1. 异星家园 (XenoHaven)
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异星家园 (XenoHaven) News

XenoHaven Demo is now live! Welcome to try it out!

[p]Hello everyone! The demo version of our sandbox survival building game, "XenoHaven", is now officially available on Steam![/p][p]Simply visit the game's store page and click to add it to your library and start playing![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]"XenoHaven" is a sandbox adventure RPG set on an alien planet. In this vast and boundless world, you will gather resources to build shelters, enslave alien creatures to work for you, and even run restaurants and shops to become the top extraterrestrial capitalist! Alternatively, you can explore dark and unknown underground realms, defeat evil insectoids and bosses, craft powerful equipment to arm yourself, and conquer this alien land![/p][p][/p][p]In this test version, you’ll be able to experience the first three stages of the tech tree![/p][p]Use these technologies to build your home, train your demon slave, and take down the bosses![/p][p][/p][p]We welcome all your feedback from the demo—please share your suggestions by our discord channel~[/p][p]Join our Discord:https://discord.com/invite/p8jHhK7QH2[/p]

From AAA to Indie: 2.5 Years of Building My Own Game

[p]Hey everyone! I'm the developer of XenoHaven, our upcoming sandbox survival RPG. The free demo will launch on October 13th as part of Steam Next Fest, and if the game looks interesting, it would mean the world if you added it to your wishlist![/p][p][dynamiclink][/dynamiclink][/p][p]For today's devlog, I want to share a bit of my personal journey and how our small team came together. If you'd like to watch the full video version, you can check it out here [/p][p] [/p][p]A few years ago, I was working at a big-name gaming company. On paper, it was a great job—but the longer I stayed, the more I felt like I wasn't making the kind of games I truly loved. Eventually, I made the risky decision to leave, and together with a few like-minded friends, we founded our own tiny studio to create what would become XenoHaven.[/p][p][/p][p]From the start, I knew I wanted to build a survival game inspired by titles like Necesse. Colony sim + survival crafting has always been my favorite genre, so it became the foundation of our project.[/p][p][/p][p]But not everything went smoothly. In early 2023, right when Vampire Survivors was making waves, we experimented with adding roguelike card-drafting elements to the game. It was fun at first, but after a while, it felt repetitive and clunky—especially when you already had powerful weapons, but still had to manage endless buff choices. Eventually, we scrapped the system.[/p][p][/p][p]We also tried a "living world" feature, where factions would rise, fall, ally, or wage wars dynamically across the map. It sounded ambitious on paper, but in reality, it was far too complex for a small indie team. The AI commands multiplied endlessly, the bugs kept piling up, and player experience suffered.[/p][p][/p][p]So we took a step back and re-focused on what we could build well. That's how we doubled down on the weapon system: bosses drop unique weapons and crafting materials, players can forge advanced gear, and upgrades keep the gameplay loop fresh and rewarding. It became the core identity of XenoHaven—a system we can expand on sustainably, without burning out.[/p][p][/p][p]Looking back, so many of our early decisions could have sunk the project. Sometimes it felt like we were one wrong step away from shutting the studio down. But we kept going, adjusted our vision, and slowly carved out the version of the game you'll be able to play in the demo.[/p][p] [/p][p]If you'd like to hear more about our development journey, let me know—we've got plenty of stories to share. And don't forget: XenoHaven's free demo will be live during Steam Next Fest in October. Please give it a try, and if you enjoy it, adding the game to your wishlist would be an incredible support for our small team.[/p]

Running out of weapons? Time to bring out the big guns.

[p]Hey everyone! I'm the developer of XenoHaven, our upcoming sandbox survival RPG. The free demo is landing on October 13th, and we'd love for you to give it a try and add the game to your wishlist on Steam—it really means a lot to us![/p][p]👉 Steam Page: [/p][p][dynamiclink][/dynamiclink][/p][p]During the last playtest, some of you said the weapon variety felt a little… limited. Fair point. So we went back to the workshop and re-forged the arsenal. Now, in addition to the classics—swords, bows, and guns—you'll find massive hammers, long polearms, mystical staves, and deadly throwing weapons, each with their own unique effects and upgrade paths.[/p][p]These new toys aren't just for show:[/p][p]● Bosses can drop rare weapons.[/p][p]● Crafting lets you forge gear from enemy loot.[/p][p]● Upgrades and deeper progression make every weapon feel worth mastering.[/p][p] [/p][p]Want to see them in action? Check out the latest gameplay video! [/p][p][/p][p]And here's more good news: XenoHaven will also be part of Steam Next Fest this October. Download the demo, experiment with the new weapons, and let us know what kind of chaos you can create.[/p][p] [/p][p]Thanks for sticking with us—we can't wait to hear what you think![/p]

Defeating boss can now drop Resurrection Armor? Our game has a brand-new system!

[p]Hello everyone, I’m the developer of the sandbox survival RPG XenoHaven.[/p][p]In a previous dev log, I mentioned that dungeon exploration rewards include various accessories, weapons, and materials. In this update, I’d like to share more details about the accessory system we are currently developing.[/p][p]If you’re interested in our game, please consider adding it to your Steam wishlist:[/p][p][dynamiclink][/dynamiclink][/p][p] You can check out the video via the link here ![/p][p][/p][p][/p]

Two and a Half Years in Development – XenoHaven Has Evolved!

[p]Hello, pioneers! I'm the developer of the sandbox survival RPG XenoHaven.[/p][p]Since our first trailer in February 2023, the game has been under development for over two and a half years, and we're excited to share what's changed.[/p][p] [/p][p]🔗 XenoHaven Steam page:[/p][p][dynamiclink][/dynamiclink][/p][p]🔗 Watch the video here [/p][p][/p][p]Over the past months, we've completely overhauled the art to make the world feel truly alien. From landscapes and biomes to creatures, every visual element has been polished to give players a stronger sense of being on another planet.[/p][p] [/p][p]Gameplay systems have also seen major updates:[/p][p]● Demon Servants: Recruit and raise these creatures to assist in base building, combat, and exploration. Customize their abilities, evolve them into different forms, or even enhance them with genes collected from alien wildlife.[/p][p]● Gene System: Extract and apply genes to Demon Servants or even yourself, allowing attribute and skill changes while deepening system interconnections.[/p][p]● Dungeon System: Explore underground areas on any map, battle monsters, and collect rare gear and materials. Bosses drop unique weapons, from soul-summoning staves to energy-infused swords, making progression and combat more rewarding.[/p][p] [/p][p]We've also refined economy and crafting systems, allowing you to build production lines, trade with merchants, farm food, and run restaurants to maximize resources and strategy.[/p][p] [/p][p]If you haven't yet, wishlist XenoHaven on Steam to stay updated on our upcoming free demo and future tests.[/p][p]Your feedback is invaluable to us as we continue to improve and expand the game.[/p][p] [/p][p]We can't wait for you to experience the world we've been building—thank you for your support![/p][p] [/p][h3]Follow our community to get the latest information![/h3][p]💬Discord: https://discord.gg/p8jHhK7QH2[/p][p]🔗X: https://x.com/XenoHaven01[/p][p]🔗Bluesky: https://bsky.app/profile/xenohaven.bsky.social[/p][p][/p]