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Aberoth News

Guild Loot Limit for Gold

- The command 'guildlootlimitg X Y' has been added to set the limit on how much gold guild members can take per Aberoth day.

- Much like the other guildlootlimit commands, X is the rank and Y is the number of gold pieces they are allowed to take from the guild. 'unlimited' is allowed for Y.

- The defaults for all ranks for all guilds have been set to 0.

Guild Loot Limit Changes

- The guildlootlimit command has been changed so that each guild rank can have a different loot limit.

- The command is now 'guildlootlimit X Y' where X is the guild rank number and Y is the number of items a guild member of that rank may take from the guild per Aberoth day. The setting of 'unlimited' for Y disables the limit for that rank (not recommended).

- The command 'guildlootlimit 3 20' would set the guild loot limit of rank 3 to 20 items.

- The command 'guildlootlimit 4 0' would disable all guild item pickup for rank 4.

- It is also possible to specify separate consumable and non-consumable pickup limits for each rank with the commands 'guildlootlimitc X Y' for consumables and 'guildlootlimitnc X Y' for non-consumables. As with the guildlootlimit command, X is the rank and Y is the number of items.

- An item is considered a consumable to a player if it is a key, a potion equal to or less than the player's drink skill, or a scroll equal to or less than the player's magic skill. No skill bonuses are considered other than the school of magic bonus. All other items are considered non-consumable to that player.

- The command 'guildpickuprank' has been removed. All guilds have been automatically configured so that ranks greater than the old guildpickuprank setting have their loot limits set to 0, and all other ranks have their loot limits set to the previous guild loot limit. The effect of this is that if a guild leader makes no changes, the guild will work exactly as before.

- Any guild member may use the command 'guildlootlimit' to display the current guild loot limits.

Guild Loot Limit Changes

- The guildlootlimit command has been changed so that each guild rank can have a different loot limit.

- The command is now 'guildlootlimit X Y' where X is the guild rank number and Y is the number of items a guild member of that rank may take from the guild per Aberoth day. The setting of 'none' for Y disables the limit for that rank (not recommended).

- The command 'guildlootlimit 3 20' would set the guild loot limit of rank 3 to 20 items.

- The command 'guildlootlimit 4 0' would disable all guild item pickup for rank 4.

- It is also possible to specify separate consumable and non-consumable pickup limits for each rank with the commands 'guildlootlimitc X Y' for consumables and 'guildlootlimitnc X Y' for non-consumables. As with the guildlootlimit command, X is the rank and Y is the number of items.

- An item is considered a consumable to a player if it is a key, a potion equal to or less than the player's drink skill, or a scroll equal to or less than the player's magic skill. No skill bonuses are considered other than the school of magic bonus. All other items are considered non-consumable to that player.

- The command 'guildpickuprank' has been removed. All guilds have been automatically configured so that ranks greater than the old guildpickuprank setting have their loot limits set to 0, and all other ranks have their loot limits set to the previous guild loot limit. The effect of this is that if a guild leader makes no changes, the guild will work exactly as before.

- Any guild member may use the command 'guildlootlimit' to display the current guild loot limits.

Player Discovery Changes

- Tavelor no longer reveals the names of everyone currently playing the game. When you say "who", "elsewhere", or "seen", he now only reports how many champions are in the current realm, other realms, or logged off in the past game week. He will privately tell you the names of any of your allies or guild members who are in the current realm, other realms, or recently played.

- Gomald also no longer reveals names, but will give the number of players in their vaults instead. As with Tavelor, he will privately tell you the names of your allies and guildmates who are in their vaults.

- Detect creature no longer returns the location of a target who is in a different realm.

- Unnamed players may no longer enter the grassy field.

Happy Holidays!

- Happy Holidays!

- Players with memberships who log on today will receive a special item (if they have not already received it in previous years). Say 'quests' for details.