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Truck City News

Update notes for v1.0.8

[p]Truck City v1.0.8 has just been released. This changelog also includes changes made in v1.0.7:[/p]
  • [p]Feature: added option to enable or disable screen border mouse scroll (thank you Earth McFlat)[/p]
  • [p]Improvement: completed missions show up in green in the menu (thank you Earth McFlat)[/p]
  • [p]Improvement: added translation for mission mode scenarios[/p]
  • [p]Balance: lowered cost of Quantum science production buildings 500 to 400[/p]
  • [p]Improvement: increased width of cargo selection in truck window[/p]
  • [p]Bugfix: regression bug corrected where leaderboard button was not enabled after returning to main menu from a game[/p]

Update notes for v1.0.6

[p]Truck City v1.0.6 has just been released. This changelog also includes changes made in v1.0.5 and v1.0.4:[/p]
  • [p]Balance: Curionian Spit: some items can't be bought anymore; patch v1.0.3 increased the inital amout of money, which may enable the player to rush to research just buying everything and completely ignoring city building.[/p]
  • [p]Bugfix: regression bug introduced in v1.0.3 corrected, where research would not correctly start.[/p]
  • [p]Bugfix: corrected bug which caused science window to become impossible to close if inspecting the full dependency graph after clicking on a container icon, then used right click to close the full dependency graph.[/p]
  • [p]Bugfix: Leaderboard button in main menu is now disabled until the boards are loaded. Prevents a bug where only partially loaded leaderboards would be shown[/p]

Update notes for v1.0.3

[p]Truck City v1.0.3 has just been released. This changelog also includes changes made in v1.0.1 and v1.0.2:[/p]
  • [p]Feature: added an option to limit the FPS (Options, Video Settings). In v1.0 the game tried to limit itself to vertical sync frequency (monitor frequency) but if this option is disabled in the GPU options then the game was rendered at 240FPS (thank you MrFraxis).[/p]
  • [p]Balance: Curonian Spit mission has been made easier by increasing the initial amount of money (1800 -> 2500) and making Truck Speed lv 6 pre-researched (thank you dePoPo).[/p]
  • [p]Improvement: autosave is never selected by default in the save menu, instead the loaded savegame is selected (or the last savegame that is not an autosave)[/p]
  • [p]Bugfix: some achievements were not triggered if the player became disconnected from Steam during victory, fixed.[/p]
  • [p]Balance: Grid City mission difficulty lowered, making the objective to sell $200,000 instead of $1,000,000[/p]
  • [p]Bugfix: fixed a problem resuming research when loading a new game[/p]
  • [p]Bugfix: added missing SFX in a button[/p]
[p][/p]

Truck City available now!

[p]Truck City has been just released![/p][p][/p][p]If you have played the demo, you will find the following new features in the full game:[/p]
  • [p]Sandbox mode: create your own maps with customized options and enjoy free play![/p][p][/p]
  • [p]More missions: in addition to the tutorials and the demo scenarios included in the demo, many new maps are available, each one with its own leaderboard. Compete for the best time![/p][p][/p]
  • [p]Custom maps: subscribe to maps in the Steam Workshop, load them directly into the Custom Maps menu![/p][p][/p]
  • [p]Map editor: create your own maps, customize them, and upload them to SteamWorkshop for other players to subscribe to![/p][p][/p]
[p]Truck City v1.0 comes with some new features and fixes compared to v0.53 (private beta and public demo). This is a summary of the changelog:[/p]
  • [p]Balance improvements in Oil related products[/p]
  • [p]New maps added[/p]
  • [p]Traffic lights visible when the mouse is over an intersection[/p]
  • [p]All factory items available, visible in the Loading Port build menu (as well as in Alt mode)[/p]
  • [p]Bugfixes in UI, including Trucks List window, Save Game window, GDP, Truck window, [/p]
  • [p]Improvements in truck routing[/p]
  • [p]Improved shader compilation on first run[/p]
  • [p]Added SFX for some player actions that were previously silent[/p]
  • [p]Other minor updates[/p]

Update notes for v0.53

[p]Truck City v0.53 has just been released. This is the change log:[/p]
  • [p]Improvement: added several missing icons for factories, especially oil and space related[/p]
  • [p]Improvement: loading port construction menu now shows factory icons[/p][p][/p]
  • [p]Improvement: production window now shows factory icons[/p][p][/p]
  • [p]Bugfix: in the Map editor mode, save and load windows did not update after saving a map[/p]
  • [p]Bugfix: clicking while the loading screen was still visible is not allowed anymore[/p]
  • [p]Bugfix: fixed issue where the tutorial window might block clicks to the lateral bar[/p]