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Ghost Song News

We have a Next Fest demo live now!

A lot of you probably are already aware of this, but Steam Next Fest is happening all week, and we have a demo out! So this is just a quick reminder that this exists if you didn't happen to already notice! Just check the main store page for the demo button. Thank you!

Ghost Song is a gorgeous horror Metroidvania out this year

The Ghost Song release date has been set for 2022, which means we're getting a gorgeous-looking horror Metroidvania to check out pretty soon. Ghost Song has been in development for years - the better part of a decade, in fact - but it seems the end is finally in sight for developer Old Moon.


Ghost Song will launch in 2022 via Steam, courtesy of newly-announced publisher Humble Games. The game was originally Kickstarted way back in 2013, so it's been a long road to release. Today's trailer shows a gorgeous, atmospheric world with just enough creepiness around the edges to give everything a properly unsettling vibe. (Shout out to the guy just using a giant severed robot head as a weapon.)


This one leans toward the Metroid side of the Metroidvania equation, with a sci-fi setting, beam weapons, and a mysterious alien planet to explore. There are also some hyper-specific visual references to Super Metroid, like the ship in the opening and the busted open underground transport pipe.


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Ghost Song announcement trailer

Ghost Song is coming in 2022 in cooperation with Humble Games!

[previewyoutube][/previewyoutube]

It's been a long and unlikely ride, but it's really happening. I'll have more to say on this as we move forward -- For now, to those of you who have stuck with me for all these years, thank you!

Matt

Ghost Song Update

Some have lamented the lack of updates on the Steam page, and while I've been trying to quietly work until I had more concrete news (particularly about timeline), I do feel we're overdue for some kind of update -- So, here we are.

Below is a video that shows about the first 15 minutes of the game. Please also check the description of the video for some individual thoughts from me about things that are in it. Long story short, this is still a fairly hardcore game that avoids holding your hand, it's still quite open, and it's still meant to be a challenge. None of that has changed from the very start.

[previewyoutube][/previewyoutube]

This video comes from a recent demo that was made available to supporters and members of the Discord community and other friends. It's about an hour long, and, so far, I'm pleased that it's been pretty well received!

So -- The game is still being made. It's just slow going because doing anything decent by yourself gamedev wise is just really time consuming. And while I *still* can't provide a concrete timeline about release, I do want to give you all my assurances that the game is still being made, and that it's getting pretty far along now.

I may be a poor communicator at times -- but I've never stopped working on the game.

Thank you all for your support, and if what you've seen here interests you, please add Ghost Song to your wishlist if you haven't already! That specific act helps developers a lot!

Matt
@mattwhitedev

Quick Update; Abilities Showcase Video

Just checking in. Making a game is a long road and there are only so many times I can type "I'm still working on it, trust" before it gets old, but I'm still working on it, trust. :)

Here's a video I recorded a few months ago for internal purposes that I think would be fun to actually share publicly. The purpose of the video is to showcase some of the weapons and items in the game to get a feel for how all of that looks. Nothing is really spoiled location wise, but a few items are obviously spoiled.

[previewyoutube][/previewyoutube]

WIth this game I've done my best to balance typical action shooting (as seen in games like Metroid and Mega Man) with legit melee combat (more in line with something like Castlevania) and allow the player to lean on one or the other more just depending on their tastes!

Hope everyone's been doing well! I can't announce a date yet, but once I'm able to announce stuff like that I will do it here obviously!

Matt