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Shatterland News

๐ŸŒ New Content & Big Fixes โ€“ Update Live!

[p]Hey Survivors,[/p][p]Another big step forward is here! This update brings new items, zones, a world boss, and tons of fixes to make the game smoother than ever. Letโ€™s dive into the details:[/p][hr][/hr][h2]๐Ÿ†• New Items & Crafting[/h2]
  • [p]๐Ÿงฉ Plastic Scrap โ€“ A new resource to gather.[/p]
  • [p]๐Ÿค  Cowboy Hat โ€“ Stylish protection for your survivor.[/p]
  • [p]๐ŸŽ’ Hiking Backpack โ€“ +20 extra slots to carry more loot.[/p]
  • [p]๐Ÿฅฉ Zombie Meat โ€“ A fresh addition to your inventory (handle with care!).[/p]
  • [p]๐Ÿ”ฆ Camp Lamp โ€“ Now requires Plastic, Battery, and Electric Parts to craft. (thanks to @rcjoe69 for the suggestion!)[/p]
  • [p]๐Ÿ“ฆ Small Plastic Chest โ€“ Craftable storage option made with plastic.[/p]
  • [p]๐Ÿช‘ New Models โ€“ Updated 3D models for the wooden chair, table, repair bench, and workbench.
    [/p]
[hr][/hr][h2]๐ŸŒ New Zones & World Boss[/h2]
  • [p]๐Ÿ—บ๏ธ Expanded Map โ€“ A brand new part of the map is now open for exploration.
    [/p]
  • [p]๐ŸŒด New Spawn Point โ€“ Survivors can now start on the beach.[/p]
  • [p]๐Ÿ Hive System โ€“ Hives can now be destroyed, including on the bus. If you donโ€™t have a gas mask, destroying the hive is your only way forward!

    [/p]
  • [p]๐Ÿ‘น World Boss โ€“ A massive new challenge awaits SOON. The picture might look smallโ€ฆ but trust us, it isnโ€™t.
    [/p]
  • [p]๐Ÿฆ Bank in the Big City โ€“ Take on a money heist and raid the new bank location.

    [/p][previewyoutube][/previewyoutube]
[hr][/hr][h2]โš”๏ธ Fixes & Improvements[/h2]
  • [p]โšก Dash System โ€“ Fixed stamina drain and climbing interactions.[/p]
  • [p]๐ŸŽฎ Boss Fight โ€“ Fixed black screen issue during boss battles.[/p]
  • [p]๐Ÿšข Abandoned Cargo Ship โ€“ Loot system corrected.[/p]
  • [p]๐ŸŒŠ Water Collision โ€“ Fixed bodies colliding incorrectly with water.[/p]
  • [p]๐ŸงŸ Zombie Stash โ€“ No longer visible on the map.[/p]
  • [p]๐Ÿ“ Map Markers โ€“ Various fixes for better navigation.[/p]
  • [p]๐Ÿ›๏ธ Sleeping Bag โ€“ Now works properly on foundations.[/p]
[p][/p]
  • [p]๐Ÿงฑ Wooden Wall Icon โ€“ Corrected.[/p]
  • [p]๐Ÿชœ Ladders โ€“ Old placeholder ladders have been removed; real ladder models are now placed.[/p]
  • [p]๐Ÿ’ฅ Mutant Zombie โ€“ Explosion now triggers correctly 2 seconds after death.[/p]
  • [p]๐ŸŒฑ Resource Nodes โ€“ All resources now have a visible health bar when gathering.[/p]
  • [p]๐Ÿ— Animal Drops โ€“ Fixed drops from boar, chicken, and tentacles.[/p]
  • [p]๐Ÿ“œ Rampage Quest โ€“ Fixed text for gear score requirement.[/p]
[hr][/hr][h2]๐ŸŽ‰ Whatโ€™s Next[/h2][p]The last big playtest update is now complete. From here, the focus will shift to bug fixing, polish, and preparing the demo build for Steam Next Fest this October. Expect smaller updates aimed at improving stability and gameplay experience.[/p][hr][/hr][p]๐Ÿ”ฅ The new content is live โ€” explore the expanded world, take on the world boss, raid the new bank, and try out all the fresh items and fixes.[/p][p]See you in the wasteland,

Satterland Dev.[/p]

๐Ÿš€ The Update is Live!

