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Football, Tactics & Glory News

Improving the modification support and bug fixes



Mod support

Previously, modifications that were made or updated in Manager's Journey were not supported in previous versions of the game.

We've begun work to ensure that players who create mods in MJ can make them available to all other players, regardless of version.

Now in the modification settings, there is a button that changes the backward compatibility of the mod. If "Maximum" backward compatibility is enabled, the mod will be available for all versions of the game. If "Manager's Journey" backward compatibility is enabled, the mod will only be available in the latest DLC.

If you used new content from Manager's Journey in the modification and then selected Maximum compatibility, this content will automatically be replaced with random ones.

We'll be keeping an eye on your forum posts and will continue to polish the backward compatibility feature so that as many players as possible can enjoy your mods.

So, for everyone who published the mods from MJ, you can open your mod settings and change the backward compatibility.

Other fixes
  • Improved the balance of the Loyal leadership (harder than friendly and easier than adequate). Now fines and contract renewal costs have been reduced by approximately 2 times. If management is moderately dissatisfied (yellow zone), there will be no need to waste reputation to persuade a contract renewal.
  • Corrections of translation errors.
  • Fixed a crash if you start a campaign with only one country.
  • Some other rare crashes have been fixed.

Manager's Journey bug fixes

In the past few days, you may have noticed that the game has been updated. We fixed bugs and crashes that appeared in some cases. As most of the players were not affected by these problems, we did not write about them.

In the last update, we fixed some issues that could affect many players:
  • If you support an injured football when a gamepad is connected to the computer, the confirmation window did not close. (As a reminder, in the game properties in the Steam library, you can turn off the gamepad interface if you are not using it in the game).
  • The name of the cup in the sponsor's payments was displayed incorrectly in some places.
  • If you look at information about a club from another country, important tournaments won by this club were not displayed.
  • If the start year was '1' and job offer has been selected, the game crashed.
  • When creating a hot seat tournament, not all modifications were selectable.
  • Before the start of the new season, you could go to the tables and from there try to buy a footballer. This caused the game to crash.
  • Fixed various localization errors in different languages.
  • Fixed rare crashes in special cases.


I also remind you that if the simulation takes a long time, you can start a new campaign and remove those countries that you are not interested in in the country settings. But we are also working to speed up the simulation.

Enjoy the game everyone!

Huge expansion Manager's Journey - Now Available!



Now, Football, Tactics & Glory allows you to create even more diverse emergent stories!

Meet Manager's Journey - a new huge paid expansion: https://store.steampowered.com/app/1650120

It was named Manager's Journey to reflect one of the main new set of mechanics: the possibility to move to other clubs and experience a journey of a manager who starts low and rises to the heights of world football. Together with other new mechanics, it creates significantly more personal and unique stories making the game even more interesting and deep.

There, you can find more details about what is new: https://steamcommunity.com/games/375530/announcements/detail/3059627184378542878

FAQ

[h3]Can I continue the campaign started in the original game?[/h3]
No, you will have to start a new campaign. But the quality of the new gaming experience is worth it.

[h3]Will my old campaigns be deleted?[/h3]
No, they will be kept. You can disable the expansion at any time and continue the old campaigns in the original game. Here's how to do it:
- Right-click on the game in Steam Library
- Click on Properties
- Disable the checkbox
https://steamcommunity.com/sharedfiles/filedetails/?id=2652916872


[h3]Will the expansion be released on consoles?[/h3]
It depends on our console publisher. At the moment, they have shown no interest in porting the expansion. But hopefully, this may change in the future. In any case, you can write to them directly and tell them that you would like to see the expansion on the console of your choice. Here is their website: https://www.toplitz-productions.com

Or you can write in their Discord: https://discord.gg/f52yESKbcK

[h3]In the reviews, I read that the game is slow. Is that true?[/h3]
As with any serious football management game, the more countries are simulated, the longer you have to wait between match days. Previously, in FTG, we fully simulated only one country. And now in Europe alone, 35 countries are fully simulated. Premier leagues on other continents are also simulated. We've greatly optimized the simulation process, but there are quite a lot of different processes going on in the game world that need to be calculated.

Therefore, before starting the campaign, you can disable countries that are not very interesting to you. You can either delete them altogether or leave them in the game, but do not expect the job offers to come from there. In the second case, only the Premier League will be simulated in these countries. You can also turn off the simulation of countries on other continents. As a result, the speed of the game can be quite high if you find the optimal number of simulated countries for yourself. I think that if you leave 10-15 countries, the game will simulate pretty quickly on most computers.

We, in turn, will look for ways to speed up the simulation process. Follow our news.

