1. Nomad
  2. News

Nomad News

Nomad 1.6.0b Released

Hello Survivors!

This is a big patch, probably the biggest patch Nomad has received in its years of development. It fixes a lot of core problems with the game and adds a bunch of new content.

You can read below for the full patch notes on what changed.

Blood Moons

Blood Moons will happen every 8 days in game (every 8 hours). When a Blood Moon starts, it will spawn zombies at an increased rate, zombies will have 50% more health and they move at an increased rate.

Blood Moons are deadly, stay inside a protected area (your base or safe zone) or you could venture outside and find something new.

Blood Moon Graves

To those who seek a thrill, during a Blood Moon graves will spawn around the world. They act like Pallets, so walking up to them and looting them will harvest Lost Souls. They might be someone who is interested in these souls...

The Reaper of Death

Meet The Reaper. He will only spawn at a Blood Moon. Trade him Lost Souls to obtain special Blood Moon exclusive items. You can find him at both Safe Zones.

Talk to him when a Blood Moon is active to get a free Death Scythe weapon. The Death Scythe is only usable within a Blood Moon unless you wearing the full Reaper's Set.

Blood Moon Items

When a Blood Moon is active, there are exclusive items that can be obtained.

NEVER-ENDING TOILET PAPER
Negates bleed effects.

BRIMSTONE BAND
Increase the chance of mining Sulphur.

METAL BAND
Increase the chance of mining Improved Metal.

DIVINE PENDANT
Reduces Zombie damage by 50%

BLACK PENDANT
Increases damage to Zombies by 25%

BLOOD PENDANT
Bleeding now heals you.

BLOOD STORAGE CHEST
A very large storage chest with 40 slots.

REAPER'S MASK
Provides 10 armour. When wearing the full REAPER'S SET players can use the Death Scythe outside of Blood Moons

REAPER'S ARMOUR
Provides 10 armour. When wearing the full REAPER'S SET players can use the Death Scythe outside of Blood Moons

REAPER'S BOTTOMS
Provides 7 armour. Highest armour value for leg items. When wearing the full REAPER'S SET players can use the Death Scythe outside of Blood Moons

REAPER'S BOOTS
Provides 7 armour. Highest armour value for boots. When wearing the full REAPER'S SET players can use the Death Scythe outside of Blood Moons

DEATH SCYTHE
A new weapon. Claim for free at The Reaper. The Reaper can be found at both Safe Zones when a Blood Moon is active.

More items have been added, these are just related to The Blood Moon. See the full changelog below for a more detailed view of what's new.

Generators

Generators can now be placed to generate power to your base. Lights have been added to Metal and Improved Metal ceilings and once a generator is placed near them (and it's on!) the lights will become active.

Generators require Fuel for them to function and will power anything within a 35m radius.

Improved Interactions

The player who placed a base structure down will now appear in the tooltip when looking at it. This is to help group play to determine who placed that wall so that person can upgrade it.

You can now also pick up empty Campfires, Furnaces, Auger Drills, Generators and all types of Storage Chests. Simply press F to pick them up, but they have to be completely empty with no items inside.

Improved Animations

Player and character animations will now smooth blend between each other. Idle animations will only move the characters head, rather than the head and arms. No more Naruto run.

NPC's will now head track the player when close.

There are loads more that can't possibly fit in this post, read below for the changelog containing all of the stuff added, bug fixes, changes and tweaks.

Nomad Premium

Nomad Premium is the ultimate DLC to have, containing but not limited to; 26 Exclusive player skins, Premium gold coloured name tags, Access to /kits, 20+ Death effects when your character dies, Spray your Steam avatar on anything in game and many, many more benefits and features.

Level up your Nomad experience by buying Premium. Buy it here: https://store.steampowered.com/app/431430/Nomad__Premium/

Skin Variety Pack

The Variety Skin Pack is available. This DLC contains 11 new skins for you to flex with inside of the game. Simply change your skin in the customize tab in the main menu.