[p]Hey Survivors,[/p][p]The wait is over โ€” todayโ€™s update is officially live! Jump in now and try out all the new systems, fixes, and improvements weโ€™ve been working on.[/p][hr][/hr][h2]๐Ÿ”ซ Gameplay & Combat[/h2]
  • [p]๐Ÿ’ฅ Rocket Launcher โ€“ Bring the big boom to your fights![/p]
  • [p]โšก Dash Ability โ€“ Press Shift once to quickly dash in the direction you want.[/p]
  • [p]๐ŸงŸ Zombie Behavior Update โ€“ Zombies Explosive no longer explode instantly on collision. They now explode 2 seconds after death, making encounters more strategic.[/p]
  • [p]๐Ÿ”ซ Weapon Fix โ€“ SCAR is now properly fixed and no longer showing as an UZI.[/p]
[hr][/hr][h2]๐ŸŽฎ Systems & Mechanics[/h2]
  • [p]๐ŸŽš๏ธ Item Level System โ€“ Items now have required levels. You can only equip them if your character level is high enough.[/p]
  • [p]๐Ÿชœ Ladder System โ€“ Climb your way to new places with the new ladder mechanic.[/p]
  • [p]๐ŸŽ Redeem Code System โ€“ You can now claim rewards with special redeem codes!
    ๐Ÿ‘‰ Go to the Event Tab in your Inventory, enter the code Demo2025, and receive a special gift.[/p]
  • [p]๐Ÿ”ซ Gear Score Update โ€“ Weapons now properly count toward your gear score.[/p]
[hr][/hr][h2]๐Ÿ—บ๏ธ Exploration & Survival[/h2]
  • [p]๐Ÿ—บ๏ธ Death Marker โ€“ When you die, a marker will appear on the map so you can easily track down and recover your body.[/p]
  • [p]๐ŸŒ Zone Discoveries โ€“ Fixes applied to zone discovery so exploration works as intended.[/p]
[hr][/hr][h2]๐Ÿ“š Tutorials & Guidance[/h2]
  • [p]More Tutorial Information โ€“ New details added to help players understand the mechanics better.[/p]
[hr][/hr][h2]โš ๏ธ Demo & Full Release Info[/h2]
  • [p]Demo โ€“ Max level is capped at 50. Achievements are not available in the demo.[/p]
  • [p]Full Game โ€“ Achievements will be included in the full release.[/p]
[hr][/hr][p]๐Ÿ”ฅ This update is live right now โ€” go try it out, explore the new systems, and donโ€™t forget to redeem your gift with the code Demo2025 in the Event Tab![/p][p]See you in the wasteland,
Althurius \[UNRL][/p]

๐Ÿ› ๏ธ Shatterland Devblog: A Smoother Adventure with Our New Tutorial! ๐ŸŽฎ

[h3][/h3][p]Hey everyone,

[/p][p]Iโ€™ve noticed that some of you had a few recurring questions about certain mechanics in the game. Donโ€™t worry, Iโ€™ve heard you! To make the experience even more enjoyable and frustration-free, Iโ€™ve added a brand-new tutorial. Itโ€™ll be rolling out in the next few days, and itโ€™s designed to help everyone understand the full gameplay more easily.

[/p][p]I just want to show you all how much I appreciate you, and I really care about making sure your gameplay experience is top-notch. I hope this new tutorial makes everything clearer and even more fun for you all![/p][p][/p][p][/p][p][/p]

