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Doorways: Holy Mountains of Flesh News

🎂 10 YEARS OF SAIBOT! 🎉





Hello, people! How are you? How did you started 2022? 🤓



In a day like today, but from 2012, we officially started a crazy adventure called Saibot that continues to date.

Actually, the very begginning was in 2011 with the conceptualization and prototype of what ended up being our first title Doorways (read more).


But it wasn't until March of 2012 that, after I partened with my Uncle and friend Ivan Rusjan, we finally started working as a team. We built the first Saibot "office", which was actually my room along side the bed and at my Mom's department, and we used some old tables as desks that my Grandma gave us ❤️

And from then, a lot of enechdotes and experiences started hapenning. With tons of fails and drop downs, but also with some wins, we were able to keep going to date doing what we love the most: creating our own games and delivering them all over the world 🌎

So I decided to take some time to build and share with you a quick recap of some of the main milestones we have achieved together with you during the last 10 years of Saibot...



2012: The Origin
  • Started the team and office with only two members (picture)

  • Started the development of the first game and saga: Doorways

  • First public presentation of the game at the event EVA 2012




Left: Tobias Rusjan (me), right: Martin Voychisko



2013: Prelude
  • Trip to E3 thanks to a contest we won at Indies Crash E3

  • Approval of our first game at Steam Greenlight after a lot of big Youtubers played it

  • Official launch of Doorways: Prelude on Steam (first argentinian game to be released on Steam after being approved on Greenlight)

  • Launch of VR (virtual reality) version of Doorways: Prelude with the Oculus Rift Dev Kit 1 (first argentinian game published with VR compatibility)




Most popular Youtuber Pew Die Pie playing Doorways: Prelude



2014: Underworld
  • Moved to new home-office with our own space

  • Team got bigger with 4 full time developers

  • Development and release of the second game Doorways: The Underworld

  • Hosted a special event with Youtubers Alfredito and international guest Xoda (Chile) playing Doorways: The Underworld live

  • Trip to Esquel (Chubut, Argentina) together with the development team (picture)




From left to right: David Levill, Sergio Juarez (my Father), Damian Teixeira, Tobias Rusjan (yo), Maximiliano Schneider



2015: Holy Mountains




Dev team members from Saibot together with the cast and live action video creators (see tags)



2016: Transition
  • Final release of Doorways: Holy Mountains of Flesh on Steam

  • Built and release of the old version of Doorways: Old Prototype created in late 2011

  • Started working on new series Hellbound

  • Team member David Levill decided tattoo himself the logo of "Doorways" on his skin because of the love he had to the project (picture)




Tattoo painted by Fernando Muzzio (main artist from Hellbound) over the left arm of David Levill (music director and SFX composer)



2017: New Beginning
  • New team members were introduced for a much bigger project in Hellbound

  • Recorded motion captures (MoCap) for animations of Hellbound (Hell Knights, Vladers)

  • Built and published Hellbound's teaser trailer (picture). For the creation of this particular video, we did live action takes as references, then did motion captures (MoCap), and finally rendered everything with high quality specs; everything done here in Argentina 🇦🇷




Watch the first presentation of the teaser trailer at the expo EVE 2017



2018: Survival Mode
  • Launch of Hellbound: Survival Mode as Early Access

  • Created a Kickstarter campaing for Hellbound to complete the funds for the campaign

  • Had a TV showcase with Santiago Do Rego and Sebastian Di Nardoon at TNT Sports about Hellbound's Kickstarter

  • Allied with NGD Studios (currently named Nimble Giant Entertainment) to publish Hellbound's campaign mode

  • Hellbound wons an Unreal Dev Grant for the development of the project (first argentinian game to get one)

  • Hellbound: Survival Mode wons a price at expo EVA 2018 as best game created in Unreal Engine (picture)




From left to right: Paulo Souza (Epic Games evangelist), Tobías Rusjan (me), Miguel Martín (director at ADVA)



2019: Campaign Mode
  • Moved with the team at a bigger and better home-office located in the town of Vicente Lopez (Buenos Aires)

  • Definitive launch of Hellbound: Survival Mode (first published argentinian game to have animations withe motion capture)

  • Launch of Hellbound's demo (campaign mode) together with a presentation at EVA 2019 (picture)




From left to right: Juan Caratino, Federico Tessandori, Fernando Muzzio, David Levill, Viktor Ahmed, Tobias Rusjan (yo)



2020: Hellbound




Hellbound's launch trailer



2021: The Black Heart




Cover art created by Fernando Muzzio (Hellbound) for The Black Heart by Andres Borghi



2022 (coming next): Out of Bounds and MORE...
  • Final release of Out of Bounds on Steam (picture). See the last development updates here

  • And more... (news coming soon!)




Add it to your Wishlist!



And this right here is just a quick recap... We thank you all of you for being part of this adventure, for playing our games, for sharing them or just for writing and supporting us 🙌

We have more news to reveal you soon. So follow us on our social networks!


Cheers and take care!