Buy it here: https://store.steampowered.com/app/508800/


Changelog


[h2]Engine[/h2]
  • Updated to Unity 2021.3.2f1 LTS, should see some performance and stability increases
  • Added character name support for none English characters


[h2]New[/h2]
  • NEVER-ENDING TOILET PAPER added. Negates bleed effects
  • BRIMSTONE BAND added, increases the chance of gathering Sulphur
  • METAL BAND added, increases the chance of gathering Improved Metal
  • DIVINE PENDANT added, reduces Zombie damage by 50%
  • BLACK PENDANT added, increases damage to Zombies by 25%
  • BLOOD PENDANT added, bleeding now heals you
  • BUNNY EARS added, hat item. Doubles base jump height, stacks with Lunar Amulet
  • REAPER'S MASK added
  • REAPER'S ARMOUR added
  • REAPER'S BOTTOMS added
  • REAPER'S BOOTS added
  • DEATH SCYTHE added. Claim for free at The Reaper when a Blood Moon is active
  • Blood Moon added. Zombies spawn rate 100% and increased spawn count at night. Happens every 8 days
  • The Reaper of Death NPC added. Only spawns at Blood Moons. Trade Lost Soul's to him to receive Blood Moon exclusive items
  • LONG LADDERS added, roughly double the height of regular ladders (with more health and longer decay rate)
  • SQUID HAT added, hat item
  • Blood Storage Chest added. 8 more additional slots than Large Storage Chest. 40 slots total
  • Generators added. They are used to power the base lights and more in the future. Generators will power anything within a 35m radius around it.
  • Lights added to Metal and Improved Metal Ceilings. Power them with a Generator.
  • New screenshots added for the loading screen. Many in the cycle were outdated or poor quality


[h2]Bug Fixes[/h2]
  • Shutters now respect audio sliders in options
  • Fixed a bug that caused Auger Drill to drop materials 1% lower than their chance to drop
  • Fixed a bug with reloading when at max ammo
  • Fixed a bug that caused Campfires to cook all items in them with only 1 wood
  • Fixed a bug that caused sleepers head to appear through base ceilings
  • Fixed a bug that caused stairs to sometimes delete items next to them
  • Fixed a bug with the height of the character collider when crouching
  • Fixed a bug that caused explosives chests to not have the correct health (or rather 0 health)
  • Fixed buggy terrain in pinewood inside of an apartments building
  • Removed buggy lamp posts inside of an apartments building and around the tents in Pinewood
  • Fixed a bug where heavy shovels did not give the correct Bone Fragment gain chance
  • Fixed a bug that caused normal pickaxes to act like Heavy Pickaxes
  • Fixed a bug that caused Heavy Pickaxes not to drop extra materials other than Metal. Now Heavy Pickaxe will have a 15% chance to gather an extra material on ALL materials gathered. Chance rolled per material gained
  • Fixed a bug that caused xp gain only when gathering Metal from Mining Nodes. Now XP is gained once you have mined the entire node
  • Fixed a bug using the giftall command inside of cmd of the server
  • Fixed a bug with dying and disconnecting keeping your character
  • Fixed a bug that caused chance to bleed to be 1% higher than was set
  • Fixed a bug that caused Brown Rucksack not to give the proper armour value
  • Fixed a bug that caused accessories to drop when rolled inside of armour items from Saleh
  • Fixed a bug that caused Lucky Locket not to include the bonus gem find when equipped
  • Fixed a bug that caused players to teleport through walls when exiting a vehicle
  • Fixed a bug with vehicle colliders
  • Loading screen screenshots will never duplicate the same images, instead it will cycle through the collection of images
  • Ladders will no longer randomly delete themselves after placing them
  • Fixed a bug that caused zombies to spawn at night 1% higher than the chance to spawn
  • Fixed a bug that caused vehicles not to "sleep" properly even when it's idle
  • Fixed a bug that caused furnaces to decay faster than normal when no items are placed inside
  • Fixed a bug that sometimes didn't make Furnaces burn none furnace items properly
  • Fixed terrain around a pylon
  • Fixed a bug that caused an error in animations when holding a Legendary Storm
  • Fixed a bug that caused player's previous animation to show causing them to jitter when idling or moving
  • Fixed tooltip descriptions on hockey masks
  • Fixed a bug that caused wrong health percent values on storage chests
  • Fixed a bug with the character controller and sudden positive velocity y changes
  • Fixed a bug that caused the ban list.json file to error causing all new players connecting to get disconnected
  • Fixed a bug with Saleh and not properly saving inventory after use