[h3]What are you going to do next?[/h3]
First of all, we will read forums, communicate with players, collect messages on how the game works, and fix possible bugs. We are also planning to look for a possibility to speed up the process of simulating the world.

In the longer term, we will look at the sales of the game and decide what to do. First of all, we would like to add national teams, World Cup, National Championships for all continents, etc. But so far we do not want to promise anything.

[h3]I have a crash / bug. Where can I find help?[/h3]
Read this post and follow the instructions: https://steamcommunity.com/app/375530/discussions/0/523897023726681633/
I read the forum and answer the comments almost every day. So don't worry, you will get help. We care about our game and our players.

[h3]Where can I discuss the game with other players?[/h3]
Forum - the main hub for the discussions.
Discord - even better place to discuss the game. Personal stories, university, positive community. Come join us!

Acknowledgments

We worked a lot to create a unique and deep experience. But at the same time, we couldn't get as far without your commentaries, support, feedback etc. Thanks to everyone who comments on the game, record videos, leaves feedback, help to novice players, reviews the game! ːjerseyː

Separately, we want to thank those players who helped us translate the expansion into other languages. Many of them not only translated the texts of the expansion but also read out all the old texts, corrected many errors and typos. Thanks to them, you can play in your native language. ːnationalcupː

Also, we are very grateful to the players who tested the beta. Besides the fact that it helped us a lot in finding bugs, we also received valuable feedback, which allowed us to make the game better. Thanks guys! ːcannonshotː

Your feedback is important for us

If you like the update, we will be happy to read about it at any of our social networks.

If you haven't written the Steam review yet, write it, please, when you play enough. It's very important for us because the more reviews we have, the better Steam shows it to other players.

If you do not like something in the update - write about it on the Steam forum or Discord. I check your messages every day and in case of problems I try to help.

Have fun! ːcannonshotːːcannonshotːːcannonshotː

And by the way, which of the new features pleased you the most?

List of changes in Manager's Journey

The expansion Manager's Journey for Football, Tactics & Glory will be available on November 11. In this post, I will write about all its changes, improvements and new mechanics.

POSSIBILITY TO MOVE TO OTHER CLUBS

We have added a whole layer of new mechanics to help you write your own story as a manager. Clubs from different countries will send you job offers and give you objectives depending on their ambitions and positions in tournaments, while you earn reputation for completing tasks and the club management reacts to your successes. You will look at the game from a completely different angle and every new campaign will create a unique story just for you.

COACH LEVELING

This is another big set of mechanics to give you a sense of how your coaching experience grows.

You will earn experience depending on the tournament you are playing in and on the match result. Upon reaching each new even level, you can choose one of three random abilities. Once you reach an uneven level, you can choose Money or Glory.

The coach abilities can be improved, which will either enhance the effect of the ability or increase the number of uses of the ability in the season.

The abilities can be divided into the following groups (each group has several different abilities):
  • Match Day Speech - an opportunity to influence the footballers before the match. Depending on what you tell them, they will either start the match motivated or be less effective but they will also spend less energy.
  • Individual Training - abilities aimed at fast-tracking the learning of skills, gaining additional specialization points and recovering stamina.
  • Youth Work - an opportunity to set the priorities of the Youth Academy. This will allow you to get the footballer of your desired class.
  • Other - you can ask the management for money, give moral support to an injured footballer, increase the effectiveness of scouts, etc.


NEW COUNTRIES AND SIMULATION OF THE WHOLE WORLD
  • Added continent Africa with 11 countries (Algeria, Egypt, Nigeria, Zambia, DR Congo, Ghana, Cameroon, Cote d'Ivoire, Morocco, Tunisia, South Africa).
  • Added 6 new countries on other continents (Israel, Bulgaria, Bosnia and Herzegovina, Malaysia, Iran, Bolivia).
  • Previously, only your country was simulated on your continent. And in other countries, only the Premier League was simulated. Now all countries with all leagues will be simulated on your continent.
  • Previously, countries on other continents were not simulated. Now the Premier leagues of countries on other continents will be simulated.
  • The algorithm for the simulation of the game world has been significantly accelerated. This allowed the simulation to take a little longer than it used to, but it simulates many times more matches and interactions between teams around the world.
  • Before starting the campaign, you can disable the countries from which you can receive job offers. This will disable the simulation of the lower leagues in those countries. This, in turn, will reduce the waiting time for the simulation.
  • The concept 'The level of football on the continent' has been introduced. The higher the level of football on the continent, the more gifted footballers are received by clubs from youth academies. Also, the level of a football affects the strength of the clubs on the continent. Before starting the campaign, you can specify a different strength for each continent.
  • You will be able to buy footballers from other continents, but for this, you will have to send scouts there. A footballer's value in Glory depends on whether his continent is stronger than yours or weaker. This reflects the difficulty of negotiations to relocate a footballer to a continent where football is less developed.
  • At the bottom of the Tables screen, you can switch continents to see how matches are played in countries on other continents.
  • On other continents, you can view the Premier League of each country, as well as the current draw of the continental tournaments on that continent.


