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The Last Warlock News

v1.60 Update

-Added randomly spawning Leprechauns to multiplayer mode.
-Better handling of out-of-sync games.
-Changes to handicap calculations.
-Option to opt out of handicap system.
-General bug fixes.
-Improved support for Windows touch screen devices.

Trading cards and badges added!

The Last Warlock now has trading cards to collect and badges to create!



Also, for those that missed it, last month there was a big update to Multiplayer mode with six new spells, gameplay tweaks and a new handicap system to help new players.

Multiplayer update!

An update to the game just went live that adds and tweaks some multiplayer features:
  • Six new spells added to the multiplayer modes, including a new creature named 'The Watcher'.
  • More crafting items added to the maps.
  • Subvert now has a % chance of success based on the strength and health of the target creature.
  • Bows will wear and eventually be destroyed with use.
  • Experimental handicap system added to make the game easier for new players to compete against veterans.
  • Fix to creatures sometimes not defending their Warlock.


If you encounter a problem, please post to the forum or email [email protected] and I'll get right on it!

New multiplayer map

A minor update just went live. There is a new multiplayer map (a variation on the single player quest 'Roch Castle') - this comes from a players suggestion.

Also a small redesign was made to the single player quest Urhigs Gaol. A lot of players got stuck at the Fire Reaper pit and this change gives some gentle hints as to how to get past it.

New multiplayer map

A minor update just went live. There is a new multiplayer map (a variation on the single player quest 'Roch Castle') - this comes from a players suggestion.

Also a small redesign was made to the single player quest Urhigs Gaol. A lot of players got stuck at the Fire Reaper pit and this change gives some gentle hints as to how to get past it.