Dev Journal #18: Dynasties in Beta 2
[p]For those of you just joining us, Elemental: Reforged is a remastering and reimagining of the previous Elemental games all rolled into a single game.[/p][p]Specifically: Elemental: War of Magic, Elemental: Fallen Enchantress and Elemental: Sorcerer King.[/p][p]We are using Fallen Enchantress as the starting point for Beta 1. We ported it to 64-bit and gave it a new graphics engine, updated visuals, the crafting system and global inventory from Sorcerer King, and a lot of new quests, spells, goodie huts, monsters, etc. that were in War of Magic but had to be taken out due to memory constraints.[/p][p]Now it’s time for Beta 2.[/p][p]Beta 2 revolves around 3 key features:[/p]![]()
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[/p][p]Beta 2 will have Traditions and Legacy disabled because these basically have to be made from scratch. They were designed, but not implemented in War of Magic. Some of you who were part of the early experience program for Elemental may recall these features discussed back in 2009.[/p][p][/p][h2]The Mechanics[/h2][p]Fame is the key currency for all this (I think we called it prestige in WOM). Arranging marriages and unlocking traditions all depend on fame. The Legacies, by contrast, are due to accomplishing various feats in a given game.[/p][p]Right now, the plan is to have BETA 2 out to everyone on December 16th, 2025. We plan to unlock Legacies and Traditions in early January when we get back from Christmas break.[/p][p]Let us know what you think in the comments below![/p]
- [p]Localization[/p]
- [p]Modding[/p]
- [p]Dynasties[/p]
- [p]The Family Tree (this made it into War of Magic)[/p]
- [p]Traditions (this got cut)[/p]
- [p]Legacies (this got cut)[/p]