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Hollow Knight broke its all-time player record and no-one knows why

This month popular Metroidvania-meets-Dark Souls title Hollow Knight broke its all-time concurrent player count on Steam, which is good news - but it's a little inexplicable why it has happened now, four years after the game's release. Could it be rising excitement over the still-upcoming Hollow Knight: Silksong?


Hollow Knight released in February 2017 on PC before appearing on consoles, and on PC alone it quickly grew in popularity. Developer Team Cherry revealed that Hollow Knight had sold over one million copies on PC alone, and that was all the way back in 2018. A lot of people have played it in the last few years, in other words.


On August 5, Hollow Knight broke its all-time peak concurrent player count according to SteamDB, which now stands at 12,891. Player counts have been steadily rising since June, it seems, with the previous peak of 11,893 players appearing on June 24. Prior to June, the highest player count fell on April 2020 at 11,508 - which at least corresponded with Hollow Knight's appearance in the big charity Humble Bundle to fight coronavirus.


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Update notes for v1.5.75.11827

- Fixed pantheons getting stuck at end screen when not using a controller
- Fixed language setting not saving when changed within game

Update notes for v1.5.72.11824

- Fixed achievements for macOS (not firing in v1.5.68.11808)
- Fixed nail art damage
- Fixed missing effects when slashing lift spikes
- Re-added native input option (on by default)
- Updated InControl plugin to latest version
- Added ControllerRumbleMultiplier and CameraShakeMultiplier to Config.ini
- Crystal Guardian will now wake up when damaged by Dreamshield and Grimmchild
- Fixed controller screen showing Xbox 360 controller if none plugged in
- Fixed Troupe Master Grimm's flame balls to now spawn from behind him
- Fixed camera shake not working during hit pauses

Hollow Knight gets Vulkan on Linux in the new update out now

After being in Beta since February, Team Cherry have released a free upgrade to Hollow Knight so it should continue running nicely for years to come.

Read the full article here: https://www.gamingonlinux.com/2021/06/hollow-knight-gets-vulkan-on-linux-in-the-new-update-out-now

Update notes for v1.5.68.11808

- Added "Borderless" option to fullscreen in video options
- 64-bit is now required (For players with 32-bit computers the previous version (1.4.3.2) can still be accessed as a beta)
- Vulkan is now the default graphics API for Linux
- Enabled controller rumble (only supported for certain configurations, e.g. Xbox One controller on Windows)
- Hopefully less hitching, and less memory usage on startup (enabled incremental GC, removed heap size increase method)
- Reduced screen tearing during screen shakes
- Fixed uncollected Grubfather rewards being miss-able
- Fixed the Soul Tyrant battle in pantheons getting stuck after being defeated sometimes
- Fixed death loop if moving too high during Absolute Radiance phase 2
- Fixed Elderbug's Greenpath hint dialogue
- Grimm chest reward is now left on the ground if you banish him without collecting it
- Fixed issues with binding mouse buttons
- Fixed multi damage sometimes taking too much health with lifeblood
- Fixed Absolute Radiance music change triggering too early if moving too high in phase 2
- Fixed Glowing Womb charm becoming inaccessible
- Sideways dash is now preferred when Dashmaster is equipped (less accidental down dashing!)
- Fixed issue where Watcher Knight's back roll was not happening
- Crystal Guardian will now wake up when damaged by area attacks (Spore Shroom, etc)
- Fixed damage inconsistency with area attacks on Radiance, Absolute Radiance, and Pure Vessel
- Fixed settings changed in pause menu being reset when quitting to menu
- Fixed damage sometimes not being applied correctly to Nail Arts when using the Fury of the Fallen charm
- Fixed dialogue box getting stuck when talking to Cloth in Queen's Gardens
- Fixed issue where closing the brightness menu in-game would in some cases restart the game
- Various minor map fixes
- Various minor translation fixes
- Other minor fixes