[25.11.18 Release Notes] 0.3.7
📢 Patch Notes v0.3.7
[p][/p][p]Hello, this is the Midnight Study development team.[/p][p]This update includes improvements to the aiming guide, stabilization of charm/relic logic, and various combat bug fixes.[/p][p][/p][hr][/hr][p][/p][h2]🛠 Patch Details[/h2][p][/p][h3]🔮 Charms & Combat System[/h3]- [p]Improved so that charm orbs used by the player always appear at the front of the screen.[/p]
- [p]Fixed an issue where some charms (damage + debuff) were not applying their piercing effects correctly.[/p]
- [p]Fixed an issue where Hyangnang Gaksi in the back row was being attacked by Dokkaebi Fire when the front one escaped.[/p]
- [p]Fixed a bug where combat could freeze when Geogug Gwi was stunned.[/p]
- [p]Fixed an issue where combat would not end automatically when both Taeja Gwi and Noaengseol were defeated simultaneously.[/p]
- [p]Updated the bonus gold reward for encounters with 3–4 monsters: now grants a minimum of +5 and maximum of +10 per monster.[/p][p][/p]
- [p]Aming line improvement:[/p][p]When the predicted trajectory line is white, the DragProjectile collider no longer detects the Character layer.[/p][p](Prevents enemies from appearing to be hit when following a white trajectory.)[/p][p][/p]
- [p]Exorcism Circle relic effect changed:[/p][p]Strength reduction → Suppression (2 stacks) debuff[/p][p]Improved logic so that Suppression works properly with both permanent and single-use charms.[/p][p][/p]
- [p]Added a confirmation popup when clicking “Start New Game” to provide an additional warning.[/p][p][/p]