Tobias

2021 Video Recap 🤓

🎉 Happy new year, everybody! 🎉

As always, here's our 2021 video recap by Tobias Rusjan. We talk about Hellbound, The Black Heart by Andres Borghi and the upcoming projects 👾

https://youtu.be/BHg3TkYGutc

Don't forget the sales! All our games are discounted up to 90% OFF 💸

https://store.steampowered.com/app/1431780/The_Black_Heart/

https://store.steampowered.com/app/753590/Hellbound/

https://store.steampowered.com/app/383930/Doorways_Holy_Mountains_of_Flesh

https://store.steampowered.com/app/311250/Doorways_The_Underworld

https://store.steampowered.com/app/248470/Doorways_Prelude

And Out of Bounds is coming soon... Add it to your Wishlist!

https://store.steampowered.com/app/1787100/Out_of_Bounds/


Wish you all an amazing start of 2022! Cheers!

Tobias

Halloween Sale 🎃




Happy-creepy Halloween, people! How are you?

All our darky and bloody titles are on sale until next Monday: November 1. Check them out! 💸


The Black Heart (2021) developed by Andres Borghi 10% OFF

https://store.steampowered.com/app/1431780/The_Black_Heart/

Hellbound (2020) 66% OFF

https://store.steampowered.com/app/753590/Hellbound/

Doorways: Holy Mountains of Flesh (2016) 50% OFF

https://store.steampowered.com/app/383930/Doorways_Holy_Mountains_of_Flesh/

Doorways: The Underworld (2014) 60% OFF

https://store.steampowered.com/app/311250/Doorways_The_Underworld/

Doorways: Prelude (2013) 70% OFF

https://store.steampowered.com/app/248470/Doorways_Prelude/

Cheers and have a spooky weekend!

Tobías

New projects (2021) 👾

Hello, people. How are you? It's been awhile.

Tobias Rusjan here from Doorways, Hellbound and Saibot.

I wanted to let you know about the projects in which we're currently working at Saibot Studios. Let's start with the one next to release...



THE BLACK HEART (OCT 2021)


The game The Black Heart, created in its majority by Andrés Borghi, a very talented multimedia artist with whom we had the pleasure to work with for promotional videos of Doorways and Hellbound.

The past year we joined forces with Andres to publish his masterpiece on Steam. We started with Early Access, we kept improving the game and we finally got a definitive version ready to launch 🙌

The full game release is next Thursday: October 21. IN LESS THAN A WEEK!

So go to the store page and take a look. And if you like it, add the game to your Wishlist:

https://store.steampowered.com/app/1431780/The_Black_Heart/

By the way, the new cover for The Black Heart was made by one of the main artists of Hellbound: the great Fernando Muzzio

And the music for the release version is going to be remastered by the sound especialist of Doorways and Hellbound: David Levill



OUT OF BOUNDS (EARLY 2022)


On my side, during August I participated in the Unreal Megajam 2021, and I managed to create a little full game on my own in just 7 days 🤯

You can play that version for free on Itchio; but since I really liked the results, I decided to keep working on this project and to invite another great former-Saibot so we can get the game to the next level: the master of art Viktor Ahmed

The idea is to keep improving it for a couple of months and release a new version during early 2022. So if you like it, add it to your Wishlist as well!

https://store.steampowered.com/app/1787100/Out_of_Bounds/



ARRAN: THE BOOK OF HEROES (APRIL 2022)


And outside Saibot, our friends and coleagues who helped us in the past with our games created together Pal'Sur Studios. They are working on an action RPG that looks and plays spectacular 👌

I had the luck to play directly with the creators. So I can really recommend you to add it to your wishlist as well, without a doubt:

https://store.steampowered.com/app/1545080/Arran_The_Book_of_Heroes/



Don't forget to follow us on our social medias for more content:


Cheers and have you all an amazing end of the week!

Tobias

Non-official 10 year anniversary! 🎉

Hello, everybody. How are you?

Today is the non-official 10 year anniversary of Saibot Studios. A whole decade! 🤯



On March 19th of 2011, while I was still working for other local game development companies, I took the time during a trip with my mother to El Palmar (Entre Ríos) to start conceptualizing what ended up being our first game Doorways.

That same year we had the chance to create a prototype, then I started my own studio with the support of my Uncle Iván and we called it Saibot. Officially, in March of 2012 we started working full time in my room-office located in the town of Caballito (Buenos Aires).

Too many things happened since then: a lot of fails, some success, but tons of amazing experiences at the end of the day...

So below I'm sharing with you some of those old concepts I did during that weekend of 2011 ✍️🤓










I recommend you to check out the interview I had last week for Extragamersarg (sorry, it's in spanish), so you can know a little bit more about our beginnings:
https://www.youtube.com/watch?v=yeJEzLLmYSk

And I invite you to the second part coming tonight at 6pm (PDT). It will be live both at You Tube:
https://www.youtube.com/channel/UCokGC2Tj8daGhoApuhN65ag

And Twitch:
https://www.twitch.tv/extragamersarg


Thank you once again for your amazing support, guys. Take care!

Tobias