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Dev Blog Update : DLC Goblin Shaman Reveal!

Turning Wheel DevBlog

Shaman shapechanging into a rat

As we get closer to the release of the Legends & Pariahs DLC, we'll continue to have more to show of the new races and classes. This time, Wall of Justice is covering the shapechanging Goblin Shaman!

Read all about the Goblin's racial effects, all four of the class' shapechanged forms, new items, and more:
Goblin Shaman Preview


First cockatrice concept

While you're there, stick around for a bit of history in the development of the Blessed Addition, including the first sketches that of all the monsters that were added, and why we picked the ones we did! Since many of these concepts went on to inspire our DLC playable monster races, it makes for a fun backstory as you await Legends & Pariahs.
Barony: Monster Addition


Turning Wheel Devblog: Live with DLC Development Details!

Peek Behind the Curtain!

After years of keeping the Barony community updated on Steam and Discord, we've launched the Turning Wheel Devblog. Since Barony is live not just here on Steam, but also on Humble and GOG (and who knows what other platforms in the future) we feel like this is a good step forward toward keeping fans up-to-date on the goings-on with Turning Wheel and Barony.

Wallofjustice has helped to launch the Devblog with a couple of posts available right now, including: a general development update
as well as a deeper feature piece about Casting and Goblins from the upcoming Legends & Pariahs DLC.

Also check out some Myths & Outcasts behind-the-scenes history about the Conjurer and Accursed classes!

If you're eagerly awaiting the next DLC, and/or are interested in some candid conversation about development from team members, jump on over and take a look! We will announce future posts on the Devblog on Steam

Barony V3.2.3 - The Alchemy Update Is Now Released!

Hi All,

I'm pleased to announce that the V3.2.3 Alchemy Update is now released and out of beta! This build also supports the full release of our "Myths & Outcasts" DLC!

https://store.steampowered.com/app/1010820/Barony_Myths__Outcasts/

Inside you'll also find we've added 51 new Steam Achievements that incorporate some of our new Alchemy and Unarmed skills, as well as DLC-exclusive achievements that will help guide you in mastering each of our new monsters and signature classes in the "Myths & Outcasts" DLC.

Changes:
  • Added support for 51 new Steam Achievements!
  • Holding left or right ALT while "using" a potion forces it to be equipped in your hand. (e.g Potions of Polymorph auto drink on right click, now can be quickly held in hand without using the inventory menu). Default combination is ALT + right clicking inventory/hotbar or ALT + hotbar number keys (0-9).
  • Polymorphed or otherwise monstrous players now can make idle monster sound effects via the "use" hotkey and selecting nothing on screen. Default binding is right click.
  • Added setting to mute idle player-made monster sound effects in the settings->audio tab.
  • Drinking a bottle of water now also dissipates the effects of Polymorph (Swimming in water, drinking from a regular sink are the other ways to negate Polymorph on players)


Bug Fixes:
  • Fixed Alchemy recipe "juice + confusion = confusion". Now creates booze.
  • Fixed Alembics stacking behavior, now should never stack.
  • Fixed incorrect female Insectoid arm models.
  • Fixed error message spam when dying while having the chest GUI open.
  • Fixed allied monsters not pathing through other players.
  • Fixed Unarmed damage against monsters, previously used incorrect damage multipliers and some Liches were immortal to punches.


Have fun with this new update, and the new DLC, all!

Cheers,

Ben

Launch Imminent: Myths Outcasts DLC



Thank you for you patience in awaiting this announcement and ultimately, the release of the DLC. The final achievements were just added and tested, and a new trailer is hot off the presses, so we're finally ready to announce that the DLC is ready for imminent release.

And now things are in Valve's hands to approve the DLC launch! Unfortunately we don't have control over that, so it might be held hostage over the weekend, but fingers-crossed you'll have a chance to play it today on Friday, February 22nd. Ideally we would have everything approved by Valve and then schedule a release date after that, but we're just trying to make this DLC available to you as soon as possible.

We're planning a 33% off sale for the Barony main game during launch week of this DLC. So it will be the perfect time to get some friends into the game while you show off your awesome new monster characters.

Big thanks to you lich-hunters for your patience and support!
- "mistersneak"