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Granvir: Zero Front News

Granvir Release Date Announced!

[p]Hey all,[/p][p][/p][p]It's finally the moment you've all been waiting for. We have an official release date! Granvir will be releasing September 23, 2025 at 5AM PST. In the coming weeks we'll have a bunch of new info regarding release and our plans for post-launch content so stay tuned! If you haven't already be sure to wishlist the game and tell all your friends, every litlte bit counts![/p][p][/p][p]Until next time![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Granvir is part of the Steam TPS Festival!

[p]Hey everyone,[/p][p][/p][p]We're quickly approaching release and soon we'll be revealing the release date for the full game of Granvir and a bunch of exciting content in you can expect in the full game. We'll be part of the Steam TPS Fest, so be sure to check out all the great games there and wishlist Granvir so you're notified when it releases![/p][p][/p][p]Until next time![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p]

Minor Update 1.6.2

1.6.2
[h3]Features[/h3]
  • Added a highlight to the controls menu to groups that share a key binding.
  • Updated the appearance of the vital bars to be more readable.
  • Added a side swap hotkey to controller inventory button options.

[h3]Bug Fixes[/h3]
  • Fixed the WS02 Reaper looking weird when held in a left-side arm.
  • Fixed two-handed weapon control groups sometimes being improperly named.
  • Fixed an awkwardly offset firing point on the GB01 Torrent.
  • Fixed the CM02/U Ultra Claymore dealing zero damage with its overhead attack.
  • Fixed the blunt side combo attack of the AX02 Gemini Axe not being able to use its second swing.
  • Fixed errors with inventory operations after cancelling a split move.
  • Fixed shadows not appearing on certain buildings.

Hotfix 1.6.0

1.6.1
  • Renamed the star based Threat Level to Response Level to distinguish it from the world map Threat Level.
  • Adjusted some shop menus to better display multiple resources.
  • Fixed menuing awkwardness selecting ports in the modify granvir menus with controller.
  • Fixed being able to lose selection ability on controller in the keybindings menu.
  • Fixed sliders on controllers moving in steps instead of smoothly.

Update 1.6.0: Environment Update

[p]This major update to Zero Front begins the integration of new environment assets. The trees and rocks across the Farmland and Forest biome have been replaced with the work of the artist SquareAnon. They'll be working their way through more of the existing assets and enhancing new biomes.[/p][p]A wave of new tier 4 parts has also been added. All of these parts are available in the 3rd Resistance Support selection of the Zero Front campaign. An additional 4th category containing only these parts has been added so you can easily pick them up and save them to your carry-over part selections.[/p][p]1.5.8[/p][h3]New Parts[/h3]
  • [p]Added the RH04 Isseleis, a slow set of T4 legs with leg mounted guided missile pods.[/p]
  • [p]Added the GT02 Tsumani, a heavy T4 weaponized armature with a rotary cannon and should mounted guided missile pod.[/p]
  • [p]Added the WV04 Fighting Frog, a heavy T4 torso with a chainable rocket jump.[/p]
  • [p]Added the WS02 Reaper, a T4 laser scythe capable of long sweeping attacks.[/p]
  • [p]Added the GT04 Super Squall, a T4 mounted cannon with twin rotary barrels that never needs to reload.[/p]
  • [p]Added the GY01 Striker, a T4 weaponized shield with a laser saw rim and forward missile battery.[/p]
  • [p]Added the HL03/R Saturn, a T4 lance with integrated thrusters that propel the wielder when set.[/p]
[h3]Major Features[/h3]
  • [p]Replaced environment assets in the Forest and Farmland biomes.[/p]
  • [p]Rebalanced all weapons around the staples of their type and rarity. Average weapon strength should remain roughly the same but the variance from the average is reduced.[/p]
[h3]Minor Features[/h3]
  • [p]Added an additional part selection to the 3rd mission resistance support featuring all new T4 parts.[/p]
  • [p]Reworked the Granvir Controls menu with a scroll bar for builds with many controls.[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed the Resistance Ace progressing Resistance Support options faster when making multiple selections.[/p]
  • [p]Fixed controller input locking up when using single use rest area features back to back.[/p]
  • [p]Fixed controllers being unable to make a selection in the Modify Supply Drop menu.[/p]
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