [p]Fixed not being able to feed wild Mantis Shrimp a second time while taming.[/p]
  • [p]Fixed not being able to feed wild Kathreptis a second time while taming. [/p]
  • [p]Fixed Tridacna taming issues, should now be tamable in PvE.[/p]
  • [p]Made several improvements to the Vulcanithys boss encounter.[/p]
  • [p]Fixed Kibble Mash not being craftable in player inventory.[/p]
  • [p]Lighting Optimization and Level Streaming Optimization done to address low FPS performance.[/p]
  • [p]Note: FPS level streaming fix may cause objects/foliage to pop into view from a further distance, some mesh resources (rocks etc). This is intended to try to address the level streaming causing lower fps. This issue is a work in progress and will be optimized in future updates. Polishing render distance and popping visual issues will continue to be a priority.[/p]
  • [p]Broadcast system for this update and moving forward which will generate warnings every minute starting at 15 minutes before the server is shut down.[/p]
  • [p]Fix for mixed water/air volume on the far right side portion of the map/level that is causing swimming in the air/mobility issues.[/p]
  • [p]Patched more gaps and mesh holes across the map/level.[/p]
[h3]Other issues in the pipeline[/h3]
  • [p]There is a newly reported bug for this update where players may experience increased dinosaur spawning in single player mode. This issue will be addressed and a solution is being developed.[/p]
  • [p]Players falling off the map when crossing big pools of lava.[/p]
  • [p]Tames/ships disappearing when logging off, with no tribe logs posted for said tames/ships that disappear.[/p]
  • [p]Water Vehicle Updates in general.[/p]
    • [p]Skiffs disappearing between updates.[/p]
    • [p]Rafts/motorboats shooting players into the air.[/p]
    • [p]Stinger issues (placement issues, missile issues, etc.).[/p]
  • [p]Ocean platforms placement issue.[/p]
  • [p]Hydrosphere issues.[/p]
  • [p]Vulcanithys fight update.[/p]
  • [p]Addressing more gaps and mesh holes across the map/level.[/p]
  • [p]Boss battle music fix.[/p]
[p][/p][p]This update will require a minor server downtime of 1 hour to official ARK: Aquatica servers. Servers with the highest population will be prioritized. This update will be pushed starting:[/p][p]8:00 PM UTC
4:00 AM CST
1:00 PM PST
4:00 PM EST
[/p][p][/p][p]Look forward to more updates soon as we are dedicated to making sure that fixes continue to come.[/p][p]
[/p]

ARK: Aquatica and A.S.E. Progress 7/21

[p][/p][h2]Good Evening,[/h2][p]We wanted to begin tonight’s post with a thank you to all community members who joined our developer live stream today. We hope to be able to continue providing updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the #「📩」support channel on the Official ARK: Aquatica Discord.[/p][p][/p][p]In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will look to continue streaming live this week![/p]
  • [p]The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes and answer player/community questions.[/p]
  • [p]Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)[/p]
  • [p]Stream timing will also remain the same at 2PM PST[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h3]Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Once this specific issue is addressed, only then will the team be able to chase down specific mods with issues that may require an update with the updated devkit.[/h3]
  • [p]We are looking into issues that relate to shader issues built into the engine[/p]
  • [p]We have been able to identify content that was pushed to the base game that may be conflicting with mods[/p]
[h3][/h3][h3]The “preaquatica” beta branch is still live and will remain available until further notice.[/h3][p]
[/p][h2]Pre-Patch notes for the next update (v360.1 Live Branch)[/h2]
  • [p]Fixed Takifugu textures when inflated.[/p]
  • [p]Addressed a few issues causing server instability[/p]
  • [p]Fixed not being able to feed wild Mantis Shrimp a second time while taming.[/p]
  • [p]Fixed not being able to feed wild Kathreptis a second time while taming. [/p]
  • [p]Fixed Tridacna taming issues, should now be tamable in PvE.[/p]
  • [p]Made several improvements to the Vulcanithys boss encounter.[/p]
  • [p]Fixed Kibble Mash not being craftable in player inventory.[/p]
  • [p]Lighting Optimization and Level Streaming Optimization done to address low FPS performance.[/p]
  • [p]Broadcast system for this update and moving forward.[/p]
    • [p]Warnings every minute starting at 15 minutes before server shut down[/p]
[h3]Other issues in the pipeline[/h3]
  • [p]Players falling off the map when crossing big pools of lava.[/p]
  • [p]Water Vehicle Updates in general.[/p]
    • [p]Skiffs disappearing between updates.[/p]
    • [p]Rafts/motorboats shooting players into the air.[/p]
    • [p]Stinger issues (placement issues, missile issues, etc.).[/p]
  • [p]Ocean platforms placement issue.[/p]
  • [p]Hydrosphere issues.[/p]
  • [p]Vulcanithys fight update.[/p]
  • [p]Addressing more gaps and mesh holes across the map/level.[/p]
  • [p]Boss battle music fix.[/p]
[p]
[/p][p]Look forward to more updates soon as we are dedicated to making sure that fixes continue to come.[/p][p]
[/p]

