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Legends of Gems News

0.3.2 Update Log - Infinite Mode Can Be Enabled

[p]0.3.2 Update Log - Infinite Mode Can Be Enabled[/p][p]- Any difficulty mode can enable endless mode.[/p][p]- Added nightmare difficulty mode.[/p][p]- Added 4 difficulty modification terms in nightmare difficulty mode.[/p][p]- Stun orcs and reflect damage chests will not spawn below hard difficulty.[/p][p]- Items refreshed in the shop are guaranteed to have half belonging to a set.[/p][p]- The item level of attribute stones can now be upgraded; refreshed attribute stones will have random levels, with a maximum not exceeding the current stage level.[/p][p]- Added a rune stone system; rune stones can be synthesized into some new unique stones.[/p][p]- Added 24 unique stones, including adding curses, increasing item level, refreshing gem affixes, etc.[/p][p]- The improvement rate of refined attribute gems decreases after refinement exceeds 20.[/p][p]- Reconfigured the attributes of attribute stones.[/p][p]- Added 3 new characters: Ice Mage, Poison Shaman, and Assassin can be experienced.[/p][p]- Added 12 new achievements.[/p][p]- Expanded the out-of-game growth level.[/p]

0.3.1 Minor Patch Update

[p]- Changed the break talent skill of Chris (Warrior) character, effect: The first 10 normal attacks per round cannot be blocked or dodged, each talent upgrade increases the break count by 5 times. [/p][p]- Attempted to fix the issue where monsters, after dying due to the inspiration effect, would be revived by the inspiration effect. [/p]

Patch 0.3.0 Update

- Guide Stones, Refinement Stones, and Soul Stones can be stacked, and support rapid successive refinement clicks
- Backpack organization can use three modes; each click sorts by Set, Rarity, and Level respectively
- Each game success or failure will be recorded, and this history only retains the latest 10 entries
- Green Dragon Pearl description error corrected

0.2.30 Update Notes

Optimized experience and added a combat log.

- Added Combat Log feature.
- Updated the filter function for the Gem Library in the Archive and Training Room.
- Fixed an issue that caused a blank guidance pop-up window under certain circumstances.
- A reminder pop-up will now appear when only one retry attempt remains.

Patch 0.2.29 Update Log

Experience optimizations:
- The mechanism of Philosopher's Stone is changed to convert normal or elite monsters into twice their own gold
- Infinite Gems of the same color will no longer drop repeatedly; after collecting all colors, they will drop randomly
- Invincibility skill priority adjusted to highest
Bug fixes:
- Fixed conflict between the Radiant Light skill and monster's reflect damage skill. After the Knight character upgrades the Life Prayer talent, healing effects will no longer trigger Radiant Light's reflect damage again
- Fixed issue where automatic merging fails when backpack is full
- Fixed infinite damage loop caused by conflict between Flame Mage Kalina's Burning Shield reflect effect and Thorn reflect damage effect
- Description correction for Almighty Armor attribute
- Fixed issue where monster's self-buff effects are lost when exiting and re-entering the game in Hard mode
- Fixed issue where automatic marking of crystals by rarity does not work properly when curse is enabled
- Fixed incorrect effect activation order for some unique stones, e.g., Molten Giant Core and Flame Set stacking