โš”๏ธ Shatterland Playtest โ€“ Update

[p]Hello Survivors,[/p][p]A brand new update is here with rarity systems, new icons, fixes, and world improvements! Thanks again for all your feedbackโ€”it helps shape every patch.[/p][hr][/hr][h2]๐ŸงŸ Gameplay & Survival[/h2]
  • [p]Zombie & Bandit Dismemberment: They can now lose arms during combat.[/p]
  • [p]Rampage Boss Health: Increased from 3000 โ†’ 5800 (#PoorRampage, you were too easy ๐Ÿ‘€).[/p]
  • [p]Skip Night Feature: Use a bed or sleeping bag to fast-forward through the night.[/p]
  • [p]Boss Fight Fixes: Adjusted combat and loot. Legendary items now drop properly.[/p]
[hr][/hr][h2]๐Ÿ”ซ Weapons & Loot[/h2]
  • [p]Weapon Rarity System added: Rare, Epic, Legendary, Mystical.[/p]
  • [p]New Weapon & Item Icons for rarities.[/p]
  • [p]Rarity Effects: Items now have visual effects based on rarity.[/p]
  • [p]Tooltip Updates: Clearer item descriptions.[/p]
  • [p]Repair Bench Fix: Now works for all weaponsโ€”including melee.[/p]
  • [p]AK-74 & AK-74u Fixes: Improved aiming + fixed first-person view.[/p]
  • [p]M4 Scope Fix: Corrected red dot alignment.[/p]
  • [p]Bullet Injection Bug: Fixed across weapons.[/p]
  • [p]Boss Loot: Legendary items added.[/p]
[hr][/hr][h2]๐ŸŒ World & Map[/h2]
  • [p]New POIs added to the map.[/p]
  • [p]Radiation Zones: Fixed floating items and new bomb event radiation.[/p]
  • [p]Gas Added to Bandit base.[/p]
  • [p]Bus Fix: Now blends properly near the motel.[/p]
  • [p]Tentacle Fixed near Airfield walls.[/p]
  • [p]More Immersion: Removed map iconsโ€”you must now discover zones by exploring.[/p]
  • [p]Better Tutorial Text for clarity.[/p]
  • [p]Better Crafting Icons: Improved hut image in the crafting menu.[/p]
  • [p]Campfire & Furnace: Notes added to crafting section explaining their function.[/p]
[hr][/hr][h2]๐ŸŽฎ Quality of Life[/h2]
  • [p]Game Version Display: Now visible in bottom-right cornerโ€”helps check if you and your friends are on the same version.[/p]
  • [p]Input Settings: Flip cars control can now be reassigned.[/p]
  • [p]Workbench & Door Fixes.[/p]
  • [p]Collision Fixes: General improvements + plane collision corrected.[/p]
  • [p]Friendlier Nights: Slightly adjusted lighting.[/p]
[hr][/hr][h2]๐Ÿ”Š Audio[/h2]
  • [p]Grenade Fixes: Now works properly.[/p]
  • [p]Rampage Boss: Added unique boss fight music.[/p]
[hr][/hr][h2]๐Ÿ’ญ Whatโ€™s Next[/h2][p]Weโ€™re laying the foundation for deeper progression with rarities, events, and survival systems. Keep sharing your feedbackโ€”itโ€™s driving the development forward![/p][p]Thanks for surviving with me,
โ€” Shatterland Dev[/p]

๐Ÿ“ Dev Update โ€“ Early Access, But a Full Game

[p]Hello Survivors,[/p][p]I want to share some details about how \[Game Name] will launch and evolve.[/p][h2]๐ŸŽฎ Early Access โ€“ Already Complete[/h2][p]The game will release in Early Access, but unlike many Early Access titles, it will already be a complete experience from the start:[/p]
  • [p]โœ… A finished map (no fake walls, no empty placeholders)[/p]
  • [p]โœ… All planned weapons, items, and zombies included[/p]
  • [p]โœ… A seasonal event system with collectibles you can trade to NPCs for rewards[/p]
[p]So while itโ€™s labeled Early Access, youโ€™ll be playing the full game from day one.[/p][h2]๐Ÿ”ง Why Early Access?[/h2][p]The main reason is to make sure the game gets:[/p]
  • [p]Thorough bug fixing based on wider player testing[/p]
  • [p]Polish and balance updates where needed[/p]
  • [p]Ongoing support with new items, seasonal events, and improvements[/p]
[p]Once the game is fully stable and polished, it will leave Early Access and become a complete release.
[/p][h2]๐ŸŒ Offline Play (Coming Later)[/h2][p]For players who prefer solo play without a Steam connection, an offline version will be made available after release. This way youโ€™ll be able to enjoy the game fully in single-player mode even without being online or connected to steam.
[/p][hr][/hr][p]๐Ÿ‘‰ Thanks for joining me on this journey! Your feedback during Early Access will be key to making sure the final polished release is the best it can be.[/p][p]โ€” Shatterland Dev[/p]