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Truck City News

Update notes for v0.52

[p]Truck City v0.52 has just been released. This is the change log:[/p]
  • [p]Balance: battery recharging plants are now less efficient, but generate more scrap metal[/p]
  • [p]Balance: kerosene requires less input containers[/p]
  • [p]Balance: DEMO map now uses the inbound range feature on some foundries[/p]
  • [p]Bugfix: fixed glitch where the camera would move slightly on load[/p]
  • [p]Bugfix: fixed glitch that may prevent drill smoke to correctly display when Alt mode overlay was enabled[/p]
  • [p]Bugfix: fixed glitch where related factory highlights and inbound range highlights did not completely align to the highlighted objects[/p]
  • [p]Bugfix: factory inbound range calculation was off by 1 tile, fixed[/p]
  • [p]Feature: rotating elements (R shortcut) now plays a sound effect[/p]
  • [p]Feature: hover on factories now plays a sound effect[/p]
  • [p]Improvement: added more paralax to Alt mode icons so they are more visible[/p]
  • [p]Improvement: credits now include links[/p]
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Update notes for v0.51

[p]Truck City v0.51 has just been released. This is the change log:[/p]
  • [p]Feature: each factory can be configured to only allow inbound containers from factories in a configurable range[/p][p][/p]
  • [p]Balance: all rocket parts are now x2 to x5 slower to manufacture, rocket launchpad is x10 slower. Affected factories: Ammonia Synthesizer, Orbital Fuel Unit, Ammoxidizer, Polymer Carbonizer, BPA Condensation Reactor, Epoxy Polymerizer, Insulation Factory, Rocket Launchpad[/p]
  • [p]Balance: production time also increased (to a lower degree) for the following factories: Iron foundry, Steel foundry, Rebar foundry, Piping factory, Grinder-magnetizer, Engine Assembly, Copper Foundry, Electromagnetic Coil[/p]
  • [p]Balance: in mission 13-War Logistics, uranium is now harder to produce[/p]
  • [p]Feature: confetti on victory![/p][p][/p]
  • [p]Improvement: full dependency graph for item production is now a bit clearer[/p]
  • [p]Balance: initial amount of money increased in tutorial 1[/p]
  • [p]Improvement: added information on distance to destination in the truck window[/p]
  • [p]Bugfix: fixed minor glitch where containers in warehouses might get partially obscured by the factory overlay when Alt mode was enabled.[/p]
  • [p]Bugfix: minor bugfix where the factory overlay for Alt mode was not correctly updated on rocket launchpad deletion[/p]
  • [p]Bugfix: fixed bug where parking spots may be counted as occupied even when empty[/p]
  • [p]Improvement: improved translations[/p]
  • [p]Improvement: efficiency improvements on copy/pasting[/p]

Update notes for v0.50

[p]Truck City v0.50 has just been released. This is the change log:[/p]
  • [p]Improvement: truck window cargo selection list width increased[/p]
  • [p]Improvement: lateral bar menu for factories and warehouses reordered so parking spot is the last item in the rotation[/p]
  • [p]Improvement: increased visibility of Alt mode icons[/p]
  • [p]Improvement: added sound effects to the typewritter effect in the tutorials[/p]
  • [p]Improvement: lateral bar popup menus repositioned so they are more visible[/p]
  • [p]Feature: added new Alt mode icons[/p]
  • [p]Bugfix: save menu now correctly shows information on files[/p]

Update notes for v0.49

[p]Truck City v0.49 has just been released. This is the change log:[/p]
  • [p]Improvement: tutorial 1 made clearer by adding marks on the map[/p]
  • [p]Improvement: Close button added in tutorial window[/p]
  • [p]Improvement: new factory icons added for Alt mode[/p]
  • [p]Improvement: minor performance and memory usage optimizations[/p]
  • [p]Improvement: scroll speed for middle mouse button drag adjusted (reduced)[/p]
  • [p]Improvement: when building factories on mines, now the tooltip text for factory construction is shown instead of the resource information one[/p]

Update notes for v0.48

[p]Truck City v0.48 has just been released. This is the change log:[/p]
  • [p]Feature: Sandbox mode now allows configuring the initial amount of money[/p]
  • [p]Improvement: added new factory icons to Alt mode[/p][p][/p]
  • [p]Improvement: newly built factories immediately show overlays depending on Alt mode configuration[/p]
  • [p]Improvement: adjusted factory Alt mode overlay and shadows[/p]
  • [p]Improvement: right click drag camera rotation made smoother[/p]
  • [p]Improvement: minor efficiency improvements[/p]