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Shatterland News

⚔️ Shatterland Playtest Update ⚔️

[p]Hello Survivors,[/p][p]We’ve been hard at work improving the playtest experience for Shatterland, and this update brings a mix of new features, balance changes, bug fixes, and quality-of-life improvements. Thank you for all your feedback—it helps us make the game better every day![/p][hr][/hr][h2]🛠️ New Features[/h2]
  • [p]Debug Menu: Added for cases where you may have lost items during updates.[/p]
  • [p]New Trader – Jimmy: A new friendly face has arrived on the map.[/p]
  • [p]Sleeping Bag: A new survival essential.[/p]
  • [p]Big Chest for Trucks: More storage space for your travels.[/p]
  • [p]Bandage Stack Size: Increased to 999.[/p]
  • [p]Loot Expansion: Added new items to discover in the world.[/p]
  • [p]Dialogue Options: More choices when speaking with Joe.[/p]
  • [p]Hammer Retrieval: Items placed in the map can now be retrieved with the hammer (thanks @Weber Systems!).[/p]
[hr][/hr][h2]🌍 World & Map Updates[/h2]
  • [p]New Points of Interest (POI): Explore fresh locations across the map.[/p]
  • [p]Map Markers for POIs: Find them more easily.[/p]
  • [p]Radiation Zone: Ground visuals fixed.[/p]
  • [p]Floating Items: Corrected (thanks @Respawnd!).[/p]
[hr][/hr][h2]👥 Multiplayer Improvements[/h2]
  • [p]Invite Friends to Tutorial: You can now bring a friend with you.[/p]
  • [p]Lobby Change: Invites no longer happen in the lobby.[/p]
[hr][/hr][h2]⚖️ Balancing[/h2]
  • [p]Rampage Health: Increased from 200 → 3000.[/p]
  • [p]Zombie Health: Adjusted to 100.[/p]
  • [p]Crawler Health: Adjusted to 75.[/p]
  • [p]Gumpy Health: Adjusted to 1000 (was 2000).[/p]
  • [p]MREs: Now restore more food & health compared to Small Food Packs.[/p]
  • [p]Trader Updates:[/p]
    • [p]Traders now display item counts when buying/selling.[/p]
    • [p]Tires can now be sold.[/p]
    • [p]Radiation Mask price set to 50.[/p]
    • [p]Night Vision price set to 50.[/p]
[hr][/hr][h2]🎯 UI & Gameplay[/h2]
  • [p]New Trader UI: Cleaner and more functional.[/p]
  • [p]Crosshair Removed when Aiming with Sniper.[/p]
  • [p]Coop-Breader Fix: Chickens taking damage and being destroyed fixed (thanks @Charley Tank!).[/p]
  • [p]Sound Fix: Eating sound no longer plays when equipping clothing.[/p]
[hr][/hr][h2]🔧 Fixes[/h2]
  • [p]Fixed several bugs in the radiation zone.[/p]
  • [p]Fixed multiple floating item spawns.[/p]
[hr][/hr][h2]💭 Coming Soon[/h2][p]We’re also thinking about updating the Playtest Build to make it even more stable and feature-rich. Stay tuned for more details soon.[/p][hr][/hr][p]Thank you for being part of the playtest and helping us shape Shatterland into something great. Keep sending us your feedback, reporting bugs, and letting us know what you’d like to see next![/p][p]— The Shatterland Dev[/p]

Devlog Update – Trader Changes & New Quest!

[p][/p][p]Hello Survivors,[/p][p]We’ve made some exciting changes to improve the gameplay experience in this update:[/p][h3]🧑‍🤝‍🧑 Trader Changes[/h3]
  • [p]The Trader’s position has been moved to a new location. This should make your visits feel fresh and add a bit more exploration to your runs.[/p]
[h3]📜 New Quest: Meet the Trader[/h3]
  • [p]A brand-new quest has been added: Meet the Trader.[/p]
  • [p]This quest will guide new players to the Trader’s location and introduce them to the trading system.[/p]
[h3]🔫 New Item for Sale[/h3]
  • [p]The Pistol is now available for purchase from the Trader![/p]
  • [p]This gives players an early option for ranged combat and expands your choices when gearing up.[/p]
[p][/p][p][/p][hr][/hr][p]That’s all for this update! As always, thank you for playing and supporting the game. Your feedback helps us improve every step of the way.[/p][p]Stay safe out there, Survivors.[/p][p]— The Dev Team[/p]

🛠️ Update Notes

[p]Hello Survivors,[/p][p]We’ve just rolled out a new update with a mix of fixes, improvements, and fresh additions to make your survival experience smoother and more immersive. Here’s what’s new:[/p][h2]⚔️ Gameplay & Mechanics[/h2]
  • [p]Adjusted axe durability for better balance.[/p]
  • [p]Added sniper ammunition to the starter trader’s inventory.[/p]
  • [p]Increased the fuel supply in the helicopter.[/p]
  • [p]Expanded the truck’s storage box size for more capacity.[/p]
  • [p]Temporarily removed the loot animation to streamline gameplay.[/p]
[h2]🐺 Audio & Visual Fixes[/h2]
  • [p]Fixed zombie sound effects to make them clearer and more immersive.[/p]
  • [p]Fixed gunfire cutting off background music.[/p]
  • [p]Fixed the drinking water animation for smoother play.[/p]
  • [p]Changed the EXP bar color to blue for better visibility.[/p]
[h2]🗺️ World & Map[/h2]
  • [p]Fixed the gas mask collision issue where it could fall under the map.[/p]
  • [p]Fixed the compass and minimap mismatch (North vs. South directions).[/p]
  • [p]Added a few new POIs (Points of Interest) to the map for exploration.[/p]
[hr][/hr][p]That’s it for this round of updates! 🚀
Thank you for all the feedback—you’re helping us make the game better every day.[/p][p]See you in the wasteland,
The Dev Team[/p]

Shatterland Playtest OUT now !

[p]Come test the playtest Survivors! ⚔️[/p][p]Big news – the Shatterland Demo is now live! 🌍✨[/p][p]🎮 Play the Demo: \[Shatterland Demo][/p][p][/p][p]Discord : https://discord.gg/3GY7qqXrM2[/p][p]
📋 Answer our survey or Report bug for exclusive rewards [/p][p][/p][p][/p][p][/p][p][/p]