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ReCharge RC: High Voltage News

The Daily Jam is now available!

[p]New Game Mode:[/p][p]The Daily Jam is finally here![/p][p]-Compete on a new track every single day and earn coins[/p][p]-Everyone has one shot each day to win, with a 5 minute practice session and a 5 minute main race[/p][p]-Play at any time within the 24 hour window each day[/p][p]-Most laps completed in the time limit wins, tie breaker goes to the racer with the lowest combined time of all their completed laps[/p][p]-Check out the live rankings at any time[/p][p]-Check back the next day to see how you ranked and retrieve your prize[/p][p]-Receive a coin bonus for every lap you complete in the main race[/p][p]-Join the discord to leave recommendations for tracks that should be added to the daily jam[/p][p][/p][p][/p][p]Bug Fixes:[/p][p]-Fix for crash after playing for awhile due to a memory leak[/p][p]-Potential fix for some direct input controllers/wheels that had issues[/p][p]-Fixed issue with some special characters in usernames causing save files to fail to load[/p]

Input related issues have been fixed!

[p]The game engine upgrade from the last update caused more issues behind the scenes than I realized, I apologize for all the input problems this week and hopefully I have managed to get them all sorted out. Please let me know if you have any further issues.[/p][p][/p][p]Unfortunately narrowing all of this down and finding the problems did take a ton of time this week so further more fun updates got pushed back again, not what I wanted but these fixes were super important. I promise next weeks update is going to be a lot more fun with a brand new game mode![/p][p][/p][p]Bug Fixes:[/p][p]-Fixed mouse and input device fighting for input focus[/p][p]-fixed Mouse movement causing controller/other devices to stop getting input[/p][p]-Fixed issue with some direct input devices failing to get input when binding[/p][p]-Fixed binding screen soft locking[/p][p]-Fixed issue with false detection of force feedback[/p][p]-Fixed "game update required" warning getting stuck on when playing local levels[/p]

Quick Patchie (input rebinding issues resolved)

-Fixed issue preventing rebinding throttle and steering in the latest updated
-Fixed very rare edge case with specific bodies where some decals wouldn't apply outside of the paint booth

Boring but necessary security update, plus a few more goodies

[p]A bit of a boring update this week, some of you may have heard the news of the huge security vulnerability found in games made with Unity. So most of this week was spent updating the project, solving issues related to the upgrade, etc. But I put in some extra hours this weekend to try and get a few fun things into this update as well, hope you all enjoy![/p][p][/p][p]Security:[/p][p]-Unity announced a vulnerability within games built with their engine. I have applied the required patches to resolve that issue and also updated the project to a newer Unity version[/p][p][/p][p]New Features:[/p][p]-You can now select and copy all of the games default liveries from the livery selection screen in the paint booth[/p][p]-Added 10 new grill decals to paint booth[/p][p]-Added 7 new light decals to paint booth[/p][p]-Tracks you have played before show up as a different color in the selection list[/p][p][/p][p]Changes:[/p][p]-Improved outdoor scene in paint booth[/p][p]Bug Fixes:[/p][p]-New decal system used for finish line/start gate, should fix disappearing issues for some users, let me know![/p][p]-Fixed issue with grass coloring for some users[/p][p]-Various issues associated with updating the project fixed[/p][p][/p]

Livery saving/loading & Force feedback support!

[p]This weeks update focuses on two big new features that have been requested many times!
[/p][p]New Features:[/p][p]-Liveries can now be copied, loaded, and swapped between vehicles. Allowing for multiple saved liveries for a single vehicle, copying liveries over to a new vehicle, etc. It will warn you if the livery was made for a different body, but you can still copy it and edit it as you please.[/p][p][/p][p]-Force Feedback support has been added for sim racing wheels. Enable it and adjust settings on the input settings screen. Highly experimental and not all devices may be supported, try it out and let me know![/p][p][/p][p]Changes:[/p][p]-Improved wheel well alignment on rally body[/p][p]-Added new logo to decal editor[/p][p][/p][p]Bug Fixes:[/p][p]-Fixed bug causing body type to not be saved to livery file correctly (you may need to edit each livery to correctly write the body type to the file)[/p][p]-Improved rc fan sound having annoying high pitch sound[/p][p]-Several bugs related to saving/loading livery files have been fixed[/p]