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Archamon News

The upcoming engine for Archamon is in development ...

The upcoming, completely revised, and improved engine for Archamon (Archaeopteryx 2) is in development...
More information at http://archamon.com


Estimated release date: Q1 2024

Archamon 1.1.1

Greetings Ladies and Lords of Archamon,

update 1.1.1 has been released now!

Improvements and changes:
+ balanced use of firewood
+ unification of the methodology of counting of village stats
+ noblemen are clickable (for finding them) in the list in castle palace
+ improved heritage system (for noblemen)

Bugfixes:
!+ fixed long road trajectory computing
!+ fixed forester on deserts
!+ fixed some texts
!+ fixed small bugs and optimizations

Hotfix 1.1b

!+ fixed critical bug: UpdateMapItem()
!+ fixed game crash (not enought firewood)
+ allow to build walls in shallow water

Archamon 1.1

Greetings Ladies and Lords of Archamon,

A big update has been released now:
++ added game mode: House heating
++ added game mode: wagons for warehouses
++ increased count children of noblemen, improved aristocracy system
++ improved New game options

Improvements and changes:
+ removed player's fixed position in the beginning
+ balanced wild animals
+ added icon for menu closing (x)
+ AI: improved archers attacks on towers
+ AI: improved barbarians AI in Barbarian Raids
+ AI: added a
+ AI: catapults have an autonomous mode after some time of inactivity

Bugfixes:
!+ fixed issues with working in buildings
!+ fixed pathfinding (for roads)
!+ fixed creating soldiers in castle palaces
!+ fixed building damaging (by catapults)
!+ fixed issue with natality limitation
!+ improved catapult controlling (faster target selecting by using ctrl or shift)

Small hotfix for 1.0.51

Hello to everybody,

small hotfix 1.0.51b has been released

bugfixes:
!+ fixed UpdateSound crashing
!+ fixed minor bugs