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Hollow Knight News

Ooh, Dead Cells has Hollow Knight things now


If you're a fan of roguelikes and metroidvanias (hello), then you might be pleased to know Dead Cells added a bunch of weapons, skins and skills from loads of good'uns. The Everyone Is Here update went live yesterday, bringing new challenges to Motion Twin's soulslike that will let you unlock characters from Blasphemous, Hyper Light Drifter, Guacamelee, Skul: The Hero Slayer, Curse Of The Dead Gods, and, most importantly (for me), Hollow Knight. Hooray for Hollow Knight content!


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Update notes for v1.5.78.11833

- Fixed Aspid Hunters and Primal Aspids sometimes spitting immediately after breaking out of jars
- Fixed door in a city house staying locked sometimes after defeating the enemy
- Fixed brightness resetting on quit to menu if set to minimum value
- Fixed some camera shakes ignoring config value
- Fixed getting damaged by spikes while on a lift and ending up inside the ground
- Fixed background blur for Low and Medium options when using a screen resolution that is taller than 16:9
- Fixed Low and Medium background blur to have the same vibrancy as High

Hollow Knight broke its all-time player record and no-one knows why

This month popular Metroidvania-meets-Dark Souls title Hollow Knight broke its all-time concurrent player count on Steam, which is good news - but it's a little inexplicable why it has happened now, four years after the game's release. Could it be rising excitement over the still-upcoming Hollow Knight: Silksong?


Hollow Knight released in February 2017 on PC before appearing on consoles, and on PC alone it quickly grew in popularity. Developer Team Cherry revealed that Hollow Knight had sold over one million copies on PC alone, and that was all the way back in 2018. A lot of people have played it in the last few years, in other words.


On August 5, Hollow Knight broke its all-time peak concurrent player count according to SteamDB, which now stands at 12,891. Player counts have been steadily rising since June, it seems, with the previous peak of 11,893 players appearing on June 24. Prior to June, the highest player count fell on April 2020 at 11,508 - which at least corresponded with Hollow Knight's appearance in the big charity Humble Bundle to fight coronavirus.


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RELATED LINKS:

I enjoyed Hollow Knight more when I cheated

New Humble Bundle collects $1,000 of games and books to help fight coronavirus

Hollow Knight and Void Bastards headline Humble's Australia Fire Relief bundle

Update notes for v1.5.75.11827

- Fixed pantheons getting stuck at end screen when not using a controller
- Fixed language setting not saving when changed within game

Update notes for v1.5.72.11824

- Fixed achievements for macOS (not firing in v1.5.68.11808)
- Fixed nail art damage
- Fixed missing effects when slashing lift spikes
- Re-added native input option (on by default)
- Updated InControl plugin to latest version
- Added ControllerRumbleMultiplier and CameraShakeMultiplier to Config.ini
- Crystal Guardian will now wake up when damaged by Dreamshield and Grimmchild
- Fixed controller screen showing Xbox 360 controller if none plugged in
- Fixed Troupe Master Grimm's flame balls to now spawn from behind him
- Fixed camera shake not working during hit pauses