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[Developer blog] Crossout development suggestions from players

Hello, survivors!

The New Year has not yet arrived, but we are already starting to share plans for the changes that await us in future updates with you. First of all, we would like to draw attention to your suggestions. Many of them have been reviewed and included in the plan for the next year. We are already working on some of them and we hope that soon we will share the results with you.

We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all.

[h2]Urban PvP Map[/h2]

During this year, we have received and continue to receive many suggestions to add new maps, located in the territories of small towns and cities. And we are happy to announce that with the coming new season we plan to add not only a new faction to the game, but also a new PvP location in the setting of a post-apocalyptic city. You will be able to see how the disaster affected a previously prosperous city with your own eyes, and you will be able to take part in the battles for what is left of the bygone civilization.

[h2]Choosing an armoured vehicle before the battle[/h2]

Another extremely popular suggestion. We agree that the same armoured vehicle can’t be equally useful in battle in all locations, and maximum team efficiency and balance is extremely important, especially in competitive modes. In order to give you more room for tactical decisions, we are planning to implement the function of choosing a vehicle for battle.

The closest analogue, on which you can navigate, is the “Battlefield” brawl: you enter the mode, evaluate the location and armoured vehicles of allies nearby and select one of several armoured vehicles that are saved in your blueprints.

We would also like to note that at the moment we plan to test this possibility in clan battles. The addition of the same functionality to regular PvP battles (Missions) is still under discussion.

[h2]Reworking enemies in raids[/h2]

We are glad that you did not remain indifferent to the updated raiders of the “Lunatics” faction, and therefore we continue to work on updating the opponents of other factions in the raids. The next raiders up for reworking are the Nomads. We will try to take the factional features and your suggestions into account, and we hope that you will also like the new raiders.

[h2]Saving co-drivers with a blueprint[/h2]

It can be frustrating at times — building a new armoured car, taking all the features into account, parts upgrades and bonuses from a particular co-driver, then go into battle and realize that something is wrong. The lack of the required co-driver bonus can seriously affect the armoured vehicle and its effectiveness, whether it is the Master Jack’s tonnage bonus, additional ammunition from Stone - deaf or the increased weapon accuracy from Jade.

Thanks to the following change, you will be able to save a specific co-driver together with a specific blueprint. Later, when loading a blueprint from the list of saved ones, the co-driver will be activated automatically.

We would also like to note that all of the above changes are planned for the next updates (update with the new season and the next one after it). We still have a lot of interesting suggestions from you, which we plan to implement over the next year, but we will talk about them in future blogs.

See you in the new year, survivors!

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Pack sale on PC


Survivors! From December 22 to January 5 the following packs are sold at a 50% discount:

  • “The Inventor” pack
  • “Arachnophobia” pack
  • “Arsonist” pack
  • “Iron Shield” pack
  • “Spectral Hunter” pack
  • “Drive” pack
  • “Assault Force: Charlie-7” pack
  • “Assault Force: Tango-1” pack
  • “Adrenaline” pack

Suit up and let's go, conquer the Wasteland to roaring engines and booming cannons!

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[Stories] The way. Part 2


Life on the road is beautiful only on paper. Or when you have nothing to worry about. When you cross the Wasteland in an armoured car, the change of day and night outside the window is followed by the constant thoughts about the raider attack or about whether you have enough gasoline to make it to the next village. The gas stations can still be found, of course. But these are nothing more than monuments of the time. What was left there has already been pumped out, and the new stuff is not delivered to gas stations. And what if they don’t want to sell you anything in the next settlement?

Troy’s armoured car pulled up to what was once a gate after sunset. A familiar picture appeared before his eyes: destroyed houses, smashed containers, people working in complete silence. The experience gained last time forced him to turn off the engine and leave the cabin with his hands held high. The main thing was not to scare them.
After standing like that near the cabin for about a minute and realizing that no one was going to check him, he lowered his arms and headed towards the nearest group of people who were pulling the debris away from the brick building.

Without saying a word, he grabbed the nearest piece of brickwork and tossed it aside. They just threw a quick assessing glance at him, as if trying to figure out if he would overstrain or not. So, in complete silence, they worked for several more hours, until there was a booming metallic sound behind them. A jug of water, with several large cakes on its lid, one for each worker, signified the end of work and time for dinner.

He wasn’t surprised when he was patted on the shoulder and asked to sit and share the meal. Having settled down right on the ground, he began frantically to tear off pieces of tough dough baked on the walls of a special brazier. A bucket filled with water was passed in a circle between the workers. Troy was spoken to as soon as he took the first sip.

— Why are you here? - the voice belonged to a man in his fifties, sitting directly opposite Troy. He would have asked before, he just didn’t want to distract him from work.

— Gasoline, water, scrap for some minor repairs. - Troy didn’t look into the eyes of the speaker. Instead, he looked at the grains of sand at his feet, trying to assess the mood of those sitting next to him with peripheral vision.

