Nomad 0.997 Released!
Hello survivors!
Nomad 0.997 is now released, however as the last build contained a lot of bugs and exploits, this update came early. Due to this, vehicles are not included in this version.
Vehicles are around 50% completed and was originally planned for this update, but due to the bugs and exploits, 0.997 had to be released early.
Changelog:
- Fixed a bug that prevented players from looting farmable crops
- Roads added
- Bloom effect reduced
- Updated tonemapping effect
- Main menu redesigned
- Main menu connection fixes
- Bullet speed on all bullets are now 20% faster
- Discord rich presence added
- Fixed a bug that caused bullets not to do the proper damage on metal and steel doors
- Fixed a bug that caused bullets to do double damage or sometimes triple damage on objects and players
- Wooden and stone tier base armor value increased by 50% (armor does not affect flamer damage or explosive damage)
- Fixed a bug that caused durability stacks on your weapon from other peoples weapons
- Fixed zombie explosion positioning (was spawning on the ground level)
- Server and client script optimizations
- Loot will now slowly spawn over time instead of spawning in one go
- Fixed a bug with looting items with raycasting
- Fixed a bug with mining talents not correctly getting sulphur or improved metal
- Fixed a bug that caused extra mining nodes to spawn when mining
- Increased rock durability
- Explosive zombies explosions now affect objects around them (and other zombies!)
- Fixed hands durability bug
- Added better protection for dedicated server client to start when loading a server
- Bullets can no longer go through tiny openings (base doors)
- New weapon added, Kuzi. A high rate of fire uzi, uses 9mm ammo boxes.
- Gold bars are now worth $250. This will help store cash.
- Premium members now gain 50% extra XP
- Weapon speed and damage adjusted on some weapons
- Lyno is no longer a single fire weapon
- Fixed stairs from deleting itself when placed at the side of a foundation
- Added new status effect, wet. Being wet will reduce your armor by 30%
- Explosive and stalker zombies now have increased health
- Compass added that displays NESW heading
- Pocket Pistol now holds 9 bullets, up from 6
- Replaced Painkillers model
- Replaced Military Backpack model
- Fixed a chat display bug when using the admin cleaning tools
- Fixed a bug that caused furnace decay to run much slower than usual
- Added harsher server checks for all containers
- Placing objects now check for intersecting objects in the way
- Sleeping bags can now be placed in unauthorized areas
- Wooden spike traps can now be placed in unauthorized areas
- Fixed a bug with wooden spike trap culling and positioning
- Fixed a bug that caused birds to give multiple sets of XP
- Supply helicopters now spawn every 45 minutes, up from 15 minutes
- Supply helicopters will now be announced in the chat when they spawn
- Supply helicopters and supply drops now have map icons
- Player boxes now stay for 10 minutes, up from 5 minutes
- Supply drops now stay for 15 minutes, up from 5 minutes
- Fixed a bug that caused the supply helicopter not to spawn
- Thor, C4 and Explosives are now added in the supply drop loot table
- Traffic cone hat added
- Rebalanced hats armor values
- Supply helicopter now waits 1 minute before dropping its load. More chance of people catching up to it when it drops
- Optimized netcode (>50% reduced bandwidth)
- Construction objects no longer push players
All servers have been wiped due to this update.
Keep up to date with news by joining our Discord server at: https://discord.gg/znpKqsb
Nomad 0.997 is now released, however as the last build contained a lot of bugs and exploits, this update came early. Due to this, vehicles are not included in this version.
Vehicles are around 50% completed and was originally planned for this update, but due to the bugs and exploits, 0.997 had to be released early.
Changelog:
- Fixed a bug that prevented players from looting farmable crops
- Roads added
- Bloom effect reduced
- Updated tonemapping effect
- Main menu redesigned
- Main menu connection fixes
- Bullet speed on all bullets are now 20% faster
- Discord rich presence added
- Fixed a bug that caused bullets not to do the proper damage on metal and steel doors
- Fixed a bug that caused bullets to do double damage or sometimes triple damage on objects and players
- Wooden and stone tier base armor value increased by 50% (armor does not affect flamer damage or explosive damage)
- Fixed a bug that caused durability stacks on your weapon from other peoples weapons
- Fixed zombie explosion positioning (was spawning on the ground level)
- Server and client script optimizations
- Loot will now slowly spawn over time instead of spawning in one go
- Fixed a bug with looting items with raycasting
- Fixed a bug with mining talents not correctly getting sulphur or improved metal
- Fixed a bug that caused extra mining nodes to spawn when mining
- Increased rock durability
- Explosive zombies explosions now affect objects around them (and other zombies!)
- Fixed hands durability bug
- Added better protection for dedicated server client to start when loading a server
- Bullets can no longer go through tiny openings (base doors)
- New weapon added, Kuzi. A high rate of fire uzi, uses 9mm ammo boxes.
- Gold bars are now worth $250. This will help store cash.
- Premium members now gain 50% extra XP
- Weapon speed and damage adjusted on some weapons
- Lyno is no longer a single fire weapon
- Fixed stairs from deleting itself when placed at the side of a foundation
- Added new status effect, wet. Being wet will reduce your armor by 30%
- Explosive and stalker zombies now have increased health
- Compass added that displays NESW heading
- Pocket Pistol now holds 9 bullets, up from 6
- Replaced Painkillers model
- Replaced Military Backpack model
- Fixed a chat display bug when using the admin cleaning tools
- Fixed a bug that caused furnace decay to run much slower than usual
- Added harsher server checks for all containers
- Placing objects now check for intersecting objects in the way
- Sleeping bags can now be placed in unauthorized areas
- Wooden spike traps can now be placed in unauthorized areas
- Fixed a bug with wooden spike trap culling and positioning
- Fixed a bug that caused birds to give multiple sets of XP
- Supply helicopters now spawn every 45 minutes, up from 15 minutes
- Supply helicopters will now be announced in the chat when they spawn
- Supply helicopters and supply drops now have map icons
- Player boxes now stay for 10 minutes, up from 5 minutes
- Supply drops now stay for 15 minutes, up from 5 minutes
- Fixed a bug that caused the supply helicopter not to spawn
- Thor, C4 and Explosives are now added in the supply drop loot table
- Traffic cone hat added
- Rebalanced hats armor values
- Supply helicopter now waits 1 minute before dropping its load. More chance of people catching up to it when it drops
- Optimized netcode (>50% reduced bandwidth)
- Construction objects no longer push players
All servers have been wiped due to this update.
Keep up to date with news by joining our Discord server at: https://discord.gg/znpKqsb