[h2]Balance & Changes[/h2]
  • Fuel consumption rate reduced to 15%, down from 20% when used in furnaces and drills per tick
  • Increased Sulphur gain by Auger Drill to 15%, up from 12% per tick
  • Wall Torches, Campfires and Furnaces light source no longer casts shadows.
  • Wall Torches, Campfires and Furnaces light source intensity lowered
  • The server will update player positions at a faster rate when 2 nomads are far away from each other. This is to help sniping or range fights.
  • Reduced the range of when pixel lights activate to 20m, down from 250m
  • Pixel light from Torches from other players will remain active regardless of the distance
  • Military/Supply Pallets now have a chance to drop C4 Recipe
  • Military/Supply Pallets now have a chance to drop Explosives Recipe
  • Military/Supply Pallets now have a chance to drop Explosive Chest Recipe
  • Barrel Pallet now has an increased chance to drop Fuel
  • Large Storage Chest and Storage Cupboards health increased to 400, up from 200
  • Increased the damage buff from Flamers on wooden structures to +70%, up from +50%
  • Death's Touch accessory now resurrects you back to 60% health, up from 20% health
  • Death's Touch will now output a message saying it has saved you from death when used
  • Increased the cooldown period of re-picking up quest items to 600s, up from 60s
  • Storm now has decreased FOV when aiming down sights
  • All non-scoped weapons now hard adjusts FOV when aiming, rather than taking off the aimed FOV from your current selected FOV
  • Legendary Bullpup now zooms in further than the standard Bullpup when scoped
  • Campfires now have 16 slots, up from 6
  • Cocks are only enabled on some skins
  • Stairs will now delete themselves if placed in front of a door
  • Slightly adjusted character so that its not in the ground as much
  • Ladders object height check removed
  • Reduced total byte length for WeatherPacket per tick
  • Weather on clients now stop progressing time to help sync with the server better
  • All vehicles now have 500 less health
  • Increased the chance to get Diamonds over Gem Stone to 25%, up from 20%
  • Lowered the Center of Mass for SUV's
  • Vehicles should now stick to the terrain a little easier
  • Recipes now give 50 base xp
  • You can only learn unlearned recipes now
  • Nomad Premium is less intrusive every time you load into the Main Menu now as a free to play user. It was annoying, yes.
  • Heavy Pickaxe chance to gather an extra material increased to 15%, up from 10%
  • Lucky Locket extra gem find increased to 3%, up from 2%. Thus doubling the chance of finding diamonds and gems. Description has been changed to reflect this
  • Legendary Axe description changed to better describe what the item does
  • Reduced the global bullet damage fall off to 4 damage per second, down from 5 damage per second
  • Workbench health increased to 25k, up from 500. Same as a wooden base structure
  • Base structures now output the name of the player who placed them. Will make it easier to see who is the owner of that structure so you can delete easier when in groups
  • Zombies will spawn in and delete quicker when spawned in at night
  • Blood Amulet now heals every 3 health every 10 seconds, up from 1 health every 12 seconds
  • Increased health regen when food and drink is more than 85% to 1 health every 10 seconds, up from 1 health every 12 seconds
  • Increased the damage taken from no drink or food to 2 damage, up from 1. With no food AND drink, the damage is 4, up from 2
  • Increased the healing effects when food and drink is above 85% to 2 health per tick, up from 1
  • Pallets will now cull at far distances
  • Zombies will now spawn around cars if you are inside of a vehicle at night or at a Blood Moon
  • Increased the Gold Bar requirement for gambling at Saleh, The Gambler to 3 Gold Bars, up from 2 Gold Bars
  • You can now fail a gamble at Saleh. The new gambling rolls are 15% for a Legendary Weapon - 20% for normal armour, 20% for normal weapons, 20% for any accessory and 25% for a fail.
  • Katana damage increased to 35, up from 30
  • Sledge Hammer damage increased to 35, up from 30
  • Running over zombies now does between 15 to 35 damage per hit, up from 3 to 15 damage per hit
  • Wall Torches light range reduced to 20m, down from 65m
  • Auger Drills will now decay over 4 days if no items are placed inside of them
  • You can now pick up Furnaces, Campfires and Storage Chests if they are empty
  • Reduced max distance of audio of Furnaces and Auger Drills
  • Reduced the wait time of re-entering a vehicle to 2.5s, down from 5s
  • Character animations are now smoother and will crossfade between two animations
  • Premium spawning in effect is now bigger
  • Zombie Brute's helmet updated to the new model
  • Gas Mask armour reduced to 8, down from 10
  • Head items that gave below 7 armour now have 7 armour.
  • Removed dark background around chest, inventory and tooltip sections in the inventory UI
  • Moved UI chest inventory slots section higher to fit 40 slot chests
  • Increased the amount of healing done when using Bandages when talented to 7hp, up from 5hp
  • All food items have been rebalanced. Most of them no longer give health. Simply get hunger and thirst past 85% to start regenerating health
  • /givexp in game admin command added
  • /givecash in game admin command added
  • /bloodmoon in game admin command added. Sets the next sunset to trigger a blood moon
  • Added saturation to the main camera based on health under 75%. The lower the health, the less saturated the colour will become
  • NPC's will now look at you when you are close to them
  • Hammer tooltip slightly adjusted. Removed the wording of "stone" when metal was used to craft
  • Ash no longer drops loot pallets, didn't make sense.
  • When idling, characters arms no longer follow head movement in animation
  • Death boxes are back, however ammo will not be included in the box. Ammo boxes will drop outside of the box



