[h2]Our Next Fest demo is here![/h2][p]This is a new and improved demo with more of almost everything - More maps to survive, more weapons to master, more difficulties to conquer, and an entirely new mechanic to play with! It's also had a whole array of polish, juice and love applied across the board. So if you played the Beta Test demo, it will be worth jumping in again to try and beat the horde once more![/p][p][/p][p]While this demo is still just a small sample of the full game, it features:[/p]
- [p]2 difficulties[/p]
- [p]3 maps[/p]
- [p]8 weapons[/p]
- [p]12 character traits[/p]
[p][/p][h2]Character Traits[/h2][p]We're introducing traits which affect your character in a variety of ways, usually under specific conditions, requiring you to adapt and change how you play. They represent both strengths and flaws, and you must take the good with the bad.[/p][p]In this demo, you will have 4 unlockable trait slots and a sample of 12 traits to choose from, already unlocked for convenience. In the full game, the traits must also be unlocked by meeting specific requirements. [/p][p][/p][p]
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[/p][p][/p][h2]Patch notes[/h2][p][/p][h3]Feature Changes[/h3]
- [p]Gameplay[/p]
- [p]Added Character Traits[/p]
- [p]Adjusted navigation priorities to improve how faster enemies traverse through dense groups of enemies[/p]
- [p]Adjusted colliders on dismembered limbs to prevent them rolling for too long[/p]
- [p]Added a revive progress indicator[/p]
- [p]Tweaked some enemy AI and refactored their melee attack system[/p]
- [p]Added 2 map layouts[/p]
- [p]Improved hit detection on remote clients[/p]
- [p]Graphical improvements[/p]
- [p]Added emissive glows on explosions, bullets, weapons and more[/p]
- [p]New VFX for player down[/p]
- [p]Improved supply crate VFX[/p]
- [p]Improved medpack VFX and added animations for spawn and pickup[/p]
- [p]Improved VFX on enemy hits[/p]
- [p]Improved VFX on some enemy attacks[/p]
- [p]Added new animations to some enemies[/p]
- [p]Tweaked bullet graphics[/p]
- [p]Improved damage numbers graphics[/p]
- [p]Added VFX for player healing[/p]
- [p]Audio[/p]
- [p]Added music during gameplay[/p]
- [p]New sound effects across the board, with better balancing and spatial effects.[/p]
[p][/p][h3]Bug Fixes[/h3]
- [p]Fixed some wall colliders causing players to get stuck on some corners[/p]
- [p]Fixed some edge cases in pathfinding causing paths to go through blocked areas[/p]
- [p]Fixed enemies sometimes not throwing grenades[/p]
- [p]Fixed some UI elements in 16:10 resolutions[/p]
- [p]Fixed some UI issues when opening multiple crates at once[/p]
[p][/p][p][/p][p]We hope you have fun playing and thank you for trying our demo![/p]