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Livber: Smoke and Mirrors News

Livber: November 26th Fixes

[p]Greetings from the dark streets of Livber,[/p][p]Today we’re releasing a focused bug-fix update that clears two important issues reported by the community.[/p][p]First, achievements are now functioning correctly. Several achievements that refused to unlock are finally working as intended. Players who earned them before but couldn’t claim them will now receive them properly. This includes;[/p]
  • [p]That is How the Story Goes, [/p]
  • [p]A Piece of Her Mind, [/p]
  • [p]The Tell-Tale Eye, [/p]
  • [p]Does Dolls Dream About Getting Out.[/p]
[p][/p][p]Second, the progression issue between Act II and Act III has been resolved. Some players encountered a moment where the interface failed to appear during the transition. That long silent pause is gone and the story now continues smoothly into the next chapter.[/p][p]Thank you for reporting these problems and helping us keep Livber alive and stable. Your feedback shapes every step forward and we’re grateful for it.[/p]

The Narrative Map Update Is Here!

[h3]Greetings from the dark streets of Livber,[/h3][p]Today marks a huge milestone. The Narrative Map Update is now live and ready for you to explore.[/p][p][/p][p]With this update, you can finally view the entire story as an interactive flowchart. Every choice, every path, every turning point is now visible in a single elegant structure. You can revisit scenes you loved, jump into new possibilities, or simply wander through the story to understand how the threads connect. [/p][p]To try it, update the game and select the Narrative Map option from the main menu.[/p][p][/p][hr][/hr][h3]And now a little whisper about the future[/h3][p][/p][p]Our upcoming Artbook DLC will be more than a collection of images. It will be a complete archive of Livber’s creation, filled with the stories, songs, letters, and pieces of art that shaped the city’s soul. You’ll find concept art, soundtracks, handwritten notes from the developers, and essays on the symbolism behind Gaia’s nations.[/p][p]It will also include the full “Livber Story Collection,” 10 standalone tales expanding the lore beyond the game. Each one connects to the world through music, literature, and the human emotions that inspired them.[/p][p]Don’t forget to join our mailing list if you’d like to receive news like this earlier and take part in the upcoming playtests of our future games. You can sign up from within the game, through inevgames.com, or by writing directly to [email protected].[/p][p]Thank you for being part of this journey. Livber grows because you are here

A First Look at the Narrative Map

[h3]Greetings from the dark streets of Livber,[/h3][p]A while ago we promised that Livber would receive a proper Narrative Map, and today we’re sharing the first look at it. This feature will let you revisit every sequence you’ve previously unlocked, return to key moments and explore alternative routes without starting from the very beginning.[/p][p][/p][p][/p][p]It’s still in development, but here’s a glimpse of how the structure is shaping up. Soon you’ll be able to navigate your choices with much more freedom.[/p][p]More updates on the way. Thank you for walking this path with us.[/p]

We’re Joining Made in Türkiye 2025 Event

[p]We are pleased to share that Livber: Smoke and Mirrors will be featured in Steam’s Made in Türkiye 2025 event, taking place from November 18–25.[/p][p]This showcase highlights games developed in Türkiye, and we are proud to represent our universe, Gaia, with a fully hand-crafted psychological horror experience. Throughout the event, Livber will appear on the main event page, giving new players a chance to discover its atmosphere, branching narrative and multiple endings.[/p][p][/p][p]You can explore the full selection here:[/p][p]https://store.steampowered.com/developer/ultimategames/sale/madeinturkiye[/p][p][/p]

Whispers of the Future: Livber’s Update Timeline Revealed

[h3]Greetings from the dark streets of Livber,[/h3][p]Today, we’re unveiling our official Update Timeline a clear look into what lies ahead for Livber: Smoke and Mirrors. Each update is crafted to expand the world of Gaia, deepen your connection to its characters, and make the experience more accessible for everyone.[/p][p][/p][p][/p][p]Here’s what’s currently in the works:[/p]
  • [p]Accessibility Support (75%): Controller support, Linux compatibility, Steam Cloud, and Steam Deck integration.[/p]
  • [p]Narrative Map (50%): A story flowchart that lets you see your path and start from any scene you want.[/p]
  • [p]The Artbook DLC (75%): A detailed collection of Livber’s art, literature, and music.[/p]
  • [p]Language Support (0%): Community powered localization. You can contact us if you’d like to contribute ([email protected]).[/p]
  • [p]Voice Over (0%): Hear Lilith say, “Welcome home, my love.”[/p]
  • [p]New Drawings & Music (0%): Fresh visual and musical works to deepen immersion.[/p]
  • [p]Official Wiki (50%): An interactive map and lore hub to explore Gaia and the nation of Livber.[/p]
[p]This roadmap will evolve as our work progresses, and we’ll share each milestone with you right here. Thank you for walking this path with us and for believing in the world of Gaia.[/p]