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Help get Heroes of Loot 2 on Steam

Hey guys,

Besides releasing Space Grunts and updating my various games, I've also been working on Heroes of Loot 2, and I could use your help getting it onto Steam.

So if you have a few seconds, please give it a vote on Greenlight :

http://steamcommunity.com/sharedfiles/filedetails/?id=604657470

thanks!

Help get Heroes of Loot 2 on Steam

Hey guys,

Besides releasing Space Grunts and updating my various games, I've also been working on Heroes of Loot 2, and I could use your help getting it onto Steam.

So if you have a few seconds, please give it a vote on Greenlight :

http://steamcommunity.com/sharedfiles/filedetails/?id=604657470

thanks!

version 3.0.0: resolutions, and input

Sorry for the delay in updating this game, but I'm just one guy maintaining a bunch of older games, while also working on new ones (like Space Grunts and Heroes of Loot 2 !)

BUT! Here's a big update.. I just need your patience and feedback cause I might have introduced new bugs. It all seems to run fine in my tests, just that the code needed a lot of rewriting and re-ordering... so jump onto the forums if you run into new issues.

In this version you can set the resolution (windowed mode) alongside improved support (so the white-stripe problems should be history)

Also added support for setting your own keyboard configuration, default is arrow keys + x

Under the hood a lot of other things changed as I finally brought the game engine up-to-date.. still some things missing, but it should prove easier to maintain the game again from here on

so enjoy!

version 3.0.0: resolutions, and input

Sorry for the delay in updating this game, but I'm just one guy maintaining a bunch of older games, while also working on new ones (like Space Grunts and Heroes of Loot 2 !)

BUT! Here's a big update.. I just need your patience and feedback cause I might have introduced new bugs. It all seems to run fine in my tests, just that the code needed a lot of rewriting and re-ordering... so jump onto the forums if you run into new issues.

In this version you can set the resolution (windowed mode) alongside improved support (so the white-stripe problems should be history)

Also added support for setting your own keyboard configuration, default is arrow keys + x

Under the hood a lot of other things changed as I finally brought the game engine up-to-date.. still some things missing, but it should prove easier to maintain the game again from here on

so enjoy!

Gunslugs meets Heroes of Loot in Space Grunts



The new Orangepixel game is almost done. This time it's a turn-based meets arcade-action roguelike. Combining fast paced action with turn-based strategic gameplay in a sci-fi setting.

Currently the game is in pre-order through www.spacegrunts.com only, it does give you 30% discount and a Steam-key for direct access to the beta. The discount is ending in one or two weeks as Space Grunts will then go Early Access.. so you might want to get in on it early!

http://store.steampowered.com/app/371430/