ARK: Aquatica and A.S.E. Developer live stream 7/21

[h2]Planned Developer Stream (TODAY 07/21):[/h2][p][/p][p]A member of the Studio Sirens Development team will be doing a live stream[/p]
  • [p]The plan for this stream is to review the updates from last week’s efforts, preview upcoming fixes and answer player/community questions.[/p]
  • [p]The stream will go live at 2:00 PM PST, 07/21 Monday[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][p]Rest assured, we are working on a larger scale update for the ARK: Aquatica DLC, we hope to be able to provide a pre-patch notes announcement later today.[/p][p][/p][h3]Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Once this specific issue is addressed, only then will the team be able to chase down specific mods with issues that may require an update with the updated devkit.[/h3]
  • [p]We are looking into issues that relate to shader issues built into the engine[/p]
  • [p]We have been able to identify content that was pushed to the base game that may be conflicting with mods[/p]
  • [p][/p]
[p]The “preaquatica” beta branch is still live and will remain available until further notice.[/p][p]To navigate to the the “preaquatica” branch: [/p]
  • [p]Right Click ARK: Survival Evolved in your Steam Library[/p]
  • [p]Click Properties[/p]
  • [p]Betas[/p]
  • [p]Beta participation[/p]
  • [p]Opt into "preaquatica" branch[/p]
[p]The branch is available for clients and dedicated servers now.[/p][p][/p][p]Look forward to more updates soon, we are dedicated to making sure that fixes continue to come.[/p]

ARK: Aquatica and A.S.E. Progress 7/20

[h2]Good afternoon,[/h2][p][/p][p]We are continuing to make posts through the weekend to continue to provide transparency regarding issues reported through the #「📩」support channel on the Official ARK: Aquatica Discord. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed.[/p][p][/p][h3]Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Once this specific issue is addressed, only then will the team be able to chase down specific mods with issues that may require an update with the updated devkit.[/h3]
  • [p]We are looking into issues that relate to shader issues built into the engine[/p]
  • [p]We have been able to identify content that was pushed to the base game that may be conflicting with mods[/p]
[p][/p][p]To continue to remind everyone of the current solution, the team was able to push a pre-aquatica release version of A.S.E. This allowed people to return and play a version of the game before the launch of ARK: Aquatica and progress has and will continue to be made to address lingering issues.[/p][p][/p][p]The branch is called "preaquatica". To navigate to the branch: [/p]
  • [p]Right Click ARK: Survival Evolved in your Steam Library[/p]
  • [p]Click Properties[/p]
  • [p]Betas[/p]
  • [p]Beta participation[/p]
  • [p]Opt into "preaquatica" branch[/p]
[p]The branch is available for clients and dedicated servers now.[/p][p]
[/p][h2]Current issues being tested for this incoming Monday (7/21)[/h2]
  • [p]Takifugu textures disappearing when Takifugu takes damage[/p]
  • [p]Angler boss death animation[/p]
  • [p]Mantis Shrimp taming issues[/p]
  • [p]Kathreptis taming issues[/p]
  • [p]Crash fixes in relation to current official server instability, in the meantime, an automatic restart solution has been implemented.[/p]
  • [p]Tridachna fix to enable taming in PvE[/p]
  • [p]Kibble mash not craftable in inventory[/p]
  • [p]Cymathoa taking damage from rocket launcher[/p]
  • [p]Incorrect icon in taming tracker[/p]
  • [p]Vulcanithys fight updates[/p]
[p]
[/p][h3]More known issues in the pipeline:[/h3]
  • [p]Character bugs out when using the Tek Trident after spawning in single player (GCM).[/p]
  • [p]Low FPS/Low performance issues[/p]
  • [p]Raft/Motorboat issue: When picking up a foundation from the motorboat while on it you are teleported to the centre of the map[/p]
  • [p]Bug that causes characters to disappear when moving servers between clusters.[/p]
  • [p]Stinger ship issues[/p]
  • [p]Level holes in large pools of lava[/p]
  • [p]Water beacon issue requiring reactivation[/p]
  • [p]Hydrosphere issues[/p]
  • [p]Skiff loss issues per update, we ask that players do not craft Skiffs during this time until this can be addressed.[/p]
  • [p]Transferred DLC dinos issue, losing references and vanish or become undeployable when loaded on non-native maps[/p]
  • [p]Missing Linux Binaries on v360.1[/p]
[p][/p][h2]Planned Developer Stream:[/h2][p]A member of the Studio Sirens Development team will be doing a live stream[/p]
  • [p]The focus of this stream would be to showcase the fixes made in the game client[/p]
  • [p]The stream will go live at 2:00 PM PST, 07/21 Monday[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h2]For All ARK: Survival Evolved MOD Creators:[/h2][p][/p][p]This is an outreach for all ARK: Survival Evolved Mod creators. We would love to get in touch with you all as we are actively tracking the mods that will need updates as a community. Please contact the team via the ticket system in the #「📩」support  channel on the Official ARK Aquatica Discord.[/p][p][/p][p]Look forward to more updates soon, we are dedicated to making sure that fixes continue to come.[/p][p]
[/p]