All servers have been wiped due to this update

Nomad 1.5.1b Released

Hello Survivors!

I've been playing quite a bit of Nomad lately and noticed a few problems. Mainly bugs. So this patch addresses the bugs and annoyances with the game.

Read below for the full patch notes on what changed.

Servers have not been wiped.

Nomad Premium

Nomad Premium is the ultimate DLC to have, containing but not limited to; 26 Exclusive player skins, Premium gold coloured name tags, Access to /kits, 20+ Death effects when your character dies, Spray your Steam avatar on anything in game and many, many more benefits and features.

Level up your Nomad experience by buying Premium. Buy it here: https://store.steampowered.com/app/431430/Nomad__Premium/

Skin Variety Pack

The Variety Skin Pack is available. This DLC contains 11 new skins for you to flex with inside of the game. Simply change your skin in the customize tab in the main menu.

Buy it here: https://store.steampowered.com/app/508800/


Changelog


[h2]Changes[/h2]
  • Knocking sound effect now respects audio sliders in the options
  • Fixed Sniper Ammo crafting spelling mistake
  • Supply drops no longer drop old ammo box recipes
  • Added current ammo recipes to supply drops
  • Reduced copper chance per hit to 8%, down from 9%
  • Fixed a bug that caused all materials from mining nodes to drop 1% greater than usual
  • Fixed a bug that caused players not to loot new ammo when inventory is full
  • Katana damage reduced to 30, down from 50
  • Tula damage increased to 32, up from 28
  • Storm damage increased to 24, up from 22
  • Legendary Storm damage increased to 26, up from 24
  • Reduced the Melee Damage buff to melee weapons by 10%
  • Fixed a bug that caused damage increases from Cigar or from talents to add more damage than it should (no more Cigar + 10% damage talent one shots anymore)
  • Fixed damage calculations for damage buffing items and talents. No longer does it apply at each item, rather now it applies the entire percentage at the end
  • Headshots now do 30% more damage, down from 50% more damage
  • Scrapping an Odin no longer gives you an energy cell
  • Traders no longer sell old ammo
  • Vehicles that run out of fuel now automatically applies the handbrake
  • Supply Helicopter when in position will now drop the crate in 3 minutes, up from 1 minute
  • Supply Helicopter move speed slightly reduced
  • Supply Helicopter now follows the terrain when dropping the crate and moving to the exit position
  • Supply Helicopter will no longer bug out when you open and close the map real fast
  • Premium SUV health increased to 3750, up from 1750
  • SUV health increased to 3500 up from 1500
  • Sedan health increased to 3000, up from 1250
  • Vehicle Repair Kits repairing value increased to 900, up from 400
  • Vehicles now decay over 24 hours, down from 48 hours. Repair them using kits.
  • All boots/shoes items now give +5% armour value
  • Fixed a bug that made rain collision sfx play when in the open
  • Fixed a server bug with the item Mining Helmet
  • Fixed a bug with Traders not buying items at their listed price with the Merchant Ring equipped
  • Removed some bugged street lights in Pinewood
  • Sleeping bags now consume on use
  • Kuzi now uses its proper ammo type



