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  3. 0.8.15 – Daily Salary System, Quick End Day, and Performance Optimization

0.8.15 – Daily Salary System, Quick End Day, and Performance Optimization

[p]Hello, Ranchers 😀🧑🏻‍🌾🐮[/p][p]We have just released a new update that focuses on smoother daily routines, better flexibility, and improved performance across your ranch and store. Over the past few days, we listened closely to your feedback about employee management, day progression, and overall performance.[/p][p]We also want to respond to the reports sent by some new players that encounter problems regarding save and load process. We sincerely apologize for the issues you encountered, and we thank you for taking the time to submit them through the in-game Bug Report system. Your reports helped us identify the core problems more clearly.[/p][p]In this update, we have included fixes related to save and load issues that occurred for some new players. If anyone is still experiencing similar problems, we would greatly appreciate more reports through the in-game menu and also via Steam Discussions so we can continue improving the experience.[/p][p]Here are some of the key things you shared with us:[/p]
  • [p]Some players mentioned that managing employee contracts felt a bit rigid and they wanted more control over how wages are handled.[/p]
  • [p]Others shared that ending the day through the Store Sign was sometimes repetitive and they preferred a faster way to move to the next day.[/p]
  • [p]We also heard reports that certain graphics were heavier on performance and could cause frame drops in specific areas.[/p]
  • [p]Several minor bug happen through out playing the game like interaction to growbed sometimes disappear.[/p]
  • [p]Questions regarding the Employee as Restocker.[/p]
[p]Based on your feedback and information, we have added and improved several systems to help make your ranch life easier and more enjoyable. 🌿[/p][p][/p]
1. Daily Salary Employee Option
[p][/p][p]You now have the choice to hire employees with a Daily Salary contract. Their wages will be taken automatically each day and shown clearly in the Daily Report. This gives you a more flexible way to manage costs and helps you adjust your financial plans one day at a time. [/p][p][/p][carousel][/carousel][p][/p]
2. Playstyle: Simplified Start & End Day
[p][/p][p]A new Playstyle option has been added to simplify day progression. You can now quick start and end the day by pressing Enter or the matching button on your Gamepad. There is no need to walk to the Store Sign. This makes it quicker to open the store, wrap up your day, and move on to the next morning. [/p][p][/p][carousel][/carousel][p][/p]
3. Performance Optimization
[p][/p][p]We have updated the graphics of several in-game objects to reduce the load on your device. This helps improve stability and smoothness across your ranch and store, especially in busy areas. [/p][p][/p]
4. Fix Save and Load Game Problem
[p][/p][p]Some new players encountered issues where the game failed to load or save correctly. This problem has now been fixed. We have made adjustments to the save format to prevent this issue from happening again. Do not worry if you are an existing player because these changes will not affect your current progression.[/p][h3][/h3]
5. Fix Interaction on Growbed, Animal Pen, and Bird Cage
[p][/p][p]We have fixed an issue that caused some growbeds, animal pens, and bird cages to suddenly become uninteractable. They should now function normally again.[/p][p][/p]
6. Fix Selling Box Information
[p][/p][p]Fixed an issue where the Selling Box prompt appeared even when players were not using the Quick Sell Tool. Box and Commodity inside it can't be sold directly without using Quick Sell Tool.[/p][p][/p][carousel][/carousel][p][/p]
7. Fix Box Storage or Objects Moving Into the Lake
[p][/p][p]We have fixed an issue where Box Storage or other objects could unexpectedly shift to the center of the lake. This problem should no longer occur. If you have encounter this problem before, when you load the game your item should be appeared near the lake.[/p][hr][/hr]
About the Employee Restocker
[p][/p][carousel][/carousel][p]We also noticed many players asking how Employee as Restockers work. Employee as Restockers are functioning normally, but there are a few things you need to pay attention to in order to make sure they work effectively:[/p]
  1. [p]Make sure the employee’s priority is set correctly as a Restocker in the Employee Management menu. It is recommended to set Restocker as priority 1 so the employee focuses on that task first.[/p][p][/p]
  2. [p]Make sure you have enough commodities available to restock. This is especially important if your shelf uses a focus commodity, because the specific item must be available either in storage or in accessible areas.[/p][p][/p][carousel][/carousel]
  3. [p]If you are using a Commodity Storage, ensure the commodity slot is not locked to player-only access. The slot must be accessible to employees so they can process and restock that commodity.[/p][p][/p][carousel][/carousel]
[p]We hope this explanation helps you understand the Employee Restocker role more clearly.[/p][hr][/hr][p]Thank you for playing and supporting Ranch Farm and Store Simulator. Your feedback continues to guide the improvements we make every update. We hope these changes help create a smoother, faster, and more enjoyable ranching experience for you.[/p][p][/p][p]If you enjoy the game, we would be grateful if you leave a review, and feel free to share your ideas or suggestions in the Discussions section. 😀[/p][p][/p][p]Happy playing! 😀🐄🐓[/p][p][dynamiclink][/dynamiclink][/p]