ARK: Aquatica and A.S.E. Progress 7/19

[p][/p][h2]Good Afternoon,[/h2][p][/p][p]We are continuing to make posts through the weekend to continue to provide transparency regarding issues reported through the #「📩」support channel on the Official ARK: Aquatica Discord. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed.[/p][p][/p][h3]Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Once this specific issue is addressed, only then will the team be able to chase down specific mods with issues that may require an update with the updated devkit.[/h3]
  • [p]We are looking into issues that relate to shader issues built into the engine[/p]
  • [p]We have been able to identify content that was pushed to the base game that may be conflicting with mods[/p]
[p][/p][p]To continue to remind everyone of the current solution, the team was able to push a pre-aquatica release version of A.S.E. This allowed people to return and play a version of the game before the launch of ARK: Aquatica and progress has and will continue to be made to address lingering issues.[/p][p]The branch is called "preaquatica". To navigate to the branch: [/p]
  • [p]Right Click ARK: Survival Evolved in your Steam Library[/p]
  • [p]Click Properties[/p]
  • [p]Betas[/p]
  • [p]Beta participation[/p]
  • [p]Opt into "preaquatica" branch[/p]
[p]The branch is available for clients and dedicated servers now.[/p][p]
[/p][h2]Scope of issues pending for the Aquatica DLC [/h2]
  • [p]Low performance/FPS fixes are in progress and are being tested to be pushed onto the live A.S.E. branch (v360.1).[/p]
  • [p]Game Engine Issue on A.S.E. branch (v360.1)[/p]
  • [p]Boss Engram Rewards issue, where engrams requiring boss eliminations to unlock are not being rewarded.[/p]
  • [p]Tame Specific issues[/p]
  • [p]Issue identified with missing tames when logging off, with no tribe logs showing what happened to specific tames[/p]
  • [p]Hydrosphere visual and function issues[/p]
  • [p]Skiff despawn issue after every update pushed to v360.1, we ask that players pause production of Skiffs until this can be addressed.[/p]
  • [p]More mesh holes to be addressed[/p]
  • [p]Continuing the search for killboxes/instadeath locations/objects[/p]
[h2]Planned Developer Stream:[/h2][p]A member of the Studio Sirens Development team will be doing a live stream[/p]
  • [p]The focus of this stream would be to showcase the fixes made in the game client[/p]
  • [p]The stream will go live at 2:00 PM PST, 07/21 Monday[/p]
  • [p]Stream link: [dynamiclink][/dynamiclink][/p]
[p][/p][h2]For All ARK: Survival Evolved MOD Creators:[/h2][p][/p][p]This is an outreach for all ARK: Survival Evolved Mod creators. We would love to get in touch with you all as we are actively tracking the mods that will need updates as a community. Please contact the team via the ticket system in the #「📩」support  channel on the Official ARK Aquatica Discord.[/p][p][/p][p]Look forward to more updates soon, we are dedicated to making sure that fixes continue to come.[/p][p]
[/p]