All servers have not been wiped due to this update

Nomad 1.5.0b Released

Hello Survivors!

Quite a big patch. New Pinewood, new ammo system, new achievements and lots more!

Read below for the full changelog.

New Pinewood


Pinewood needed some love. It was boring and looked awful. I took the time to remake it and now it features a full city.

New Ammo System

There are now 5 types of ammo for you to pick up around the world.

- Pistol Ammo
- SMG Ammo
- AR Ammo
- Shotgun Ammo
- Sniper Ammo

This should also simplify all weapon types and their ammo types. No longer need 2 AR Rifles with 2 different ammo types.

All recipes have also been updated to reflect the new change. Simply craft the ammo you want and it will store in the "ammo inventory"

You will lose all ammo on death. Dropped next to your body per stack.

Picking up ammo will automatically fill your ammo count in the respective category.

To drop or store the ammo, simply click the icon on the side inside of inventory.

Death Box Removed

Death boxes removed, your body will now explode all your loot when you die.

Talents and XP

It didn't make much sense starting players off on Level 0. This patch fixes this. Players start at Level 1, and work their way up to Level 10.

Overall XP gains have been increased throughout the game as well as Pallets now giving XP and cash.

New Achievements

New achievements have been added to the game, ranging from getting legendries to gambling.

Nomad Premium

Nomad Premium is the ultimate DLC to have, containing but not limited to; 26 Exclusive player skins, Premium gold coloured name tags, Access to /kits, 20+ Death effects when your character dies, Spray your Steam avatar on anything in game and many, many more benefits and features.

Level up your Nomad experience by buying Premium. Buy it here: https://store.steampowered.com/app/431430/Nomad__Premium/

Skin Variety Pack

The Variety Skin Pack is available. This DLC contains 11 new skins for you to flex with inside of the game. Simply change your skin in the customize tab in the main menu.

Buy it here: https://store.steampowered.com/app/508800/


Changelog


[h2]Changes[/h2]
  • 13 new achievements to obtain
  • C4 damage increased to 25k, up from 20k
  • Rocket damage increased to 9k, up from 7.5k
  • Reduced Fumer explosion damage to 25 close range, down from 35
  • Reduced Boomer explosion damage to 35 close range, down from 60
  • Reduced Boomer run speed
  • Reduced Fumer run speed
  • Reduced Fumer Gas radius by 15 meters
  • Moved Hamood the Quest Giver slightly so players cannot get stuck behind him
  • Supply Helicopter will now follow the terrain when flying to its destination
  • Sky Rayleigh increased
  • Sky Mie increased
  • New ammo system added (thanks to Becky)
  • Fixed issue with blue barrels not spawning the correct items
  • Increased the chance of getting loot from pallets to 75%, up from 50%
  • Increased the maximum resource gathered from pallets to 4, up from 3
  • Increased the loot table of all pallets
  • Upgraded to Unity 2021.2.19f1, should see some performance increase
  • Player Death Boxes removed. Loot will now explode along with the player
  • Dying now only clears half of your currency, down from full
  • Total of vehicles reduced to 10, down from 20
  • Player max level is now 10
  • Talents now unlock every 2 levels
  • Starting player level is now 1
  • Slightly increased XP gain
  • Adjusted Level of Detail values for each tier
  • Increased the time out for server clients when connecting to 60s, up from 10s
  • Cocks added
  • Wall Torches health increased to 50, up from 5
  • Increased base XP from barrels to 3, up from 1
  • Pallets now give cash and XP
  • Never really liked George or Rachael as names for the NPCs. They are changed to Rosie and Bub.
  • Max clip from ammo removed from the bottom of the screen
  • Weapon name added above ammo count
  • Admins now bypass all building area restrictions automatically
  • Mining Helmet added
  • Wearing the full ghillie suit now protects you from being wet
  • Pickup and interaction radius increased to 3.25m, up from 3m
  • Fixed a bug where Wet status would not remove if you are wearing a Wet protection item
  • Block 19 is now a full auto weapon
  • Block 19 now holds 30 ammo
  • Fixed a bug where some official servers didn't get listed as official



