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Boba Cafe Simulator News

2025/09/14 UpdateLog v0.43

[p]Hello everyone, another day has passed, and here are the new fixes and additions. If you still experience unpleasant gameplay or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p]
Added
  • [p]Milk can now be poured directly into cups[/p]
  • [p]Added bottled water: can be poured into cups or into liquid containers[/p]
  • [p]Added a box of milk and a box of large milk bottles[/p]
  • [p]Library doors now open and close automatically[/p]
  • [p]Holding a receipt and clicking the cup holder will pick up a cup and attach the receipt to it[/p]
  • [p]Green tea can now be poured into pots placed in the sink[/p]
  • [p]Liquid containers can now be picked up and emptied into the waste sink[/p]
  • [p]Added 8-player rooms[/p]
  • [p]Customers leaving bad reviews will now refund part of the deducted money[/p]
  • [p]Added saving for light switch states in the shop (lights remain on if saved that way)[/p]
  • [p]Added stacking for identical items such as jars, fruits, boxes, and milk bottles[/p]
  • [p]Added wall shelves, which can hold other objects[/p]
  • [p]Added a hint when too much money is found[/p]
  • [p]Clicking the bed will now advance to the next day[/p]
  • [p]Garbage now sells for different prices depending on the amount[/p]
  • [p]Added a left-side UI prompt when the drink in the order is incorrect[/p]
Optimized
  • [p]Fridges can now also be moved by aiming at the fridge door[/p]
  • [p]Fixed wallpaper errors[/p]
  • [p]Optimized cashier exit behavior, preventing short stutters[/p]
  • [p]Water in cups will no longer expire[/p]
  • [p]Adjusted the position of held receipts[/p]
Fixed
  • [p]Fixed an issue where cups placed in the sink could disappear[/p]
  • [p]Fixed an issue where cups inside containers were not deleted when the container was thrown away[/p]
  • [p]Fixed an issue where after attaching a receipt to a cup on a table, the player could not pick up other items[/p]
  • [p]Fixed an issue where orders would show as “Perfect” even if the cup size was incorrect[/p]

2025/09/13 UpdateLog v0.40-0.42

[p]Hello everyone, another day has passed, and here are the issues I’ve fixed today. If you still experience any unpleasant gameplay feelings or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p]
Added
  • [p]Added a progress bar for recipe unlocks (e.g. 0/5)[/p]
  • [p]Added a spiked club weapon[/p]
  • [p]Su Kele will now come to the shop entrance every Wednesday to collect recyclables[/p]
  • [p]Added a freezer (currently does not consume electricity)[/p]
  • [p]Added a small sink[/p]
  • [p]Added an auto-stop liquid container: it automatically stops when the cup is full[/p]
  • [p]Added a left-side UI reminder after obtaining a recipe, informing the player that new recipes can be listed on the phone[/p]
Optimized
  • [p]When the bill amount is $0, the order will now be placed directly without needing to manually check out[/p]
Fixed
  • [p]Fixed an issue where after leaving the cashier, players might not be able to re-enter it[/p]

2025/09/12 UpdateLog v0.38-0.39

[p]Hello everyone, another day has passed, and here are the issues I’ve fixed today. If you still experience any unpleasant gameplay feelings or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p]
Added
  • [p]Added a new customer model[/p]
  • [p]Added a feature to display the current cup’s capacity when filling it with liquid containers[/p]
  • [p]Added door closing sound effects[/p]
  • [p]Expanded wall building: wallpapers will now extend to the next wall[/p]
  • [p]Added over a dozen fence models[/p]
Optimized
  • [p]Pure water in pots will no longer spoil[/p]
  • [p]Optimized storage for cargo boxes: boxes placed on the ground will no longer turn into physics objects after reloading the game[/p]
  • [p]Optimized mouse interaction: toppings will now be added according to the number of clicks, instead of continuously[/p]
Fixed
  • [p]Fixed an error when clients tried to pour green tea from a box into a pot while holding it[/p]
  • [p]Fixed an issue where the “Open” sign appeared outside the wall when clients joined the game[/p]
  • [p]Fixed errors that could occur when multiple players clicked on the receipt at the same time[/p]
  • [p]Fixed an issue with the juicer: orange juice had no sound and always faced one direction[/p]

2025/09/11 UpdateLog v0.33-0.37

[p]Hello everyone, another day has passed, and here are the issues I’ve fixed today. If you still experience any unpleasant gameplay feelings or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p]
Added
  • [p]Added the ability to sell juicers, trash bags, and pots to Su Kele[/p]
  • [p]Added default permission “Purchase” for players entering a room[/p]
  • [p]Added two plants, Chinese Chess, and International Chess[/p]
  • [p]Added a sleeping animation at the end of each day[/p]
  • [p]Added daily discount events at the grocery store, with discounts up to 50% off[/p]
Optimized
  • [p]Optimized multiplayer binding positions for the handcart[/p]
  • [p]Added a task hint for feeding the cat[/p]
  • [p]Increased the font size of order text for small, medium, and large cups[/p]
  • [p]Slightly increased customer flow for all characters across multiple days[/p]
Fixed
  • [p]Fixed an issue where players could place a cup into both a container and a sink at the same time[/p]
  • [p]Fixed an issue where multiple players could simultaneously access the cashier[/p]
  • [p]Fixed an issue where players could hold multiple items; you can now press G to drop stuck items[/p]
  • [p]Fixed an issue where adding sugar from a jar into a cup did not reduce the sugar amount[/p]
  • [p]Optimized an issue where pearls might not be visible to the client[/p]

2025/09/09 UpdateLog v0.30-0.32

[p]Hello everyone, another day has passed, and here are the issues I’ve fixed today. If you still experience any unpleasant gameplay feelings or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p]
Added
  • [p]Added the action of adding sugar after picking up the sugar jar[/p]
  • [p]Added a light to the shop’s back door[/p]
  • [p]Added a small cart (unlocked at Level 15, costs $100)[/p]
  • [p]Added the feature to place receipts on tables[/p]
  • [p]Added the ability to interact with the cup holder using left-click[/p]
  • [p]Modified the ice maker: left-click to toggle the power switch, click the door to open/close it, and left-click to place ice[/p]
  • [p]Added a cart saving feature[/p]
  • [p]Added the ability for the current player’s order UI to enlarge[/p]
  • [p]Added a function to adjust the price of all drinks at once[/p]
  • [p]Added the ability to close the liquid container while holding a cup[/p]
  • [p]Added sugar count hints to recipe tips[/p]
Optimized
  • [p]Reduced the price of all plants to $10[/p]
  • [p]Fixed some collision issues in the scene[/p]
  • [p]Improved some English translations[/p]
  • [p]Added a hint when the topping bowls are too full to place pearls[/p]
  • [p]Optimized the ice cube image/model[/p]
Fixed
  • [p]Fixed an issue where freshly placed green tea immediately showed as spoiled[/p]
  • [p]Fixed an issue where green tea and pearls could be sliced like lemons[/p]
  • [p]Fixed an issue where throwing an empty cup into the cup box still displayed the current cup UI[/p]
  • [p]Fixed an issue where glass wallpapers could not be saved[/p]
  • [p]Fixed an issue where some topping models did not display[/p]