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Battle On! Hero Academy News

Version Update 1.1.37

  • [p]Added a new technology: Equipment Storage Expansion[/p]
  • [p]Optimized the experience curve for late-game Hero leveling[/p]
  • [p]Added missing descriptions for some early-game Bosses[/p]
  • [p]Fixed some known display bugs[/p]
  • [p]Improved localization[/p]

Version Update 1.1.34

  • [p]Fixed an issue where Berserker subclass units could not be fully healed by healers after being knocked down.[/p]
  • [p]Fixed some description errors.[/p]
  • [p]Improved localization text for the Battle Panel.[/p]

Version Update 1.1.33

  • [p]Optimized the kingdom position assignment logic upon hero graduation.[/p]
  • [p]Improved localization text.[/p]

Version Update 1.1.31

  • [p]Added a hint to the Hero Info Panel regarding subsequent leveling after reaching the level 60 cap.[/p]
  • [p]Added materials to Abyss monster drops that are used for crafting early-game promotion success rate boosting food.[/p]

The New Version 1.1 of "Battle On! Hero Academy" is officially live!

[p]Hello, Principals![/p][p]The brand-new Version 1.1 of "Battle On! Hero Academy" has arrived as promised and is now officially live! This update brings the all-new Abyss Trial gameplay, an Equipment System, and the long-awaited Tier 4 Class promotions! At the same time, we have added a large number of subsidiary systems and content, along with numerous optimizations to the game.[/p][p]Here are the detailed contents of this update:[/p][h2]✨ New Features[/h2][h3]1. 🔥 Abyss Trial[/h3][p]A brand-new high-difficulty challenge mode is now open![/p]
  • [p]Abyss BOSS: Powerful bosses like the Abyssal Dragon and Abyssal Orcs await your challenge, possessing unique attack effects and mechanics.[/p]
  • [p]Exclusive Drops: Challenging the Abyss is the only way to advance the main storyline. It is also the source for Tier 4 Class Recommendation Letters and rare materials for crafting and enhancing equipment.[/p]
  • [p]Exclusive Events: The mechanics for Abyss Trial events differ from the Academy Defense Beast Tide trials. They unfold in brand-new scenes, offering a unique experience.[/p]
  • [p]Exclusive Mechanics: Abyss Trial events do not require accumulated experience to trigger. Instead, they can be started at any time using cooldowns and Gold. We have also added new logic regarding food carriage control.[/p]
[h3]2. ⚔️ Equipment System[/h3][p]Heroes can finally wear equipment![/p]
  • [p]Full Gear Sets: Once a hero reaches Level 45, every class can now equip a four-piece set comprising a Weapon, Helmet, Armor, and Boots, significantly boosting combat power.[/p]
  • [p]Crafting Equipment: Use materials obtained from AFK rewards and challenges to craft gear suitable for each unique hero. Match the right equipment combinations to deeply cultivate your own distinct heroes.[/p]
  • [p]Socketing Gameplay: With Socketing Runes, you can freely supplement Attack Speed, Critical Rate, Evasion, and various rare attributes to build a one-of-a-kind ultimate hero![/p]
  • [p]Tier Progression: Equipment is divided into T1/T2/T3 tiers. As your Academy Reputation increases, you can craft even more powerful gear.[/p]
[h3]3. 👑 Tier 4 Classes Open[/h3][p]The path of hero ascension goes a step further! Tier 4 class transfers are officially open for all classes.[/p]
  • [p]New Classes Arrive:[/p]
    • [p]Tier 3 classes in the Warrior, Archer, and Mage lines can now use Class Recommendation Letters to upgrade to their corresponding Tier 4 classes.[/p]
    • [p]All Tier 4 classes possess a second unique Class Trait affix.[/p]
    • [p]The level cap for Tier 4 classes is Level 60, but this limit can be broken with the help of other systems![/p]
  • [p]Promotion Assistance:[/p]
    • [p]Added 3 types of Promotion Food, which increase the success rate of promotion when consumed.[/p]
    • [p]Class characteristics are now more distinct, allowing you to build a unique main force through different combinations.[/p]
[h3]4. 🏆 Other New Systems[/h3]
  • [p]Milestone System: Records every important moment of the academy's development; achieve goals to receive rewards.[/p]
  • [p]Combat Statistics Panel: View real-time data on your heroes' battlefield performance.[/p]
  • [p]Lineup Management: You can now save multiple lineup configurations and switch between them with one click.[/p]
  • [p]Secret Tome Shop: Use Inheritance Letters to purchase Recommendation Letters and various Socketing Runes.[/p]
  • [p]Cottage Conversion Tech: Once unlocked, you can quickly convert a cottage into an exclusive cottage for other classes.[/p]
  • [p]New Buildings: Added Equipment Workshop and Monument buildings.[/p]
  • [p]Abyss Monster Tab: Added a separate tab for Abyss monsters in the Training Grounds, allowing you to train against them for corresponding material drops.[/p]
  • [p]Endless Mode: Unlocks after clearing the game. Challenge your limits by freely matching BOSS combinations in this endless trial mode.[/p]
  • [p]Recovery Food: Added multiple HP recovery foods that can quickly restore large amounts of health.[/p]
  • [p]New Traits: Added 8 Gold Trait affixes to enrich the library needed for building class balance.[/p]
  • [p]Trial UI: Added an information panel and a retreat function for Trial Battles.[/p]
  • [p]Kingdom Positions: Added Kingdom positions obtainable by graduated heroes over Level 60.[/p]
  • [p]Steam Achievements: Added 6 new achievements related to the new content.[/p]
[hr][/hr][h2]🛠️ Adjustments & Optimizations[/h2]
  • [p]Combat Experience:[/p]
    • [p]Optimized the pickup logic for items and gold coins, significantly reducing lag.[/p]
    • [p]Refined the AI logic and attack effects for various BOSSes.[/p]
    • [p]Optimized hero combat behaviors, including pathfinding AI for melee classes and healing AI for support classes.[/p]
  • [p]UI & Interaction:[/p]
    • [p]Hero Roster: Adjusted sorting logic. Clicking on a hero now docks the information panel to the bottom left of the roster.[/p]
    • [p]Graduation Info: Optimized the display of hero graduation information and added displays related to Class Recommendation Letters.[/p]
    • [p]Promotion Info: Refined promotion logic. You can now see the increased success probability from food supplements in the promotion panel.[/p]
    • [p]Alert Panels: Added an alert panel for Abyss opening and optimized the display position logic for various item tooltips.[/p]
  • [p]Values & Balance:[/p]
    • [p]Adjusted the values of some Trait affixes to balance early-game and late-game stats.[/p]
    • [p]Adjusted caps: Hero Evasion is capped at 65%.[/p]
    • [p]Adjusted movement and enemy-seeking logic for some classes, and optimized AI behavior during standard monster trials.[/p]
  • [p]Other Adjustments:[/p]
    • [p]Raised the Academy Reputation level cap to Level 106.[/p]
    • [p]Adjusted the color styles for item displays in various shops.[/p]
    • [p]Adjusted hero names in various panels to match their talent rarity colors.[/p]
[hr][/hr][p]In addition to the content listed above, there are many other detailed adjustments and fixes. We welcome everyone to actively make suggestions. Please leave your comments and feedback! You are also welcome to join our official community and QQ groups to exchange insights with other Principals and share your hero stories![/p][p]Finally, thank you again for your support! We wish you all the best in collecting god-tier gear, passing trials, raising the strongest heroes, and achieving academy legend status in this new version![/p][p]— MMUnit Dev Team[/p]