All servers have been wiped due to this update to ensure all players starting equal and to prevent any data corruption

Nomad 1.4.3b Released

Hello Survivors!

Legendary Armour has been added. It provides 5% more than the standard Body Armour when wearing this item. Legendary Armour is dropped in supply drops randomly or can be obtained when gambling with Saleh.

Also there has been some balance to raiding and some bug fixes.

Read below for the full changelog.

Nomad Premium

Nomad Premium is the ultimate DLC to have, containing but not limited to; 26 Exclusive player skins, Premium gold coloured name tags, Access to /kits, 20+ Death effects when your character dies, Spray your Steam avatar on anything in game and many, many more benefits and features.

Level up your Nomad experience by buying Premium. Buy it here: https://store.steampowered.com/app/431430/Nomad__Premium/

Skin Variety Pack

The Variety Skin Pack is available. This DLC contains 11 new skins for you to flex with inside of the game. Simply change your skin in the customize tab in the main menu.

Buy it here: https://store.steampowered.com/app/508800/


Changelog


[h2]Changes[/h2]
  • Supply drops no longer drop C4, Rockets or Explosives
  • Supply drops now drop Legendary Weapons
  • Supply drops now drops Ghillie Suit and Urban Helmet and Body Armour
  • Default Supply drop timer increased to 1hr 30 minutes, up from 45 minutes. Server owners will need to update their config.json files or simply delete to regenerate new config values
  • C4 Damage reduced to 20,000 damage, down from 25,000 damage
  • Rocket Damage reduced to 7,500 damage, down from 10,000 damage
  • All ammo now requires 1 Metal and 1 Gunpowder to craft, down from 3 Metal and 1 Gunpowder
  • Explosives now require 5 Metal and 5 Gunpowder to craft
  • C4 now requires 4 Improved Metal, 1 Explosives and 4 Copper, up from 3 Improved Metal and 1 Explosives
  • Rockets now require 3 Metal and 3 Gunpowder to craft, up from 2 Metal and 2 Gunpowder
  • Crafting C4 now rewards 25xp, up from 15xp
  • Cardboard Foundations now decay over a 4 hour period
  • Cardboard Foundations now have 500 health, up from 20 health
  • Cardboard base elements (excluding foundation) now have 250 health, up from 10
  • Wooden Foundations now decay over a 5 day period
  • Stone Foundations now decay over a 10 day period
  • Metal Foundations now decay over a 10 day period
  • Improved Metal Foundations now decay over a 10 day period
  • Bullpup weapon spread increased by 20%
  • Fixed a bug that caused furnaces burning items to Ash when it's not activated
  • Server logging is now off by default. Server owners can toggle server logging by typing "log" (without "") into the server console
  • Vehicles now have kinematic turned on when spawning into the world for the first time, to help move them into their server position without physics issues happening. This was one of the causes of random disconnections when loading into a server
  • User box moved to the left hand side of the main menu.
  • Updated to Unity 2021.2.12f1, should see some increased performance
  • Scrapping body armour now gives 2x Cloth
  • Legendary Armour added. Get it from Saleh or from supply drops
  • Increase Ghillie Mask and Top armour to 8%, up from 6% each
  • Server will now use the lobby.txt file address when connecting to the lobby server



All servers have been wiped due to this update to ensure all players starting equal and to prevent any data corruption

Nomad 1.4.1b Released

Hello Survivors!

