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Multiplayer development

Multiplayer development will now start.

There will be some small updates for other fixes and improvements while multiplayer is being worked on, but most effort now will go towards getting multiplayer ready for release.

See here for a modded multiplayer solution in the interim. This mod provides a replacement for the Xbox Live servers and leverages the games existing multiplayer code for Xbox. Note all new PC features are not yet supported, and some features which I've changed during the PC port also will not work properly. But basic multiplayer hosting and building is possible.

Multiplayer development

Multiplayer development will now start.

There will be some small updates for other fixes and improvements while multiplayer is being worked on, but most effort now will go towards getting multiplayer ready for release.

See here for a modded multiplayer solution in the interim. This mod provides a replacement for the Xbox Live servers and leverages the games existing multiplayer code for Xbox. Note all new PC features are not yet supported, and some features which I've changed during the PC port also will not work properly. But basic multiplayer hosting and building is possible.

Version 2.72 released

Additions:

  • Some Modding C# API additions.

Fixes:

  • Dig Deep Blueprints reverting to Gold Piece blueprints after some saves.
  • Item models staying in hands after Transfer All to chests.
  • HasActor script command.
  • Modded Block Textures.

Version 2.72 released

Additions:

  • Some Modding C# API additions.

Fixes:

  • Dig Deep Blueprints reverting to Gold Piece blueprints after some saves.
  • Item models staying in hands after Transfer All to chests.
  • HasActor script command.
  • Modded Block Textures.

Version 2.71 released

Some exploit fixes.