CLUB WORLD CUP
  • Once a year, the best clubs from every continent will fight among themselves for the right to be called the strongest club in the world.
  • The participants are the winners of the main continental tournament on each continent.


AWAY GOAL RULE AND DECIDING A WINNER IN LEAGUES
  • Now, by default, in all cup tournaments with home and away matches, if the score is equal, a penalty shootout will be triggered. Previously, the away goal rule was used.
  • In the modifications, you can set which rule you want to use: penalty shootout or away goals rule.
  • Previously, if several teams had the same number of points in the league, a small number of rules were used to determine the teams' places (goal difference, number of goals scored, etc). But in some rare cases, this was not enough. We have significantly expanded the number of rules used.
  • Added a screen with information about the rules used in the league and cups to determine the winner in controversial cases. To get to this screen, go to the Tables screen, select the desired tournament, at the bottom of the screen use the arrows to switch to the desired screen.


NEW CONTENT
  • Added 10 new music tracks.
  • Added 15 new hairstyles.
  • Added 11 new types of facial hair (moustache, beard, sideburns). They also have 'unshaven' textures added.
  • Added 7 new eyebrows.
  • Added 11 new logo shields.
  • Added 15 new pictures for logotypes (additionally added empty 'picture', which allows leaving the shield without a picture at all).


REFINING THE START OF THE CAMPAIGN
  • Reworked starting the campaign with the Sandbox option. Now, at the very beginning of the campaign, the game gives you a choice: play in the sandbox or use the classic rules.
  • When creating a campaign in the Sandbox, additional settings will be available that affect the balance, but allow you to better customize the game to suit your play style. Let me remind you that achievements are disabled in the Sandbox.
  • When creating a classic campaign, all additional settings that affect the balance and disable achievements are hidden. Same for modifications - you won't see the modifications there that disable achievements.
  • Interfaces for selecting modifications have been redesigned. Mods are now selected at the very beginning of campaign creation. It allows you to better customise your game world.


OTHER IMPROVEMENTS
  • Reduced the effect of Precision Shot by 5%.
  • Now Precision Shot uses 1 more energy.
  • All tabs related to club statistics have now been moved to one screen, from where it is convenient to launch the desired type of statistics.
  • Added information about the coach from the last played campaign in the main menu.
  • Added 20 achievements.
  • Now, on the experience gaining screens, you can click anywhere to skip the animation of earning the experience.
  • Now, inside one modification, you can rename tournaments in other countries. If this modification matches the coach's nationality, then the names of tournaments in other countries will be taken from it.
  • Also, when renaming tournaments in a modification, you can switch continents to rename tournaments around the world.
  • The screen for renaming tournaments before the start of the campaign has been slightly redesigned to make it clearer how the names of the tournaments will be changed.
  • Added the item 'The highest number of points scored by the team that got promoted from the 3rd place' to the statistics of all the leagues (except Premier league).
  • Added a column with points on the Achievements - Clubs league global statistics screen.
  • Added the ability to enable or disable the away goal rule in the multiplayer and hot seat tournaments.
  • The process of selecting modifications in hot seat tournaments has been reworked. They are now selected before you start choosing a team. This will reduce confusion.
  • Added the ability to select a continent from which clubs are automatically selected in hot seat tournaments.
  • Minor bugs, some crashes in hot seat tournaments and typos have been fixed.

Localization of the next DLC



Hi everyone!

The expansion Manager's Journey will be released very soon - on November 11.

Unfortunately, for some reason, we couldn't translate it into two languages: Czech and Korean.

As many of you know, the game is translated to other languages by other players. It allows us to be sure that you get a good translation (players know better different gaming and football terminology). Also, it helps us to save some money which we can spend on adding new features.

Therefore, I ask you for help.

Can any of you translate the texts of the DLC to these languages:
- Czech
- Korean

If so, write to me, please, on kos @ creoteam.com (delete spaces)

Those who translate the DLC will get:
- your name written in the game's credits
- a free DLC key (also, can provide the key for the original game and previous DLC if you need it).

There is no time to translate the texts by the official launch but we can update the game later when the translation is complete.

Thanks!
Andriy