New workbenches, new safe zone, balance and more!

Read below for the full changelog.

Thanks for playing!

Workbench Changes

Workbenches have changed. Workbenches are now limited to ONE per player, thus stopping one or two people claiming the entire island. If you place another workbench, your old workbench will be deleted. This will help if you cannot get to your workbench (IE raided).

This may increase to 2 per player over the next update. I'll keep an eye on it.

New Safe Zone

Another Safe Zone added near the airfield to help spread out the players. I'm seeing a lot of safe zone camping so adding another one will help spread the players out.

It is random which Safe Zone you get. You cannot choose.

Saleh Has Moved

Salah has moved to the new Safe Zone.

As always the full changelog is at the bottom. Thanks for playing!

Nomad Premium

Nomad Premium is the ultimate DLC to have, containing but not limited to; 26 Exclusive player skins, Premium gold coloured name tags, Access to /kits, 20+ Death effects when your character dies, Spray your Steam avatar on anything in game and many, many more benefits and features.

Level up your Nomad experience by buying Premium. Buy it here: https://store.steampowered.com/app/431430/Nomad__Premium/

Skin Variety Pack

The Variety Skin Pack is available. This DLC contains 11 new skins for you to flex with inside of the game. Simply change your skin in the customize tab in the main menu.

Buy it here: https://store.steampowered.com/app/508800/


Changelog


[h2]Changes[/h2]
  • Updated to Unity 2021.2.8.f1
  • Increased Workbench Health to 500, up from 250
  • Fixed dupe bug with placing workbenches inside of a building area
  • Workbenches are now limited to 1 per player. This is to stop 1 player from just owning the entire island by mass placing Workbenches everywhere.
  • New Safe Zone added. To help spread the players out when spawning in.
  • Salah moved to the new safe zone.
  • There is now a 40% chance to bleed when taking damage, up from 20%
  • Chat will now output a message to you when you are bleeding
  • Increased death timer to 20s, up from 15s
  • Increased chances of getting good materials from the Auger Drill
  • There are now less ammo boxes spawning with weapons within the world
  • Bow damage increased to 35 damage, up from 30
  • Crossbow damage increased to 40, up from 35
  • Makeshift Shotgun damage increased to 16 per bullet, up from 15
  • Minigun spread reduced by 20%
  • Fixed a foundation glitch
  • Increased the range distance in which you can interact or loot at to 3m, up from 2.7m
  • Scrapping all types of ammo now yields Low Grade Gunpowder
  • Scrapping ammo success chance increased to 20%, up from 10% to match scrapping of weapons
  • Storage chests, campfires and furnaces have increased checks when looting from them
  • Increased Salah chance of getting a legendary to 16%, up from 15%.
  • Fixed an issue where Saleh should have dropped an Accessory item but dropped armor instead
  • Iron Helmet now negates 2 bullets from each player, up from 1 bullet from each player
  • Stop Sign now negates 2 bullets from each player, up from 1 bullet from each player
  • Riot Shield now negates 4 bullets from each player, up from 2 bullets from each player
  • Minigun damage reduced to 20, down from 22
  • Odin damage increased to 30, up from 25
  • All Melee weapons now do 25% increased damage
  • Fixed a bug where Cigar +10% damage was overwritten with Talent 5 +10%. They should now stack and give you +20% damage
  • Players now start on 70% health
  • Painkillers and Medical Pack now can spawn at Industrial loot spawns
  • More food items can now spawn at Industrial, Police, Military and next to broken cars
  • Normal Zombies health reduced to 45, down from 50
  • Fumer and Boomer Zombies health reduced to 50, down from 60
  • Zombies now spawn at the Industrial area
  • Complete server logging is now available to all server owners. See /Logs/Log.txt for full output.
  • Barrels now have better server side checks
  • Doors now have increased protection when setting a new door key code



All servers have been wiped due to this update to ensure all players starting equal and to prevent any data corruption