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Ghost Song News

Update 1.2.12 - New content/fixes

This update contains several pieces of new side content, including bosses, enemies, and items, as well as some misc. bug fixes and balance changes.

Consider Nominating the Ghost Song OST for a Steam Award!

I strongly feel Ghost Song has an unforgettable soundtrack - by composer Grant Graham - that elevates the entire experience. I humbly ask you all to consider nominating it for a Steam Award.

Check the whole thing out here:

[previewyoutube][/previewyoutube]

Thank you very much!

Matt

1.1.11

  • Fixed minor controller aim issue
  • Adjusted the dash cooldown UI element that appears over the player after dashing, to properly indicate the exact time before re-dashing for free is possible
  • Iframes for dash cooldown is indicated by a more brightly colored green particle effect
  • Slightly shortened the iframes cooldown after dashing

1.1.10

  • Fixed issue where "Junk Crawlers" in Junkpit could cause the player to clip through terrain and become soft locked.
  • Attempted fix for issue where some controller players lost their controller aim as a result of the recent mouse aim implementation.
  • Attempted fix for issue where some users could mess up their save file by having the game crash during the NG+ startup transition.
  • Slightly increased lifetime of Skab Device hatchlings.
  • In game timer no longer advanced while game is paused.

1.1.9b

1.1.9b

Fixed issue re. sequence breaking NG+, so it's now safer to do so. Re-added hulking fist and motivator to items that carry over in a NG+ transition.