[h2]Additions[/h2]
New Dungeon Rooms have been added
New Dungeon generation rules
New information in the Tutorial
[h2]Adjustments[/h2]
Stamina base regeneration rate has been greatly increased
Stamina Upgrade effect has been greatly increased
Coffee effects have been greatly increased
Adjusted spawn rarity of certain monsters
Reduced volume of Dungeon entry sound effect
Existing Dungeon rooms have received a visual update
Items can now spawn on some shelves throughout the Dungeon
Greatly increased distance at which you can stop Buttons by looking at him
Loot spawning updates to help prevent item clustering
Increased dungeon occlusion to prevent visual errors
Changed train lever interaction text to make its function more obvious
The radio in the first station now only activates when you approach it
Updated Reaper's sound effects to allow players to easily distinguish between the sounds of the Reaper and the Faceless
Removed 'Comms Damaged' alert to prevent confusion (Voice chat will be added in a later
update)
Adjusted Widow AI to make it less frustrating
Reduced volume of Whiner buzzing
Adjusted Faceless AI to make it less oppressive
Adjusted Reaper AI to make it less oppressive
Adjusted Scavenger AI to make it less frustrating
Adjusted environment collision in the Deepsea Trench that made it awkward to enter the dungeon.
[h2]Bug Fixes[/h2]
Fix for station loading OOB
Fixed bug that caused random deaths when travelling between destinations
Fixed a bug that cased the spectate HUD to not display data properly
Fixed a bug that occasionally made it so players couldn't steal back an item that was taken by the Scavenger
Fixed a bug where tools bought while the train is moving would cause them to slide out of bounds
Fixed a bug where all monsters were affected by decals
[h2]Known Issues[/h2]
Dropping items while the train is moving will occasionally cause them to slide out of bounds
Buttons' animations rarely continue to play while he's 'frozen' by a player
Enemies navigation will rarely cause them to get stuck in a loop between a few rooms
_____
This is the first of several large updates we're planning to do for the Demo leading up to the Steam Next Fest in June, we are still investigating some bugs to fix and features to add to the demo in the coming weeks.
If you have any suggestions or encounter any bugs, please join our
official discord server to let us know!
Stay tuned!
~ Absolutely Cookage
P.S. The update is pretty large relative to the storage size of the demo because most of the content was 'rebuilt' for miscellaneous developer reasons; don't worry about the size of the update, the demo still takes up roughly the same amount of disk space!