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Infernax: Deux or Die Update Coming this Spring

Greetings Dudes,

The time foretold is finally upon us, we can tell you what we’ve been working on! We’d actually started the process of this new update before even starting the Halloween update last year, because as it turns out, video games take time to make, and major updates take longer.

So here it is, our upcoming update to the game: Infernax: Deux Or Die.

[previewyoutube][/previewyoutube]

[h3]It's Time to Duet[/h3]

This Spring, return to the lands of Upel as the Duke Alcedor, this time joined by your trusty squire Cervul as you attempt to regain control from the forces that plague your dutchy. The new mode is playable as a standard 2-player local co-op (with support for Steam remote play) or as one player hot-swap mode that allows a single person to control both characters by switching on the fly.

We've beefed up the forces of evil that plague the land to give an appropriate amount of challenge for a team, as well as integrating Cervul into the story of the game. We've modified the castles to provide additional challenge as well, so that returning players and first-time players will both find something interesting waiting for them. (By interesting, we mean very deadly.) Of course, like all other updates to Infernax we've released, this will be available free to all owners of the game, and included in all future purchases.



[h3]Introducing: Cervul The Squire[/h3]

Cervul is so much more than a copy of Alcedor, in fact he plays entirely different. Unlike the straight-forward mace and shield that Alcedor carries, Cervul is equipped with thrown weapons that give him the ability to be a great support in fights, as well as allowing him to attack in ways Alcedor can’t. Though he has abilities that allow him to attack directly forward, Cervul will find it challenging to go it alone, so teamwork is essential to success.



[h3]Equipped for Battle[/h3]

Unlike the spells and potions that Alcedor unlocks throughout the game, Cervul has an extensive set of tools that expand his capabilities. In fact there are two sets of both tools and basic attacks for Cervul, depending on which morality path you follow in a playthrough. In a future post we will break down Cervul’s abilities to give you an even better idea of what kind of gameplay the squire brings to Infernax.



We hope you’re as stoked as we are to expand Infernax not just with a new way for anyone to play, but as a game that you can enjoy playing with a friend (or foe, we don’t judge) just like the good old days. You might want to make sure you don’t give player 2 your s#!%&y loaner controller though, you’ll need them in tip-top form.

Take it easy, and we'll be back soon with more details!
-Berzerk Team

One year of Infernax

Happy Infernax Day. Nothing else going on today, just us.

Can you believe it’s been a year already? I sure as hell can’t. Feels like just yesterday we were trying to figure out how to make a pixel RPG in Flash, and now you’re trying to tell me that it’s already been out for a year now?

I refuse to believe it, because that would make me ten… eleven years older and that’s not happening. I am a spry young man not a day older than 25…

Alright, maybe not 25. Maybe it HAS actually been out for a year, but I don’t have to like it.

[previewyoutube][/previewyoutube]

It took us ten whole years to make Infernax the game we wanted it to be, and while that might seem like a long time to make a video game, watching people’s reactions and reading their comments made it all worth it; so much so that we decided to spend another year post-launch to create more content, and the biggest chunk of it has yet to come.

Stay tuned for more Infernax news, sooner than later too.

Again, Happy Infernax day, may you find someone who loves you the way Harold loves his job.

-Your pals, the Berzerk team (but specifically Mike this time)

These six games will soon be leaving Xbox Game Pass

Six games are leaving Xbox Game Pass, and if you are interested in them, you'll want to download the titles as soon as possible.

Microsoft announced the following games will leave the service in the next couple of weeks: Recompile, Skul: The Hero Slayer, The Last Kids on Earth and the Staff of Doom, Besiege Console, CrossfireX: Operation Catalyst, and Infernax.

Developed by Dear Villagers, the atmospheric, Metroidvania-inspired hacking adventure game Recompile lets you take control of a semi-sapient program struggling against deletion. Within the 3D world of the Mainframe, you will engage in intense combat, 3D platforming, super-powered abilities, and an environmental logic-based hacking mechanic.

Read more

Nominate us for a Steam Award if you want to.

Someone dragged us out of our cave, and after being horrified at the brightness of true sunlight, we realized the Steam Awards are here and don’t you know, we want one.

“Which one?” you, the reader of this blog post hypothetically ask in the scenario I’m creating; let's call you Steve.

Why “The Best Game You Suck At” award of course dear Steve. We’re not greedy, we know what we made. If you want to nominate us for Game of the Year, or Outstanding Story-Rich game, legally we can’t stop you, but again we know a lot of people died endlessly beating the game, so it just makes sense.



So all we’re asking of you, our hypothetical Steve, is to throw us a nomination if you have a chance. It’ll make our publisher happy, and then we won’t have to fight them in a one-on-one deathmatch to prove our prowess as game developers. Our contract is wild, don’t worry about it.

Thanks for the support, we’re looking forward to sharing more Infernax next year with y’all. Once we have a firmer idea on dates we’ll let you know, but stay tuned because we think it’s going to have been worth the wait.

-Your pals, the Berzerk Team


Stranger in a Strange Land

Because the team was feelin’ spooky, we added a new playable character to the game for Halloween. Now you can cruise through the benighted lands of Upel as The Stranger, shrouded in mystery and carrying a concerning amount of ammo.

Is that a Trick… or a treat? That sort of depends on how you feel about fighting evil with a shotgun.

Personally, we’re fans.

[previewyoutube][/previewyoutube]

The Stranger is a variant character not just visually, but in playstyle too. Anyone who liked any of the other alternate play-modes that require a different style than Alcedor’s normal technique will find a lot to like in The Stranger’s high knockback/low damage melee combined with the high-powered shotgun. It requires you to learn how to smoothly one-two combo your way through enemies, which is a rad new way to slay.

Now the debate is still open to who exactly The Stranger is. Is he Alcedor's descendent back from the future to create a really confusing timeline paradox? Is he actually Harold, who has been a time traveler this whole time? Is he just a cool dude with a mask who fell through a time hole? Is there a legal limit on sequential questions?



The Inferno Power for The Stranger will auto-unlock when you open the game after updating, so you're ready to play right away. Start a new file with the name "Stranger" and you're ready to mow down foes.

As far as more updates (we know you’re gonna ask!) Yes, we’re working on a more substantial addition to the game that comes out [this part redacted for Mike’s Sanity]. It’s a lot more to add than the Halloween Update, so it takes more time y’know?

We hope you enjoy the update, and appreciate all the support from y’all. Let us know if you have fun playing as The Stranger, it was a lot of fun making him.

-Your pals, the Berzerk Team


(For those who just GOTTA KNOW the nitty gritty, here's the Patch Notes for the Update v.1.03.XXX)
Halloween Update Patch Notes:
- New playable character: The Stranger! Shotgun action! No potions!
- Fixed 'Trouble at the cathedral' quest not triggering if time of day changed
- Fixed bug where you could literally kill Tancred with the Bike, getting stuck in the fight
- Fixed crash if charging with the bike during 'Protect Darsov' quest
- Fixed memory leak in overworld with struggles between soldiers and enemies
- Fixed wrong tint applied to some soldiers during 'Protect Darsov' event
- Fixed bug when setting 'Camera shakes' to 'Minimal', it should apply the change in the current scene
- Fixed performance issue at starting Cathedral scene in the rain
- When eating Wall chicken it should display the current Hero portrait if Axcedor, Gardakan or Stranger
- Fixed bug when falling in the water near a water wheel, you could get dragged lower and trigger a
scene change
- Fixed input management issue with popup displayed when changing monitor index