1. Pharaonic
  2. News

Pharaonic News

Russian community translation available now



We've just published a new update for the game.

This update includes russian language for all ingame texts, courtesy of Makc Abdullin

Language can be changed in the "Game" section of the game settings.

We've also updated the build to use the latest version of Unity and changed default Fullscreen mode to exclusive, which should yield better performance on some setups.

French community translation available now

We've just published a new update for the game. The only change is the addition of the french language localization, courtesy of Gabriel Ramon.

Language can be changed in the "Game" section of the game settings.

French community translation available now

We've just published a new update for the game. The only change is the addition of the french language localization, courtesy of Gabriel Ramon.

Language can be changed in the "Game" section of the game settings.

Pharaonic Update 3 - Gameplay improvements

Welcome again, fellow warriors!



This update brings a few improvements that fix one of the most important unconveniences with the game: Having to repeat arenas when traversing already complete zones.

We've been thinking about possible solutions to this (didn't want to remove the enemies alltogether once you clear an arena), and we finally decided to do the following: Once you clear an arena, next time it will still spawn a few enemies (usually 2-4 of them), but the area won't be locked anymore.

This means the game has become a little easier and shorter (no need to repeat all the previous arenas), but it should be a better experience overall.

Not every arena have this feature, but all the ones that are in the main path have it.

Gameplay changes
  • Cleared arenas in the main path do not lock the player in posterior attempts.
  • Spearmen charge attack in Thebes/Palace is no longer unblockable.
  • You now get a 25% stamina boost when performing a successful parry.


We've also made a brand new trailer, more spectacular and fast-paced than the previous one. Check it out in the store page!

Pharaonic Update 3 - Gameplay improvements

Welcome again, fellow warriors!



This update brings a few improvements that fix one of the most important unconveniences with the game: Having to repeat arenas when traversing already complete zones.

We've been thinking about possible solutions to this (didn't want to remove the enemies alltogether once you clear an arena), and we finally decided to do the following: Once you clear an arena, next time it will still spawn a few enemies (usually 2-4 of them), but the area won't be locked anymore.

This means the game has become a little easier and shorter (no need to repeat all the previous arenas), but it should be a better experience overall.

Not every arena have this feature, but all the ones that are in the main path have it.

Gameplay changes
  • Cleared arenas in the main path do not lock the player in posterior attempts.
  • Spearmen charge attack in Thebes/Palace is no longer unblockable.
  • You now get a 25% stamina boost when performing a successful parry.


We've also made a brand new trailer, more spectacular and fast-paced than the previous one. Check it out in the store page!