Dev Diaries May 21 - Roasting Mechanics, Roasting challenges, and Emerald City
Hello everyone, we are back with another development update for the Roasting update, we have made good progress since the last update, focusing on polishing the roasting mechanics, creating the roasting challenge system, and finishing the 3D models for the location.
The roasting mechanics are ready! We still have to tweak some numbers and finish adding animation, sounds, and UI, but for the most part, the ability to roast beans and sell them in your store is already working. First, you start by selecting a bean, picking an employee from any of your stores, and finally starting the roasting process. Here you tweak the heat levels to achieve the desired tasting notes, discovered notes will be visible as long as the coffee bean is in the market, you are ready to finish your roast once all notes have been revealed and the bean is no longer underdeveloped.
In the result screen, you are able to see how well your roast went and get a final score for your roast profile. The skill of your employees along with the bean variety and coffee notes determine your final score. Only employees with the same roasting skill or higher will be able to roast these beans, so having one rock star is not enough to sell this coffee at all your locations.
[previewyoutube][/previewyoutube]
*UI in development
Back at your store, clicking on a roaster with an assigned employee will allow you to roast those beans, once roasted, they will appear in your supplies as any other bean. Existing beans have been modified to include the same stats as roasted beans (score, notes, roast).
*UI in development
Depending on your reputation, customers will expect higher scored beans, and just like décor rating, specific coffee gradings will now be required to achieve bronze, silver, and gold ratings in your store.
That’s not all, we are also introducing the concept of roasting challenges!
To become the best roaster and sell the best coffee you will have to prove you are one with the coffee bean, so to inspire you to become a coffee master we are adding Roasting Challenges!
When you start roasting, you won’t have access to all the coffee beans in the world, coffee beans are unlocked by regions and varieties.
Regions can be unlocked by completing specific roasting challenges, each region has a different set of possible coffee notes, some have Fruity coffee, some others Nutty or Sweet notes, and not only that! Coffee Beans can also be unlocked by varieties. Varieties have different quality levels and are unlocked with roasting points that are collected by completing roasting challenges. As you progress in your roasting adventure you will unlock higher quality varieties and more exclusive coffee to sell in your store.
Roasting challenges will also unlock unique machines including Espressos, Brewers, Roasters, and a new Grinder. We hope you have fun completing these challenges and learn how to roast the most incredible virtual cup of coffee.
We have a name for the new location, and it is “Emerald City”! This is the nickname of the city of Seattle, where most of the development of Coffee Shop Tycoon has taken place, this is also a city where our dreams as game developers started becoming a reality, so we couldn’t find a more fitting name for the location.
As you can see from the pictures below, the new location is almost ready! This is the largest location in the game so far, and we have had a lot of fun planning and designing the space, we hope you also have a lot of fun playing in it.

Emerald City is a big space where you can feature your new Roaster and large working station, it also has an alley which can be bought as an extension to your shop. Once bought, the alley will be converted into a magic place where coffee and city merge into a single experience.
At this point, the only thing remaining is to add the location's missions, and some traffic to make the environment feel like a living place.
We have also started configuring the new items, all models and textures are ready but we are still configuring them to work with the game since we have prioritized finishing up the roasting mechanics instead.
We are very close to having all the main systems working, we are currently focusing on finishing the remaining UI, animations, sound, missions, bean bag customization, and other final details before we can give a definitive release window. Considering the size of the update we will publish it first as an open beta, we hope to give you a date for the beta next month and show you more finalized screens and videos of all the work we are doing. Thank you for all your patience and for supporting the game, we are truly doing everything we can to bring this to you as soon as possible but we are still a small team and the coffee intake is already pretty high :D
You can follow us on Twitter @RiffStudios for more updates. See you soon on the next update and thanks for reading this far, as always enjoy your coffee! And stay safe.
if you love Coffee Shop Tycoon, and want to get some cool new logos for your shop join our discord! 😊
[h2]Join Discord[/h2]

Roasting mechanics
The roasting mechanics are ready! We still have to tweak some numbers and finish adding animation, sounds, and UI, but for the most part, the ability to roast beans and sell them in your store is already working. First, you start by selecting a bean, picking an employee from any of your stores, and finally starting the roasting process. Here you tweak the heat levels to achieve the desired tasting notes, discovered notes will be visible as long as the coffee bean is in the market, you are ready to finish your roast once all notes have been revealed and the bean is no longer underdeveloped.
In the result screen, you are able to see how well your roast went and get a final score for your roast profile. The skill of your employees along with the bean variety and coffee notes determine your final score. Only employees with the same roasting skill or higher will be able to roast these beans, so having one rock star is not enough to sell this coffee at all your locations.
[previewyoutube][/previewyoutube]
*UI in development
Back at your store, clicking on a roaster with an assigned employee will allow you to roast those beans, once roasted, they will appear in your supplies as any other bean. Existing beans have been modified to include the same stats as roasted beans (score, notes, roast).

Depending on your reputation, customers will expect higher scored beans, and just like décor rating, specific coffee gradings will now be required to achieve bronze, silver, and gold ratings in your store.
That’s not all, we are also introducing the concept of roasting challenges!
Roasting challenges
To become the best roaster and sell the best coffee you will have to prove you are one with the coffee bean, so to inspire you to become a coffee master we are adding Roasting Challenges!
When you start roasting, you won’t have access to all the coffee beans in the world, coffee beans are unlocked by regions and varieties.
Regions can be unlocked by completing specific roasting challenges, each region has a different set of possible coffee notes, some have Fruity coffee, some others Nutty or Sweet notes, and not only that! Coffee Beans can also be unlocked by varieties. Varieties have different quality levels and are unlocked with roasting points that are collected by completing roasting challenges. As you progress in your roasting adventure you will unlock higher quality varieties and more exclusive coffee to sell in your store.
Roasting challenges will also unlock unique machines including Espressos, Brewers, Roasters, and a new Grinder. We hope you have fun completing these challenges and learn how to roast the most incredible virtual cup of coffee.
Emerald City
We have a name for the new location, and it is “Emerald City”! This is the nickname of the city of Seattle, where most of the development of Coffee Shop Tycoon has taken place, this is also a city where our dreams as game developers started becoming a reality, so we couldn’t find a more fitting name for the location.
As you can see from the pictures below, the new location is almost ready! This is the largest location in the game so far, and we have had a lot of fun planning and designing the space, we hope you also have a lot of fun playing in it.



Emerald City is a big space where you can feature your new Roaster and large working station, it also has an alley which can be bought as an extension to your shop. Once bought, the alley will be converted into a magic place where coffee and city merge into a single experience.
At this point, the only thing remaining is to add the location's missions, and some traffic to make the environment feel like a living place.
We have also started configuring the new items, all models and textures are ready but we are still configuring them to work with the game since we have prioritized finishing up the roasting mechanics instead.
Wrapping up
We are very close to having all the main systems working, we are currently focusing on finishing the remaining UI, animations, sound, missions, bean bag customization, and other final details before we can give a definitive release window. Considering the size of the update we will publish it first as an open beta, we hope to give you a date for the beta next month and show you more finalized screens and videos of all the work we are doing. Thank you for all your patience and for supporting the game, we are truly doing everything we can to bring this to you as soon as possible but we are still a small team and the coffee intake is already pretty high :D
You can follow us on Twitter @RiffStudios for more updates. See you soon on the next update and thanks for reading this far, as always enjoy your coffee! And stay safe.
if you love Coffee Shop Tycoon, and want to get some cool new logos for your shop join our discord! 😊
[h2]Join Discord[/h2]