— As you can see, our conditions are not very suitable for trading now. - Only the intonation said otherwise. In fact, he was asking, “How much are you willing to pay for this?”. Troy wouldn’t be surprised if they told him how many canisters they would give in exchange for his armoured car.

— I’m not going to trade with you. I think you will give it to me for free.

Those sitting nearby tensed. They pulled up their legs, preparing to rush at the insolent one with a single wave of the speaker’s hand.

— What makes you think that? Because he helped us throw a couple of bricks? That’s a weak... - there was a boiling rage in his voice, which indicated that he was more of a merchant than a diplomat, but his tirade was interrupted by Troy’s quiet phrase:

— Because I am going after Him. - the phrase sounded more pretentious than he had expected. Even some memories from childhood about fairy tales and gallant heroes surfaced. His neighbours are about to laugh and start making fun of the self-proclaimed hero. But here was silence. Everyone tried to digest what they heard. There was not a shadow of a smile on their faces. And no one had any doubts about whom they were talking about. Here, as in every ruined village, the same scenario has been repeated lately: night, stranger, lighthouse, ruins.

The gear lever kicked so hard that Troy could barely keep it in position. The left hand seemed to rotate the steering wheel chaotically, but in reality it was trying to drive the car between the boulders scattered around here. When you drive off the road in the Wasteland, even the terrain rises against you. There are stones, debris, pits, mines ahead of you, and behind you... You will not know what is behind you! Clouds of dust and sand obscure the entire view, and the only mirror on the right side shakes like the head of a toy dummy on the dashboard.

On the passenger seat, nailed to the shabby casing with stubs of wire, was a map, on which the destination was carefully circled, and a strange set of symbols was almost scratched right below it: VUE23NP240W. Whatever it means. Many roads led to this place, but Route 66 was the shortest. And to get on it, you had to cross a deserted area between several rocks.

Bullets crashed into the armor plates with a clang, crumpled and bounced to the sides. He didn’t know how many of them there were, but certainly not less than three. They periodically appeared in the dancing mirror and again disappeared somewhere behind, and there was no intention to look out the window and count them. Troy would be lying to himself by claiming he doesn’t know what’s going on. The raiders saw a lonely armoured car and decided to feast on spare parts and everything that they would find in the cabin. Especially if their findings can be installed on their cars — the rest can be cooked in the evening on a large brazier. But all that remained for our hero was to step on the gas pedal, steer as accurately as possible and not let the gear shift independently. And there, having already got out on the track, it will be possible to check who is faster.

Maybe it was the fact that he began to break away from his pursuer. Maybe it was the proximity of the asphalt section, and maybe it was inexperience that did not allow Troy to notice the fast-growing point in the front right. It definitely moved straight ahead and increased in size with every second. Metal plates in places of abrasions already began to glare in the sun. And now the angular outlines began to show. It was rumored that the raiders had special armoured vehicles designed in such a way as to pry on their opponent and turn his car over. To do this, they used all the materials at hand and placed splitters and blades on the vehicle’s nose. A few could tell about them in more detail, for meeting them in the Wasteland usually ended tragically.

Could Troy have dodged it if he had spotted the threat earlier? Well, maybe. But he saw it, when the bizarre mask of the driver was already seen through the gap in the armor plates of the rushing armoured car.

The hit struck exactly the back of the right side — the force threw the car into the air and turned at an angle to its axis. Troy hit his head on the door rail. His eyes immediately darkened, and his hands hung helplessly in the air, not even trying to grab onto something. The seat belt, the pride of this armoured car, was the only reason why the driver was still alive when the car, having made several turns, landed on its roof.

Everything floated in front of his eyes, his head was buzzing from the blow so that he couldn’t even raise his hands, which laid on the heated metal of the roof. A bright light made its way through the veil of gaze and the grill on the front window, and some movement was seen among the blinding rays.

— “Mei…” - Troy whispered.

But the veil receded, while consciousness returned to reality. The movement was nothing more than a raider approaching. And he stopped right near the armoured car. Do we really need to say, what kind of shoes he was wearing?

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[Video] Crossout Show: Drag Racing


https://youtu.be/ZPuCeNyOvZo
Riders of the Apocalypse! We welcome you to our weekly Show, made so that you, the Waste’s best mechanics and riders, can earn some Gold! New episodes every Friday! Anyone willing to submit a video, must send a letter to [email protected] containing the link to your video, your in-game nickname and the email address registered with your game account, so we can send you the Prize… should your video win!
When you leave a comment competing for the best comment of the week, don’t forget to include your account name, with all the right capital and lowercase letters, so that we can find you...and give you your well-earned Gold!

In this episode:
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[Announcement] 1 day premium subscription giveaway!


Survivors!

Additional resources and coins in the Wasteland will never be excessive! And to receive such a bonus for the weekend is especially great. We’re giving away 1 day of premium subscription to every survivor who logs in the game until December 20 inclusive!

To receive the gift you will need to log into the game before December 20, 20:59 GMT, and accept it in the special window.

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