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Light Fall - A Clicker RPG News

New release day December 18th!!!

[p]Due to work hours IRL piling up plus a few other challenges I'm forced to push back the release of the game until December 18th of which it will release at a discount for those that waited patiently and supported us.[/p][p][/p][p]I'm HYPED to see this game finally released, it is finished but a LOT of testing is necessary. I don't want another 1.85 Update incident that needs 5+ hotfixes in a day -_-[/p][p][/p][p]But chances are that will happen (welcome to game development). Still the full game is right around the corner and at release will also be the Android and Mac versions which you'll get to play DRM free via itch.io or Subscribestar. Thank you for your time and patience.[/p][p][/p][p]Small Note, the full Russian translation MIGHT not be available at release but we are trying to get it done on time :)[/p][p][/p][p]As a little bonus for reading I added an exclusive WIP screenshot of the next chapter...

Complete & FINAL Hotfixes for v1.85

[p]Any game you started will be safe to Continue from, you should never need to restart a fresh save unless you want to... Speaking of![/p]
  • [p]Fixed Save System[/p]
  • [p]Fixed Loading System[/p]
  • [p]Fixed Image Import not working properly[/p]
  • [p]Rebalanced Gameplay, Difficulty, and Leveling Up[/p]
  • [p]Fixed Last (Prologue) Level, Enemies who weren't bouncing when clicked OR taking Damage![/p]
  • [p]Fixed Final Boss swapping images with another enemy when clicked[/p]
  • [p]New Game + is now a challenge mode with no save function as intended[/p]
  • [p]New Game + enemies have .5x more health[/p]
  • [p]Clicks actually register in the Last (Prologue) Level[/p]
  • [p]You can skip VN segments / cutscenes by double Right Clicking (This info isn't in game so its a IYKYK type thing)[/p]
  • [p]Gallery now unlocks after beating the Prologue, no need to beat New Game + (This is my apology and New Game + is too hard for me to beat right now lol!)[/p]
[p]If there was more I'm too tired to recall. Thank You all for your patience, by the end of the day I'm just one person making 4 builds of the same game with no budget and first time making a game this long. I love you all, I look forward to reaching the finish line. I can see it in the distance I wouldn't have made it this far without your support  :)[/p][p]Also special shout out to my main game tester for taking a quick hour from their break to help me crunch these patches out! I would have deleted the source of this game and not looked back already if it wasn't for their support! While I'm sure some fans would welcome that I'll say the experience of bringing a game to Steam now will pay off for much better and bigger games after this game is done and the learning experience pays off for the rest of my life![/p][p]Gonna have to make a Post Mortem or Documentary after this one SHEEESH![/p]

Minor bug hotfixes, Please Update and Re-Download

[p]Fixed Pic loader not working and the Pause glitch that caused the "P" key to not be usable when entering your name.[/p][p]With my test player busy I'm forced to play this game repeatedly and my tunnel vision prevents me from seeing glaring yet easy to fix issues like this! There shouldn't be anymore but uuuuuhhhh so many builds have to be remade and uploaded -_- (Still figuring out the Mac files)[/p][p][/p][p]Edit: Apparently at some point I broke the Save / Load feature and the Image import feature. Fixed now but REALLY missing my test player now T_T[/p]

Thank You Again + Update v1.85 / Official Final Prologue Update!

Hooray we reached over 1250+ Wishlists Thanks to you and to Steam Next Fest!
[p][/p][p][/p][p][/p][p]I am a little bummed that I didn't have any promo material during that time, I feel as though we could have gotten at least 500 more Wishlists if I had but I'm happy with what we managed so far.[/p][p]Now we're full Steam ahead with version 2.0! Yes not 1.0 the Prologue itself was 1.0 at first release on itch and the end of it was the ending! I had gotten so burnt out that the game was soft cancelled / considered done but after the sales of the Android version made enough to put the game on Steam I figured I'd finish what we started and improve the game to the point it was a worthy Steam game contender... That and the whole Paypros thing happened so Steam is now our only source of revenue outside of Subscribestar: https://subscribestar.adult/tamed-shame[/p][p]There is a Free tier that gives you peeks at erotica I write + a Free game: 1NAF (1 Night at FurryCon)[/p][p][/p][p]v1.85 of Light Fall Adds[/p]
  • [p]Mac build Support (We have a .app build but we're in the process of adding it to Steam)[/p]
  • [p]Bounce animations play when Enemies are clicked[/p]
  • [p]UI boxes are Purple now, Can be turned back to Black using Left Arrow Key[/p]
  • [p]Fixed a bug where enemies like the Cerb repeat with the wrong dialogue & SFX[/p]
  • [p]New expressions for Heather, more expressions for her are used early in the game[/p]
  • [p]The Gallery has a ROBUST amount of Lore added for the main cast AND the Impire enemies[/p]
  • [p]New Game + is harder, only 30 Seconds to beat levels, enemies' health is doubled, and beating this mode unlocks the (Mini) Gallery,[/p]
[p][/p][p]And that's it, I hope you enjoyed the taste / tease of Light Fall's Prologue as it is only 1/3 of the game and if you enjoyed it and want more then consider buying the final version when it releases December 5th.[/p][p][/p][p]Small Note: New screenshots and a new trailer will be uploaded this weekend since the game looks better at a glance now with more color and features.[/p]

Light Fall: A Clicker RPG Prologue Update v1.80

[h3]Light Fall: A Clicker RPG v1.80 is Live and is the Final version of the Prologue that will be available until release December 5th (Aside from any hot fixes that might be needed).[/h3][p][/p][p]Update 1.80 is the BIGGEST UPDATE and Includes[/p]
  • [p]Gallery Mode (Unlocks after beating New Game +)[/p]
  • [p]New Game + Doubles all enemy health in game AND you only have 30 seconds to beat each dungeon / area[/p]
[p]v1.80 Bug Fixes[/p]
  • [p]Patched the infinite use of an ability[/p]
  • [p]Okay so apparently CLICKING damage in Light Fall wasn't accurate to how it was supposed to work this entire time?! How the hell was that missed??? Thousands of people played this game and no one noticed that the math wasn't mathing?????????[/p]
[p]I will have new projects come out between that time. It's all a matter of patience as I try to juggle making games with zero budget while also working full time at my job IRL.[/p][p]I thank you all that support me even if you can't give me monetary support, you give me hope and that's something we could all use right now.[/p][p]Yes the Mac port is still on the way and hopefully by the end of this month.[/p][p]As for the Android port it's only available through the $5+ Tier on my Subscribestar BUT I will have it available on itch for a short time this weekend if you want to get it there.[/p]